Player Matchup

Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KCG-_-DUBZTTV
Arachne
Level 106
God Stats
7W - 4L
1,681 SR
Queue Stats
108W - 141L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
Redhood599-TTV
Sun Wukong
Level 118
God Stats
11W - 12L
1,548 SR
Queue Stats
258W - 272L
1,460 Elo+
Party 1
Sobek
Sobek
UnholierBacchus
Sobek
Level 127
God Stats
2W - 2L
1,463 SR
Queue Stats
63W - 63L
1,498 Elo+
Solo
Nu Wa
Nu Wa
dinonuggies373TV
Nu Wa
Level 129
God Stats
3W - 4L
1,618 SR
Queue Stats
150W - 185L
1,371 Elo+
Party 1
Team Averages
Level 125
1,562 SR
1,441 Elo+

VS

Team Averages
Level 100
1,449 SR
1,407 Elo+
Janus
Janus
AftRocky
Janus
Level 102
God Stats
11W - 13L
1,509 SR
Queue Stats
345W - 345L
1,442 Elo+
Solo
Osiris
Osiris
CYKOSIS666
Osiris
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 91L
1,390 Elo+
Party 2
Surtr
Surtr
KOk03007Rojas
Surtr
Level 94
God Stats
12W - 15L
1,452 SR
Queue Stats
206W - 215L
1,437 Elo+
Solo
Hercules
Hercules
Toro98802
Hercules
Level 103
God Stats
2W - 4L
1,286 SR
Queue Stats
340W - 341L
1,375 Elo+
Solo
Cabrakan
Cabrakan
jon1223
Cabrakan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 93L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
1 / 2 / 1
4,656
466
1,711
6,489
2,551
Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
7
0 / 4 / 0
4,681
468
1,212
5,441
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
Redhood599-TTV
Sun Wukong
10
2 / 1 / 2
6,449
645
3,567
7,927
5,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
2 / 2 / 1
6,080
608
2,613
7,173
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,852
485
1,609
6,163
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AftRocky
Janus
11
1 / 0 / 7
6,135
614
4,954
2,483
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
CYKOSIS666
Osiris
10
2 / 1 / 2
5,493
549
4,861
7,713
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
10 / 1 / 0
6,884
688
6,125
7,441
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Toro98802
Hercules
4
0 / 2 / 0
3,895
390
1,039
3,004
1,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
jon1223
Cabrakan
9
0 / 1 / 2
4,880
488
2,773
6,025
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
14
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
1
0.75
W
Janus
AftRocky
Janus
1
0
7
4.5
W
Osiris
CYKOSIS666
Osiris
2
1
2
3
L
Arachne
0
4
0
0
W
10
1
0
10
L
Sun Wukong
Redhood599-TTV
Sun Wukong
2
1
2
3
W
Hercules
Toro98802
Hercules
0
2
0
0
L
2
2
1
1.25
L
0
5
0
0
W
Cabrakan
jon1223
Cabrakan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,712
Damage
19,752
33,193
Taken
26,666
16,367
Mitigated
16,373
5,714
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,711
734
0
1,101
6,489
2,551
0
1,395
4,923
0
17,153
W
Janus
AftRocky
Janus
4,954
292
0
500
2,483
649
526
966
1,517
39,598
1,412
W
Osiris
CYKOSIS666
Osiris
4,861
1,836
0
2,122
7,713
5,973
7
1,322
6,391
0
34,426
L
Arachne
1,212
712
0
495
5,441
1,611
0
1,676
3,651
0
13,664
W
6,125
2,150
0
737
7,441
3,422
357
945
6,496
633
42,677
L
Sun Wukong
Redhood599-TTV
Sun Wukong
3,567
724
0
1,531
7,927
5,597
358
283
7,402
0
33,601
W
Hercules
Toro98802
Hercules
1,039
366
0
1,397
3,004
1,885
0
0
3,004
0
6,979
L
2,613
142
0
1,364
7,173
5,059
0
1,938
4,921
12,158
0
L
1,609
801
0
1,223
6,163
1,549
0
1,705
4,204
20,685
0
W
Cabrakan
jon1223
Cabrakan
2,773
500
0
1,582
6,025
4,444
259
989
5,036
17,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
27,287
168
Minions Killed
254
0
Camps Cleared
0
842,036
Distance Traveled
853,655
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,656
466
21
2
0
187,320
0
W
Janus
6,135
614
83
8
0
209,996
0
W
Osiris
5,493
549
54
5
0
190,233
1
L
Arachne
4,681
468
36
4
0
141,695
0
W
Surtr
6,884
688
74
7
0
218,921
0
L
Sun Wukong
6,449
645
56
6
0
148,874
2
W
Hercules
3,895
390
15
2
0
43,445
0
L
Sobek
6,080
608
20
2
0
206,192
0
L
Nu Wa
4,852
485
35
4
0
157,955
5
W
Cabrakan
4,880
488
28
3
0
191,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role