Player Matchup

Discordia
Discordia
OGxSimp
Discordia
Level 59
God Stats
4W - 2L
1,625 SR
Queue Stats
143W - 147L
1,482 Elo+
Party 1
Chang'e
Chang'e
TeeSwizzle69
Chang'e
Level 116
God Stats
6W - 5L
1,576 SR
Queue Stats
200W - 186L
1,455 Elo+
Party 2
Bacchus
Bacchus
ThatBeachMonkey
Bacchus
Level 73
God Stats
21W - 8L
1,685 SR
Queue Stats
306W - 298L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
jim-DeePAH
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
trogdorr420
Baba Yaga
Level 132
God Stats
3W - 3L
1,635 SR
Queue Stats
200W - 186L
1,455 Elo+
Party 2
Team Averages
Level 106
1,604 SR
1,475 Elo+

VS

Team Averages
Level 119
1,565 SR
1,472 Elo+
Skadi
Skadi
Rapina092
Skadi
Level 87
God Stats
4W - 3L
1,506 SR
Queue Stats
160W - 156L
1,486 Elo+
Solo
Jormungandr
Jormungandr
TheShaka22
Jormungandr
Level 149
God Stats
3W - 4L
1,401 SR
Queue Stats
260W - 279L
1,481 Elo+
Solo
Vamana
Vamana
adrians-buns
Vamana
Level 123
God Stats
5W - 0L
1,725 SR
Queue Stats
45W - 53L
1,483 Elo+
Solo
Agni
Agni
xXAcidMassXx
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 131L
1,426 Elo+
Solo
Horus
Horus
yMarcoles
Horus
Level 113
God Stats
2W - 0L
1,694 SR
Queue Stats
124W - 125L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OGxSimp
Discordia
15
3 / 4 / 1
8,443
844
13,500
9,224
2,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
TeeSwizzle69
Chang'e
13
0 / 2 / 5
7,281
728
4,125
11,122
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 4
7,856
786
7,896
18,464
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
jim-DeePAH
Hou Yi
14
2 / 5 / 3
7,964
796
6,946
11,180
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baba Yaga
trogdorr420
Baba Yaga
12
1 / 5 / 5
7,312
731
9,421
9,819
3,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Rapina092
Skadi
16
4 / 1 / 13
8,977
898
11,337
8,431
3,399
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TheShaka22
Jormungandr
15
3 / 2 / 8
9,093
909
10,381
7,865
3,850
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
14
3 / 1 / 10
8,394
839
6,374
10,036
10,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 1 / 8
9,723
972
13,398
9,492
4,971
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
yMarcoles
Horus
14
4 / 2 / 11
8,797
880
11,698
13,897
8,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
6
Kills
21
21
Deaths
7
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Discordia
OGxSimp
Discordia
3
4
1
0.88
W
Skadi
Rapina092
Skadi
4
1
13
10.5
L
Chang'e
TeeSwizzle69
Chang'e
0
2
5
1.25
L
0
5
4
0.4
W
Jormungandr
TheShaka22
Jormungandr
3
2
8
3.5
W
Vamana
3
1
10
8
L
Hou Yi
jim-DeePAH
Hou Yi
2
5
3
0.7
L
Baba Yaga
trogdorr420
Baba Yaga
1
5
5
0.7
W
7
1
8
11
W
Horus
yMarcoles
Horus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,888
Damage
53,188
59,809
Taken
49,721
26,515
Mitigated
31,329
23,443
Healing
22,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
OGxSimp
Discordia
13,500
455
378
274
9,224
2,791
0
2,029
7,143
30,348
0
W
Skadi
Rapina092
Skadi
11,337
4,031
801
2,307
8,431
3,399
1,425
5,798
2,633
0
27,805
L
Chang'e
TeeSwizzle69
Chang'e
4,125
520
7,145
5,772
11,122
2,822
0
6,197
4,643
10,911
0
L
7,896
395
597
5,116
18,464
13,628
0
7,701
10,383
15,141
1,923
W
Jormungandr
TheShaka22
Jormungandr
10,381
875
1,800
1,893
7,865
3,850
548
4,136
3,729
26,597
120
W
Vamana
6,374
1,949
2,519
1,771
10,036
10,723
0
7,046
2,990
0
13,020
L
Hou Yi
jim-DeePAH
Hou Yi
6,946
3,369
452
1,386
11,180
3,298
0
3,946
6,881
0
16,819
L
Baba Yaga
trogdorr420
Baba Yaga
9,421
737
581
1,742
9,819
3,976
0
3,694
5,910
14,340
0
W
13,398
752
1,415
2,520
9,492
4,971
368
7,271
2,221
26,977
0
W
Horus
yMarcoles
Horus
11,698
4,616
3,628
3,688
13,897
8,386
0
9,862
4,035
1,070
13,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
44,984
108
Minions Killed
120
0
Camps Cleared
0
920,424
Distance Traveled
1,045,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,443
844
40
4
0
196,433
0
W
Skadi
8,977
898
27
3
0
193,230
0
L
Chang'e
7,281
728
18
2
0
188,734
0
L
Bacchus
7,856
786
17
2
0
183,800
0
W
Jormungandr
9,093
909
42
4
0
192,632
0
W
Vamana
8,394
839
12
1
0
243,231
0
L
Hou Yi
7,964
796
22
2
0
149,189
0
L
Baba Yaga
7,312
731
11
1
0
202,268
0
W
Agni
9,723
972
32
3
0
206,500
0
W
Horus
8,797
880
7
1
0
210,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role