Player Matchup

Nut
Nut
Dylexink
Nut
Level 151
God Stats
4W - 3L
1,595 SR
Queue Stats
290W - 277L
1,516 Elo+
Party 3
Cabrakan
Cabrakan
EINUI
Cabrakan
Level 147
God Stats
3W - 1L
1,533 SR
Queue Stats
135W - 118L
1,524 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GelJoe2594
Cu Chulainn
Level 171
God Stats
4W - 2L
1,484 SR
Queue Stats
399W - 355L
1,524 Elo+
Solo
Janus
Janus
Tututata
Janus
Level 159
God Stats
39W - 51L
1,455 SR
Queue Stats
530W - 503L
1,522 Elo+
Solo
Khepri
Khepri
kakashidlv
Khepri
Level 148
God Stats
2W - 1L
1,497 SR
Queue Stats
274W - 274L
1,437 Elo+
Solo
Team Averages
Level 155
1,513 SR
1,505 Elo+

VS

Team Averages
Level 127
1,618 SR
1,478 Elo+
Arachne
Arachne
MelElDiablo
Arachne
Level 114
God Stats
0W - 1L
1,747 SR
Queue Stats
144W - 127L
1,509 Elo+
Party 1
Chiron
Chiron
Vossinbreh
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,462 Elo+
Party 2
Artio
Artio
lxSPHYNXxl
Artio
Level 185
God Stats
3W - 3L
1,738 SR
Queue Stats
109W - 112L
1,466 Elo+
Party 1
Sol
Sol
wtfisachucko
Sol
Level 155
God Stats
2W - 3L
1,523 SR
Queue Stats
447W - 426L
1,447 Elo+
Solo
Sylvanus
Sylvanus
xOnlyDanzx
Sylvanus
Level 159
God Stats
46W - 41L
1,584 SR
Queue Stats
332W - 323L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
7,048
641
6,278
5,465
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
EINUI
Cabrakan
11
4 / 0 / 4
6,261
569
5,309
6,376
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
GelJoe2594
Cu Chulainn
12
4 / 0 / 2
7,586
690
4,946
8,778
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Tututata
Janus
11
2 / 1 / 1
6,077
552
3,775
3,483
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
kakashidlv
Khepri
11
1 / 0 / 8
6,647
604
2,310
5,816
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MelElDiablo
Arachne
8
0 / 4 / 0
4,850
441
1,474
7,477
4,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
Vossinbreh
Chiron
11
0 / 2 / 0
5,526
502
2,983
5,789
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
8
0 / 3 / 0
4,420
402
1,623
7,721
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
5,266
479
4,107
7,246
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
xOnlyDanzx
Sylvanus
9
0 / 4 / 0
4,918
447
5,302
9,988
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
16
Kills
0
1
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Cabrakan
EINUI
Cabrakan
4
0
4
6
W
Cu Chulainn
GelJoe2594
Cu Chulainn
4
0
2
5
L
Arachne
MelElDiablo
Arachne
0
4
0
0
W
Janus
Tututata
Janus
2
1
1
2.5
L
Chiron
Vossinbreh
Chiron
0
2
0
0
W
Khepri
kakashidlv
Khepri
1
0
8
5
L
Artio
0
3
0
0
L
0
3
0
0
L
Sylvanus
xOnlyDanzx
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,618
Damage
15,489
29,918
Taken
38,221
17,274
Mitigated
15,897
9,531
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,278
3,776
0
1,000
5,465
1,588
768
3,367
1,818
0
44,480
W
Cabrakan
EINUI
Cabrakan
5,309
858
0
3,594
6,376
4,780
0
1,374
4,956
37,698
788
W
Cu Chulainn
GelJoe2594
Cu Chulainn
4,946
359
0
2,198
8,778
6,019
0
1,905
6,873
6,119
54,596
L
Arachne
MelElDiablo
Arachne
1,474
1,268
0
1,516
7,477
4,738
0
2,095
5,382
205
16,449
W
Janus
Tututata
Janus
3,775
0
0
702
3,483
1,123
0
563
2,920
44,779
0
L
Chiron
Vossinbreh
Chiron
2,983
485
213
1,609
5,789
1,784
0
2,752
3,037
0
43,594
W
Khepri
kakashidlv
Khepri
2,310
274
0
2,037
5,816
3,764
0
3,223
2,246
14,549
1,825
L
Artio
1,623
190
64
1,753
7,721
3,486
0
1,333
6,388
17,562
0
L
4,107
1,022
0
2,875
7,246
1,387
0
1,024
6,222
31,557
0
L
Sylvanus
xOnlyDanzx
Sylvanus
5,302
1,359
282
2,853
9,988
4,502
0
4,510
5,478
26,042
13,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
24,980
388
Minions Killed
297
0
Camps Cleared
0
1,125,170
Distance Traveled
988,575
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,048
641
77
7
0
192,943
1
W
Cabrakan
6,261
569
68
6
0
239,359
0
W
Cu Chulainn
7,586
690
134
12
0
212,211
3
L
Arachne
4,850
441
39
4
0
208,211
1
W
Janus
6,077
552
77
7
0
256,395
0
L
Chiron
5,526
502
97
9
0
197,657
0
W
Khepri
6,647
604
32
3
0
224,262
2
L
Artio
4,420
402
21
2
0
202,878
2
L
Sol
5,266
479
76
7
0
180,732
0
L
Sylvanus
4,918
447
64
6
0
199,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role