Player Matchup

Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
HeaDCrusH416
Ganesha
Level 125
God Stats
2W - 0L
1,774 SR
Queue Stats
163W - 158L
1,507 Elo+
Party 2
King Arthur
King Arthur
PrayRapidz
King Arthur
Level 125
God Stats
66W - 82L
1,491 SR
Queue Stats
360W - 360L
1,504 Elo+
Solo
Hera
Hera
Xeros777
Hera
Level 144
God Stats
4W - 1L
1,726 SR
Queue Stats
35W - 26L
1,487 Elo+
Party 1
Loki
Loki
t3zX
Loki
Level 148
God Stats
4W - 3L
1,465 SR
Queue Stats
84W - 71L
1,516 Elo+
Party 1
Team Averages
Level 132
1,591 SR
1,503 Elo+

VS

Team Averages
Level 116
1,597 SR
1,423 Elo+
Nu Wa
Nu Wa
CK-162
Nu Wa
Level 159
God Stats
13W - 10L
1,636 SR
Queue Stats
246W - 240L
1,499 Elo+
Solo
Atlas
Atlas
Gemaaraiguma
Atlas
Level 69
God Stats
1W - 1L
1,752 SR
Queue Stats
126W - 120L
1,496 Elo+
Solo
Artio
Artio
U-ZlaYaVed-Ma
Artio
Level 54
God Stats
0W - 1L
1,329 SR
Queue Stats
2W - 35L
1,052 Elo+
Solo
Cliodhna
Cliodhna
XxDeadpoolxX182
Cliodhna
Level 143
God Stats
40W - 20L
1,675 SR
Queue Stats
348W - 328L
1,501 Elo+
Solo
Rama
Rama
s4mmys
Rama
Level 156
God Stats
5W - 4L
1,596 SR
Queue Stats
242W - 218L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 0
6,740
674
2,707
4,721
1,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
HeaDCrusH416
Ganesha
9
0 / 0 / 6
6,079
608
2,458
4,626
2,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
PrayRapidz
King Arthur
11
1 / 1 / 1
6,206
621
3,064
7,076
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
10
4 / 2 / 2
5,944
594
5,209
3,448
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
t3zX
Loki
10
3 / 3 / 1
5,812
581
2,914
7,615
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CK-162
Nu Wa
11
3 / 2 / 2
6,124
612
6,550
4,852
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,577
458
1,774
8,425
3,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 5 / 0
3,799
380
28
5,985
2,684
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
11
3 / 2 / 0
5,824
582
5,193
6,248
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rama
s4mmys
Rama
10
1 / 3 / 2
5,490
549
1,850
7,499
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
7
7
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
0
3
L
Nu Wa
CK-162
Nu Wa
3
2
2
2
L
0
3
1
0.17
W
Ganesha
HeaDCrusH416
Ganesha
0
0
6
3
W
King Arthur
PrayRapidz
King Arthur
1
1
1
1.5
L
0
5
0
0
W
Hera
4
2
2
2.5
L
Cliodhna
3
2
0
1.5
L
Rama
s4mmys
Rama
1
3
2
0.67
W
Loki
t3zX
Loki
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,352
Damage
15,395
27,486
Taken
33,009
10,838
Mitigated
12,034
7,147
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,707
911
0
706
4,721
1,320
357
1,729
2,885
0
51,191
L
Nu Wa
CK-162
Nu Wa
6,550
2,644
0
1,000
4,852
1,393
0
2,416
2,436
37,905
792
L
1,774
720
0
1,801
8,425
3,819
0
3,022
5,403
14,737
0
W
Ganesha
HeaDCrusH416
Ganesha
2,458
183
0
1,939
4,626
2,530
0
2,725
1,758
12,955
3,270
W
King Arthur
PrayRapidz
King Arthur
3,064
441
0
1,310
7,076
4,313
0
368
6,650
0
37,133
L
28
28
0
215
5,985
2,684
0
717
5,268
8,821
0
W
Hera
5,209
543
0
203
3,448
779
0
1,928
1,387
36,968
778
L
Cliodhna
5,193
334
0
1,459
6,248
1,931
0
0
6,248
0
35,891
L
Rama
s4mmys
Rama
1,850
1,033
0
2,177
7,499
2,207
0
1,220
6,279
0
38,629
W
Loki
t3zX
Loki
2,914
957
0
2,989
7,615
1,896
0
978
6,549
0
28,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
25,814
306
Minions Killed
246
0
Camps Cleared
0
1,020,811
Distance Traveled
832,026
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,740
674
101
10
0
196,698
0
L
Nu Wa
6,124
612
69
7
0
190,597
2
L
Atlas
4,577
458
19
2
0
168,416
0
W
Ganesha
6,079
608
1
0
0
209,048
0
W
King Arthur
6,206
621
70
7
0
185,322
0
L
Artio
3,799
380
15
2
0
131,228
0
W
Hera
5,944
594
87
9
0
201,671
4
L
Cliodhna
5,824
582
79
8
0
185,712
1
L
Rama
5,490
549
64
6
0
156,073
0
W
Loki
5,812
581
47
5
0
228,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role