Player Matchup

Morgan Le Fay
Morgan Le Fay
Jelluh
Morgan Le Fay
Level 106
God Stats
2W - 7L
1,170 SR
Queue Stats
107W - 97L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
RoxasTheSpirit
Cthulhu
Level 129
God Stats
2W - 3L
1,332 SR
Queue Stats
116W - 114L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
SqwackArmy
Heimdallr
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,451 Elo+
Party 3
Ne Zha
Ne Zha
TheVladLad
Ne Zha
Level 82
God Stats
1W - 2L
1,234 SR
Queue Stats
124W - 115L
1,512 Elo+
Party 2
Terra
Terra
Wraththe4th
Terra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,638 Elo+
Party 3
Team Averages
Level 127
1,347 SR
1,528 Elo+

VS

Team Averages
Level 107
1,544 SR
1,575 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Sphereted-Away
Persephone
Level 106
God Stats
5W - 9L
1,341 SR
Queue Stats
551W - 553L
1,527 Elo+
Solo
Chang'e
Chang'e
Ungavaa
Chang'e
Level 143
God Stats
0W - 1L
1,837 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Rama
Rama
WestVD302
Rama
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,556 Elo+
Party 1
Loki
Loki
tt780
Loki
Level 32
God Stats
3W - 3L
1,541 SR
Queue Stats
134W - 132L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jelluh
Morgan Le Fay
15
5 / 2 / 12
9,237
924
9,090
7,395
2,728
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 10
8,392
839
6,652
12,347
6,661
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
SqwackArmy
Heimdallr
14
3 / 3 / 13
8,483
848
7,110
6,960
2,267
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
TheVladLad
Ne Zha
14
3 / 1 / 15
8,665
867
11,090
7,437
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 2 / 12
9,806
981
6,079
16,024
14,664
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
6 / 4 / 1
8,799
880
6,322
6,803
1,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Sphereted-Away
Persephone
13
0 / 4 / 6
7,445
745
10,386
7,593
2,470
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Ungavaa
Chang'e
14
2 / 4 / 6
7,545
755
5,305
9,921
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
13
0 / 5 / 5
6,849
685
4,195
9,947
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
tt780
Loki
14
2 / 3 / 4
7,457
746
7,170
7,433
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
20
Kills
10
11
Deaths
20
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
4
1
1.63
W
Morgan Le Fay
Jelluh
Morgan Le Fay
5
2
12
5.5
W
3
3
10
2.67
L
Persephone
Sphereted-Away
Persephone
0
4
6
0.75
W
Heimdallr
SqwackArmy
Heimdallr
3
3
13
3.17
W
Ne Zha
TheVladLad
Ne Zha
3
1
15
10.5
L
Chang'e
Ungavaa
Chang'e
2
4
6
1.25
L
Rama
0
5
5
0.5
W
6
2
12
6
L
Loki
tt780
Loki
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,021
Damage
33,378
50,163
Taken
41,697
29,170
Mitigated
11,843
21,710
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,322
0
294
196
6,803
1,945
0
3,502
3,296
13,605
0
W
Morgan Le Fay
Jelluh
Morgan Le Fay
9,090
680
1,585
1,579
7,395
2,728
1,826
3,096
4,225
22,629
0
W
6,652
0
583
2,023
12,347
6,661
378
6,570
5,777
16,637
756
L
Persephone
Sphereted-Away
Persephone
10,386
946
0
1,242
7,593
2,470
0
4,096
3,431
17,383
564
W
Heimdallr
SqwackArmy
Heimdallr
7,110
2,071
0
631
6,960
2,267
1,429
3,393
3,487
0
14,813
W
Ne Zha
TheVladLad
Ne Zha
11,090
562
1,367
1,279
7,437
2,850
1,019
2,126
5,311
0
22,343
L
Chang'e
Ungavaa
Chang'e
5,305
415
4,055
3,996
9,921
2,684
0
4,571
5,350
11,057
0
L
Rama
4,195
2,742
251
1,207
9,947
2,598
0
5,601
4,342
0
12,409
W
6,079
294
6,479
6,184
16,024
14,664
624
6,212
9,726
10,614
1,482
L
Loki
tt780
Loki
7,170
252
515
332
7,433
2,146
0
3,363
4,063
0
18,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,583
Gold Earned
38,095
119
Minions Killed
90
0
Camps Cleared
0
1,002,614
Distance Traveled
905,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,799
880
24
2
0
176,376
0
W
Morgan Le Fay
9,237
924
47
5
0
206,713
0
W
Cthulhu
8,392
839
24
2
0
183,663
0
L
Persephone
7,445
745
22
2
0
181,028
0
W
Heimdallr
8,483
848
25
3
0
176,557
0
W
Ne Zha
8,665
867
17
2
0
228,465
0
L
Chang'e
7,545
755
10
1
0
177,049
0
L
Rama
6,849
685
21
2
0
153,181
0
W
Terra
9,806
981
6
1
0
207,216
0
L
Loki
7,457
746
13
1
0
217,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role