Player Matchup

Janus
Janus
 
Janus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Daddyxox
Charybdis
Level 148
God Stats
6W - 6L
1,497 SR
Queue Stats
571W - 499L
1,542 Elo+
Solo
Cernunnos
Cernunnos
Madslyy
Cernunnos
Level 36
God Stats
3W - 4L
1,451 SR
Queue Stats
10W - 16L
1,370 Elo+
Party 1
Susano
Susano
RAGNAROK2035
Susano
Level 76
God Stats
9W - 4L
1,673 SR
Queue Stats
236W - 221L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
SnakeWasHere
Cthulhu
Level 102
God Stats
14W - 9L
1,666 SR
Queue Stats
186W - 179L
1,544 Elo+
Party 1
Team Averages
Level 91
1,557 SR
1,497 Elo+

VS

Team Averages
Level 106
1,540 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AtUR4-_-oSURT4
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Mulan
Mulan
Cybernetic_Rift
Mulan
Level 109
God Stats
1W - 2L
1,522 SR
Queue Stats
57W - 56L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tzusukii
Morgan Le Fay
Level 123
God Stats
75W - 62L
1,614 SR
Queue Stats
1,065W - 997L
1,515 Elo+
Solo
Kali
Kali
WarchiefMowgli
Kali
Level 89
God Stats
21W - 17L
1,562 SR
Queue Stats
435W - 387L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 0
4,116
686
1,261
3,458
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Daddyxox
Charybdis
7
1 / 2 / 0
4,538
756
3,130
3,900
1,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Madslyy
Cernunnos
6
1 / 0 / 0
3,858
643
1,142
1,417
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Susano
6
0 / 0 / 0
3,311
552
593
3,802
857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
SnakeWasHere
Cthulhu
6
0 / 0 / 1
4,079
680
1,280
2,019
826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 0
3,818
636
141
3,127
1,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 1 / 0
2,894
482
0
1,315
312
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 0
4,826
804
2,034
5,298
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
Tzusukii
Morgan Le Fay
8
0 / 0 / 0
3,991
665
3,219
1,771
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 0
3,755
626
945
5,128
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
L
Ymir
 
Ymir
0
0
0
0
L
0
1
0
0
L
2
1
0
2
W
Charybdis
Daddyxox
Charybdis
1
2
0
0.5
W
Cernunnos
Madslyy
Cernunnos
1
0
0
1
W
Susano
0
0
0
0
W
Cthulhu
SnakeWasHere
Cthulhu
0
0
1
0.5
L
Morgan Le Fay
Tzusukii
Morgan Le Fay
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,406
Damage
6,339
14,596
Taken
16,639
4,168
Mitigated
6,099
6,221
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,261
108
0
2,021
3,458
794
0
2,015
1,089
21,672
0
L
Ymir
 
Ymir
141
0
0
1,440
3,127
1,710
0
455
2,672
11,576
0
L
0
0
0
0
1,315
312
0
756
559
0
2,711
L
2,034
398
0
770
5,298
2,224
0
0
5,017
0
26,669
W
Charybdis
Daddyxox
Charybdis
3,130
1,670
0
1,632
3,900
1,323
0
0
3,900
0
24,142
W
Cernunnos
Madslyy
Cernunnos
1,142
109
0
709
1,417
368
26
110
1,307
0
16,633
W
Susano
593
0
0
843
3,802
857
0
676
3,010
0
13,394
W
Cthulhu
SnakeWasHere
Cthulhu
1,280
98
71
945
2,019
826
0
31
1,988
17,510
957
L
Morgan Le Fay
Tzusukii
Morgan Le Fay
3,219
212
0
403
1,771
484
0
780
909
20,312
877
L
945
363
0
2,601
5,128
1,369
0
359
4,700
0
22,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,902
Gold Earned
19,284
188
Minions Killed
162
0
Camps Cleared
0
636,702
Distance Traveled
570,814
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,116
686
49
8
0
138,141
2
L
Ymir
3,818
636
20
3
0
115,971
0
L
Izanami
2,894
482
6
1
0
69,997
0
L
Mulan
4,826
804
54
9
0
112,042
0
W
Charybdis
4,538
756
51
9
0
98,497
2
W
Cernunnos
3,858
643
35
6
0
107,386
0
W
Susano
3,311
552
25
4
0
169,418
0
W
Cthulhu
4,079
680
28
5
0
123,260
2
L
Morgan Le Fay
3,991
665
38
6
0
138,921
0
L
Kali
3,755
626
44
7
0
133,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role