Player Matchup

Arachne
Arachne
MYSTERl0N
Arachne
Level 67
God Stats
4W - 8L
1,355 SR
Queue Stats
286W - 301L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
SVMBiN0
Sylvanus
Level 62
God Stats
2W - 3L
1,414 SR
Queue Stats
101W - 125L
1,468 Elo+
Solo
Nike
Nike
ShamanActual
Nike
Level 58
God Stats
4W - 3L
1,585 SR
Queue Stats
258W - 275L
1,417 Elo+
Party 1
Da Ji
Da Ji
TrashAzzFkBoys
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 131L
1,447 Elo+
Solo
Agni
Agni
rundiesel97
Agni
Level 127
God Stats
2W - 3L
1,498 SR
Queue Stats
239W - 230L
1,400 Elo+
Party 1
Team Averages
Level 68
1,470 SR
1,433 Elo+

VS

Team Averages
Level 105
1,515 SR
1,450 Elo+
Hera
Hera
 
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Beau-Valentine
Bake Kujira
Level 27
God Stats
3W - 2L
1,426 SR
Queue Stats
63W - 79L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
MsKittyClaymore
Ah Puch
Level 152
God Stats
2W - 1L
1,507 SR
Queue Stats
119W - 122L
1,430 Elo+
Party 3
Chang'e
Chang'e
RishTy
Chang'e
Level 108
God Stats
5W - 5L
1,460 SR
Queue Stats
120W - 149L
1,429 Elo+
Party 2
Hades
Hades
VehicularZebra
Hades
Level 155
God Stats
3W - 1L
1,681 SR
Queue Stats
123W - 130L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MYSTERl0N
Arachne
10
1 / 7 / 3
6,486
649
2,801
9,492
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
SVMBiN0
Sylvanus
12
2 / 4 / 5
7,348
735
5,210
11,992
13,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

11
1 / 8 / 3
6,672
667
9,055
11,127
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
5,680
568
0
0
0
20
4 / 1 / 2
10,630
1,063
22,047
6,947
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 3 / 11
8,896
890
7,979
5,327
1,735
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
Beau-Valentine
Bake Kujira
13
1 / 2 / 14
8,216
822
5,919
14,673
14,182
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
9 / 1 / 8
10,264
1,026
11,126
7,904
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
RishTy
Chang'e
14
1 / 2 / 13
8,221
822
4,761
11,474
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 1 / 12
8,886
889
5,358
9,181
8,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
8
Kills
20
20
Deaths
9
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
11
3.17
W
Bake Kujira
Beau-Valentine
Bake Kujira
1
2
14
4
L
Arachne
MYSTERl0N
Arachne
1
7
3
0.36
W
9
1
8
13
W
Chang'e
RishTy
Chang'e
1
2
13
3.75
L
Sylvanus
SVMBiN0
Sylvanus
2
4
5
1.13
L
1
8
3
0.31
L
0
0
0
0
W
5
1
12
11
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,113
Damage
35,143
39,558
Taken
48,559
28,492
Mitigated
32,024
8,238
Healing
28,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,979
1,753
1,914
448
5,327
1,735
187
2,188
2,964
25,991
0
W
Bake Kujira
Beau-Valentine
Bake Kujira
5,919
2,691
1,155
1,589
14,673
14,182
683
7,729
6,148
8,516
1,756
L
Arachne
MYSTERl0N
Arachne
2,801
1,455
97
1,190
9,492
4,150
0
7,491
1,610
0
5,084
W
11,126
601
1,714
2,066
7,904
2,954
643
5,038
2,402
22,739
1,028
W
Chang'e
RishTy
Chang'e
4,761
459
9,177
5,785
11,474
4,198
712
5,988
4,877
12,364
0
L
Sylvanus
SVMBiN0
Sylvanus
5,210
895
1,836
2,143
11,992
13,834
0
9,439
1,934
7,320
0
L
9,055
877
11
849
11,127
7,934
0
9,533
1,345
0
16,201
L
0
0
0
0
0
0
0
0
0
0
0
W
5,358
413
1,533
3,088
9,181
8,955
559
4,201
4,335
13,534
511
L
22,047
396
253
1,859
6,947
2,574
0
5,382
1,241
48,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
44,483
104
Minions Killed
147
0
Camps Cleared
0
957,697
Distance Traveled
950,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,896
890
36
4
0
186,022
0
W
Bake Kujira
8,216
822
20
2
0
197,495
0
L
Arachne
6,486
649
6
1
0
166,441
0
W
Ah Puch
10,264
1,026
38
4
0
199,295
0
W
Chang'e
8,221
822
29
3
0
199,337
0
L
Sylvanus
7,348
735
6
1
0
133,808
0
L
Nike
6,672
667
9
1
0
145,930
0
L
Da Ji
5,680
568
0
0
0
303,840
0
W
Hades
8,886
889
24
2
0
168,153
0
L
Agni
10,630
1,063
83
8
0
207,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role