Player Matchup

Sol
Sol
ChubbWutzy
Sol
Level 138
God Stats
2W - 2L
1,698 SR
Queue Stats
95W - 97L
1,553 Elo+
Solo
Fafnir
Fafnir
Gagnon x 22
Fafnir
Level 127
God Stats
0W - 2L
1,291 SR
Queue Stats
195W - 189L
1,504 Elo+
Party 2
Sobek
Sobek
Hains x 88
Sobek
Level 125
God Stats
1W - 1L
1,681 SR
Queue Stats
130W - 122L
1,534 Elo+
Party 2
Ymir
Ymir
l Leclerc l
Ymir
Level 96
God Stats
5W - 4L
1,635 SR
Queue Stats
271W - 276L
1,518 Elo+
Party 2
Charybdis
Charybdis
papitaface
Charybdis
Level 129
God Stats
3W - 6L
1,425 SR
Queue Stats
376W - 381L
1,559 Elo+
Solo
Team Averages
Level 123
1,546 SR
1,534 Elo+

VS

Team Averages
Level 90
1,540 SR
1,564 Elo+
Osiris
Osiris
AllTrIckNoTrEat
Osiris
Level 100
God Stats
1W - 1L
1,517 SR
Queue Stats
124W - 98L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Daouz
Jormungandr
Level 60
God Stats
4W - 2L
1,534 SR
Queue Stats
134W - 120L
1,579 Elo+
Party 1
Raijin
Raijin
ShunnedByLowRez
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,640 Elo+
Solo
Athena
Athena
Tankar 85
Athena
Level 151
God Stats
2W - 1L
1,483 SR
Queue Stats
147W - 138L
1,513 Elo+
Solo
Medusa
Medusa
bbyisalive
Medusa
Level 121
God Stats
4W - 0L
1,664 SR
Queue Stats
245W - 218L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,030
803
11,540
6,552
2,131
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fafnir
13
1 / 6 / 7
7,254
725
6,205
12,325
12,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
14
2 / 2 / 6
8,450
845
5,736
10,333
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 7
7,240
724
4,643
20,067
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
papitaface
Charybdis
13
2 / 2 / 3
7,150
715
7,229
7,593
2,507
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 9
8,453
845
7,294
11,263
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
Daouz
Jormungandr
15
3 / 4 / 14
9,177
918
6,139
10,712
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 0 / 14
8,841
884
12,556
3,797
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Athena
Tankar 85
Athena
15
1 / 0 / 17
9,226
923
4,461
15,894
7,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
bbyisalive
Medusa
16
11 / 1 / 4
10,476
1,048
19,540
7,656
2,911
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
9
Kills
19
19
Deaths
9
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
4
2
4
3
W
Jormungandr
Daouz
Jormungandr
3
4
14
2.5
L
Fafnir
1
6
7
0.75
L
Sobek
2
2
6
2.5
W
1
0
14
8
W
Athena
Tankar 85
Athena
1
0
17
9.5
W
Medusa
bbyisalive
Medusa
11
1
4
13
L
0
7
7
0.5
L
Charybdis
papitaface
Charybdis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,353
Damage
49,990
56,870
Taken
49,322
41,388
Mitigated
32,751
17,200
Healing
20,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,294
574
718
1,583
11,263
11,144
992
4,124
7,033
0
9,687
L
11,540
2,705
352
2,744
6,552
2,131
0
2,869
3,413
28,820
858
W
Jormungandr
Daouz
Jormungandr
6,139
442
1,113
1,164
10,712
9,593
311
6,886
3,575
15,258
674
L
Fafnir
6,205
1,663
748
1,602
12,325
12,685
60
5,123
6,725
10,881
21
L
Sobek
5,736
256
832
3,781
10,333
10,339
0
4,531
5,470
12,329
262
W
12,556
1,098
0
180
3,797
1,452
2,027
2,026
1,722
27,487
890
W
Athena
Tankar 85
Athena
4,461
732
3,280
9,048
15,894
7,651
511
9,173
6,542
6,510
0
W
Medusa
bbyisalive
Medusa
19,540
9,193
1,939
1,627
7,656
2,911
3,140
4,739
2,788
0
40,207
L
4,643
499
0
3,385
20,067
13,726
0
7,052
12,608
6,154
0
L
Charybdis
papitaface
Charybdis
7,229
3,108
416
3,340
7,593
2,507
378
1,629
5,661
0
16,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
46,173
93
Minions Killed
117
0
Camps Cleared
0
904,613
Distance Traveled
1,012,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,453
845
10
1
0
219,116
0
L
Sol
8,030
803
39
4
0
185,858
0
W
Jormungandr
9,177
918
20
2
0
194,618
0
L
Fafnir
7,254
725
10
1
0
186,191
0
L
Sobek
8,450
845
10
1
0
198,036
0
W
Raijin
8,841
884
32
3
0
179,731
0
W
Athena
9,226
923
7
1
0
214,684
0
W
Medusa
10,476
1,048
48
5
0
204,063
0
L
Ymir
7,240
724
3
0
0
152,045
0
L
Charybdis
7,150
715
31
3
0
182,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role