Player Matchup

Danzaburou
Danzaburou
Gold I
ALLINTHEWRIST
Danzaburou
Gold I
Level 78
God Stats
3W - 3L
1,531 SR
Queue Stats
114W - 113L
1,738 MMR
Party 1
Ravana
Ravana
Gold II
Biglex15
Ravana
Gold II
Level 68
God Stats
11W - 11L
1,532 SR
Queue Stats
154W - 172L
1,458 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
keltec16
Kuzenbo
Silver I
Level 102
God Stats
62W - 51L
1,611 SR
Queue Stats
765W - 766L
1,228 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,558 SR
1,475 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 67
1,468 SR
1,433 MMR
Chaac
Chaac
Silver II
DonnyBoy77YT
Chaac
Silver II
Level 88
God Stats
16W - 11L
1,557 SR
Queue Stats
88W - 119L
1,225 MMR
Party 2
Chronos
Chronos
Bronze III
MeatBallMike102
Chronos
Bronze III
Level 30
God Stats
0W - 1L
1,347 SR
Queue Stats
66W - 74L
1,500 MMR
Solo
Loki
Loki
Gold III
Stevathen
Loki
Gold III
Level 82
God Stats
2W - 4L
1,499 SR
Queue Stats
103W - 126L
1,574 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALLINTHEWRIST
Danzaburou
16
6 / 2 / 7
11,225
1,020
10,707
10,562
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Biglex15
Ravana
16
8 / 0 / 7
10,879
989
11,144
6,402
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kuzenbo
keltec16
Kuzenbo
16
2 / 1 / 12
9,882
898
6,500
9,817
9,647
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
CthulhuAchillesNe ZhaCabrakanKumbhakarna

VS

Bans
ArtemisCerberusArachneAtlasVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,157
742
6,167
11,361
10,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 4 / 2
8,389
763
7,815
12,398
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
3 / 7 / 0
8,495
772
4,430
8,896
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ALLINTHEWRIST
Danzaburou
6
2
7
4.75
W
Ravana
Biglex15
Ravana
8
0
7
11.5
L
0
5
2
0.2
L
0
4
2
0.25
L
Loki
3
7
0
0.43
W
Kuzenbo
keltec16
Kuzenbo
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,351
Damage
18,412
26,781
Taken
32,655
18,333
Mitigated
17,131
7,565
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ALLINTHEWRIST
Danzaburou
10,707
3,918
0
3,175
10,562
4,396
1,936
2,370
8,159
0
50,989
W
Ravana
Biglex15
Ravana
11,144
3,116
0
2,983
6,402
4,290
1,365
2,168
4,181
0
44,515
L
6,167
655
0
2,203
11,361
10,303
0
1,541
9,785
166
24,529
L
7,815
2,986
0
2,525
12,398
4,065
0
3,069
9,267
33,585
2,036
L
Loki
4,430
214
0
921
8,896
2,763
0
1,431
7,445
0
7,244
W
Kuzenbo
keltec16
Kuzenbo
6,500
2,049
0
1,407
9,817
9,647
173
2,960
6,811
17,620
2,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
25,041
155
Minions Killed
115
0
Camps Cleared
0
647,203
Distance Traveled
594,748
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,225
1,020
75
7
0
193,208
0
W
Ravana
10,879
989
54
5
0
224,510
0
L
Chaac
8,157
742
44
4
0
197,587
2
L
Chronos
8,389
763
66
6
0
212,517
9
L
Loki
8,495
772
5
0
0
184,644
0
W
Kuzenbo
9,882
898
26
2
0
229,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role