Player Matchup

Zhong Kui
Zhong Kui
Djpast1
Zhong Kui
Level 109
God Stats
0W - 2L
1,341 SR
Queue Stats
45W - 37L
1,553 Elo+
Party 1
Chiron
Chiron
FulmetalNick2
Chiron
Level 141
God Stats
2W - 2L
1,758 SR
Queue Stats
75W - 70L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
T Ace of spades
Tsukuyomi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,535 Elo+
Party 1
Team Averages
Level 124
1,533 SR
1,545 Elo+

VS

Team Averages
Level 117
1,444 SR
1,469 Elo+
Chang'e
Chang'e
BlessEvie
Chang'e
Level 159
God Stats
6W - 6L
1,442 SR
Queue Stats
289W - 282L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
Loner_Wit_BO_Na
Kuzenbo
Level 87
God Stats
2W - 3L
1,390 SR
Queue Stats
5W - 12L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Savino969
Danzaburou
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
150W - 152L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Djpast1
Zhong Kui
11
0 / 6 / 0
6,946
695
4,326
10,776
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 2 / 0
7,076
708
4,581
9,964
3,614
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
T Ace of spades
Tsukuyomi
13
0 / 3 / 0
6,996
700
3,274
8,936
2,983
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlessEvie
Chang'e
16
5 / 0 / 6
9,790
979
8,413
7,773
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 0 / 6
7,995
800
4,456
9,289
10,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Savino969
Danzaburou
15
5 / 0 / 5
9,955
996
11,856
6,346
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
11
11
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlessEvie
Chang'e
5
0
6
8
L
Zhong Kui
Djpast1
Zhong Kui
0
6
0
0
L
0
2
0
0
W
1
0
6
4
W
Danzaburou
Savino969
Danzaburou
5
0
5
7.5
L
Tsukuyomi
T Ace of spades
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,181
Damage
24,725
29,676
Taken
23,408
12,716
Mitigated
16,780
3,840
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlessEvie
Chang'e
8,413
220
3,493
6,028
7,773
3,452
111
1,897
5,876
35,012
3,460
L
Zhong Kui
Djpast1
Zhong Kui
4,326
320
220
1,325
10,776
6,119
0
4,304
5,725
19,307
636
L
4,581
1,350
431
1,434
9,964
3,614
0
3,675
5,811
0
22,779
W
4,456
1,563
0
2,324
9,289
10,741
34
1,759
7,530
8,247
165
W
Danzaburou
Savino969
Danzaburou
11,856
3,860
0
2,931
6,346
2,587
3,284
683
5,663
0
50,287
L
Tsukuyomi
T Ace of spades
Tsukuyomi
3,274
187
0
430
8,936
2,983
0
2,452
5,927
0
18,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,018
Gold Earned
27,740
104
Minions Killed
156
0
Camps Cleared
0
470,329
Distance Traveled
599,669
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,790
979
76
8
0
214,392
0
L
Zhong Kui
6,946
695
50
5
0
124,008
0
L
Chiron
7,076
708
32
3
0
149,728
2
W
Kuzenbo
7,995
800
6
1
0
218,872
4
W
Danzaburou
9,955
996
74
7
0
166,405
3
L
Tsukuyomi
6,996
700
22
2
0
196,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role