Player Matchup

Chang'e
Chang'e
KE4gLe
Chang'e
Level 156
God Stats
2W - 2L
1,412 SR
Queue Stats
115W - 125L
1,494 Elo+
Solo
Geb
Geb
MarchingPandas
Geb
Level 158
God Stats
1W - 0L
1,673 SR
Queue Stats
12W - 5L
1,644 Elo+
Solo
Mulan
Mulan
OldManKems
Mulan
Level 114
God Stats
9W - 5L
1,681 SR
Queue Stats
116W - 109L
1,455 Elo+
Party 2
Neith
Neith
Princessiann
Neith
Level 125
God Stats
5W - 3L
1,479 SR
Queue Stats
172W - 164L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
kyuukeichuu
Nu Wa
Level 162
God Stats
9W - 6L
1,517 SR
Queue Stats
960W - 1,018L
1,449 Elo+
Solo
Team Averages
Level 143
1,553 SR
1,501 Elo+

VS

Team Averages
Level 125
1,576 SR
1,535 Elo+
Sylvanus
Sylvanus
PerfectSal
Sylvanus
Level 139
God Stats
2W - 3L
1,467 SR
Queue Stats
87W - 75L
1,576 Elo+
Party 1
Janus
Janus
Slyderp
Janus
Level 109
God Stats
2W - 2L
1,442 SR
Queue Stats
102W - 78L
1,563 Elo+
Party 1
Freya
Freya
SpaceyJC1
Freya
Level 124
God Stats
2W - 5L
1,785 SR
Queue Stats
251W - 238L
1,565 Elo+
Solo
Anubis
Anubis
Wolziel_Alucard
Anubis
Level 159
God Stats
23W - 19L
1,562 SR
Queue Stats
763W - 803L
1,482 Elo+
Solo
Medusa
Medusa
fatdaddy10222
Medusa
Level 92
God Stats
12W - 7L
1,623 SR
Queue Stats
442W - 455L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KE4gLe
Chang'e
15
1 / 0 / 13
8,615
783
5,627
8,349
5,199
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 1 / 12
9,333
848
10,041
15,639
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
14
3 / 3 / 9
8,418
765
7,073
12,416
8,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 6
8,830
803
10,181
6,989
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 8
9,014
819
13,185
7,471
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PerfectSal
Sylvanus
14
2 / 2 / 3
7,769
706
6,144
13,387
11,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Slyderp
Janus
14
1 / 1 / 5
7,761
706
10,663
6,598
2,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
SpaceyJC1
Freya
14
1 / 2 / 3
7,613
692
4,370
9,152
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 5 / 3
7,224
657
4,861
10,484
4,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 5 / 4
8,009
728
9,093
9,777
4,013
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
15
Kills
6
6
Deaths
15
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
KE4gLe
Chang'e
1
0
13
7.5
W
2
1
12
8
W
Mulan
3
3
9
2.5
L
Sylvanus
PerfectSal
Sylvanus
2
2
3
1.75
W
5
1
6
8
L
Janus
Slyderp
Janus
1
1
5
3.5
L
Freya
SpaceyJC1
Freya
1
2
3
1.25
L
0
5
3
0.3
L
2
5
4
0.8
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,107
Damage
35,131
50,864
Taken
49,398
32,953
Mitigated
27,443
30,505
Healing
22,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
KE4gLe
Chang'e
5,627
267
12,190
5,969
8,349
5,199
418
3,965
4,384
16,318
669
W
10,041
201
739
2,956
15,639
12,915
145
7,206
8,433
11,833
430
W
Mulan
7,073
481
1,205
1,972
12,416
8,860
0
6,554
5,862
0
10,755
L
Sylvanus
PerfectSal
Sylvanus
6,144
1,806
7,014
4,403
13,387
11,784
37
9,405
3,982
14,499
1,464
W
10,181
1,026
681
2,001
6,989
2,921
1,131
4,149
2,840
0
29,305
L
Janus
Slyderp
Janus
10,663
185
400
705
6,598
2,914
116
5,190
1,408
32,994
0
L
Freya
SpaceyJC1
Freya
4,370
1,255
2,971
2,645
9,152
4,005
54
4,528
4,624
18,443
477
L
4,861
0
1,880
2,252
10,484
4,727
0
4,015
6,469
18,007
439
L
9,093
2,403
0
0
9,777
4,013
0
5,149
4,628
0
23,519
W
13,185
3,390
1,340
1,452
7,471
3,058
1,290
3,446
4,025
32,672
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,210
Gold Earned
38,376
130
Minions Killed
153
0
Camps Cleared
0
1,052,497
Distance Traveled
1,047,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,615
783
35
3
0
231,915
0
W
Geb
9,333
848
6
1
0
201,915
0
W
Mulan
8,418
765
7
1
0
206,985
0
L
Sylvanus
7,769
706
13
1
0
185,237
0
W
Neith
8,830
803
41
4
0
189,270
0
L
Janus
7,761
706
58
5
0
232,709
0
L
Freya
7,613
692
41
4
0
221,906
0
L
Anubis
7,224
657
24
2
0
186,075
0
L
Medusa
8,009
728
17
2
0
221,781
0
W
Nu Wa
9,014
819
41
4
0
222,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role