Player Matchup

Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Claytownstomp
Nut
Level 45
God Stats
3W - 6L
1,406 SR
Queue Stats
229W - 220L
1,477 Elo+
Party 3
Sobek
Sobek
DJ Catnip
Sobek
Level 127
God Stats
2W - 6L
1,295 SR
Queue Stats
230W - 229L
1,472 Elo+
Party 3
Nox
Nox
Nasramaxxus
Nox
Level 119
God Stats
1W - 3L
1,360 SR
Queue Stats
55W - 45L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
UT576
Guan Yu
Level 159
God Stats
1W - 2L
1,458 SR
Queue Stats
138W - 147L
1,501 Elo+
Solo
Team Averages
Level 110
1,404 SR
1,502 Elo+

VS

Team Averages
Level 117
1,555 SR
1,521 Elo+
Fenrir
Fenrir
BIPPIESQUANCH
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GrimReaperds
Chronos
Level 163
God Stats
4W - 2L
1,635 SR
Queue Stats
337W - 330L
1,513 Elo+
Solo
Chiron
Chiron
LXRD_K9
Chiron
Level 148
God Stats
5W - 1L
1,827 SR
Queue Stats
276W - 278L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
Lixvium
Guan Yu
Level 107
God Stats
1W - 0L
1,286 SR
Queue Stats
12W - 6L
1,630 Elo+
Solo
Discordia
Discordia
TacticalPharaoh7
Discordia
Level 139
God Stats
6W - 3L
1,525 SR
Queue Stats
294W - 305L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 5 / 5
7,235
658
5,156
8,976
2,761
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 3 / 9
7,916
720
9,393
8,171
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
DJ Catnip
Sobek
14
2 / 5 / 6
8,028
730
4,689
18,695
19,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 5 / 4
8,350
759
10,759
9,306
3,030
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
UT576
Guan Yu
12
1 / 6 / 6
6,911
628
3,817
15,150
11,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
7,680
698
4,196
8,674
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
GrimReaperds
Chronos
16
3 / 1 / 16
9,151
832
10,301
7,986
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
LXRD_K9
Chiron
17
8 / 1 / 11
10,367
942
16,867
8,284
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Lixvium
Guan Yu
16
5 / 3 / 12
9,300
845
8,849
14,550
18,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
17
7 / 0 / 14
10,402
946
16,637
6,301
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
10
Kills
24
24
Deaths
10
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
5
0.9
W
1
5
9
1.1
L
1
3
9
1.83
L
Sobek
DJ Catnip
Sobek
2
5
6
1
W
Chronos
GrimReaperds
Chronos
3
1
16
11
W
Chiron
LXRD_K9
Chiron
8
1
11
13.5
W
Guan Yu
Lixvium
Guan Yu
5
3
12
3.67
L
4
5
4
1.2
W
Discordia
7
0
14
14
L
Guan Yu
UT576
Guan Yu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,814
Damage
56,850
60,298
Taken
45,795
40,450
Mitigated
31,717
17,850
Healing
17,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,156
2,649
831
1,687
8,976
2,761
0
3,142
5,715
0
9,849
W
4,196
645
0
0
8,674
3,652
114
3,653
4,948
0
4,413
L
9,393
2,414
0
1,545
8,171
2,973
0
4,348
3,742
0
29,798
L
Sobek
DJ Catnip
Sobek
4,689
252
619
5,488
18,695
19,911
0
8,075
10,420
10,977
0
W
Chronos
GrimReaperds
Chronos
10,301
2,959
930
1,533
7,986
3,521
1,509
3,012
4,828
27,806
0
W
Chiron
LXRD_K9
Chiron
16,867
5,107
2,028
1,733
8,284
3,641
791
3,816
4,428
0
31,151
W
Guan Yu
Lixvium
Guan Yu
8,849
616
5,911
4,412
14,550
18,264
189
4,929
9,432
0
12,921
L
10,759
929
700
1,425
9,306
3,030
0
4,366
4,857
21,120
0
W
Discordia
16,637
332
163
584
6,301
2,639
470
1,828
4,219
33,316
0
L
Guan Yu
UT576
Guan Yu
3,817
209
2,262
3,293
15,150
11,775
0
7,007
7,906
2,989
3,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
46,900
98
Minions Killed
120
0
Camps Cleared
0
885,111
Distance Traveled
1,080,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,235
658
21
2
0
139,591
0
W
Fenrir
7,680
698
2
0
0
218,387
0
L
Nut
7,916
720
35
3
0
173,044
0
L
Sobek
8,028
730
12
1
0
188,087
0
W
Chronos
9,151
832
32
3
0
208,588
0
W
Chiron
10,367
942
40
4
0
205,806
0
W
Guan Yu
9,300
845
8
1
0
217,968
0
L
Nox
8,350
759
28
3
0
183,395
0
W
Discordia
10,402
946
38
3
0
229,908
0
L
Guan Yu
6,911
628
2
0
0
200,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role