Player Matchup

Neith
Neith
AlexCar507
Neith
Level 107
God Stats
0W - 3L
1,388 SR
Queue Stats
100W - 100L
1,487 Elo+
Party 2
Sol
Sol
Massive_05
Sol
Level 29
God Stats
2W - 2L
1,323 SR
Queue Stats
21W - 22L
1,454 Elo+
Party 2
Lancelot
Lancelot
Santifer24
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,142 Elo+
Solo
Bakasura
Bakasura
darkline51
Bakasura
Level 142
God Stats
0W - 1L
1,055 SR
Queue Stats
54W - 43L
1,510 Elo+
Party 2
King Arthur
King Arthur
papin0593
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,537 Elo+
Party 2
Team Averages
Level 94
1,353 SR
1,426 Elo+

VS

Team Averages
Level 110
1,440 SR
1,465 Elo+
Ravana
Ravana
JVIixer
Ravana
Level 109
God Stats
1W - 5L
1,576 SR
Queue Stats
296W - 289L
1,517 Elo+
Solo
Bake Kujira
Bake Kujira
SideshowR0
Bake Kujira
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,446 Elo+
Party 1
Cerberus
Cerberus
ThEleventhBlade
Cerberus
Level 92
God Stats
3W - 4L
1,090 SR
Queue Stats
75W - 83L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
ZedsDeadIBETCHU
Jing Wei
Level 127
God Stats
3W - 6L
1,371 SR
Queue Stats
257W - 266L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rrahshon
Morgan Le Fay
Level 121
God Stats
8W - 2L
1,663 SR
Queue Stats
201W - 196L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 7
5,888
1,178
3,970
4,689
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
2 / 3 / 7
5,900
1,180
5,911
4,829
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lancelot
Santifer24
Lancelot
5
0 / 1 / 1
4,321
864
414
987
229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
darkline51
Bakasura
10
5 / 4 / 4
5,870
1,174
4,642
6,483
5,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
papin0593
King Arthur
7
1 / 4 / 4
4,925
985
2,783
6,520
4,009
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JVIixer
Ravana
9
4 / 3 / 8
6,319
1,264
4,348
5,679
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bake Kujira
SideshowR0
Bake Kujira
8
2 / 3 / 4
5,490
1,098
2,412
6,110
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
10
1 / 1 / 7
6,073
1,215
1,969
4,187
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
11
4 / 2 / 7
6,940
1,388
4,733
3,386
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
rrahshon
Morgan Le Fay
10
3 / 1 / 8
6,459
1,292
7,764
4,419
1,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
10
Kills
14
14
Deaths
10
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
2
2
7
2.75
W
Ravana
JVIixer
Ravana
4
3
8
2.67
L
2
3
7
1.83
L
Lancelot
Santifer24
Lancelot
0
1
1
0.5
W
Bake Kujira
SideshowR0
Bake Kujira
2
3
4
1.33
W
Cerberus
1
1
7
4.5
W
Jing Wei
4
2
7
3.75
L
Bakasura
darkline51
Bakasura
5
4
4
1.75
L
King Arthur
papin0593
King Arthur
1
4
4
0.75
W
Morgan Le Fay
rrahshon
Morgan Le Fay
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
21,226
23,508
Taken
23,781
12,586
Mitigated
14,414
4,001
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,970
901
210
1,425
4,689
1,408
0
2,418
2,253
0
10,768
W
Ravana
JVIixer
Ravana
4,348
688
503
539
5,679
3,646
0
2,106
3,349
299
7,662
L
5,911
1,650
107
1,307
4,829
1,155
0
1,811
3,018
11,887
0
L
Lancelot
Santifer24
Lancelot
414
147
35
60
987
229
0
551
370
0
709
W
Bake Kujira
SideshowR0
Bake Kujira
2,412
1,398
388
1,584
6,110
4,972
312
1,558
4,355
5,465
0
W
Cerberus
1,969
294
76
1,131
4,187
3,163
169
1,617
2,365
5,469
0
W
Jing Wei
4,733
3,159
791
621
3,386
1,037
0
0
3,228
0
12,343
L
Bakasura
darkline51
Bakasura
4,642
2,572
104
753
6,483
5,785
0
4,254
2,122
0
4,417
L
King Arthur
papin0593
King Arthur
2,783
742
0
0
6,520
4,009
0
3,169
3,301
0
3,640
W
Morgan Le Fay
rrahshon
Morgan Le Fay
7,764
1,194
276
749
4,419
1,596
205
630
3,104
13,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
31,281
27
Minions Killed
57
0
Camps Cleared
0
392,656
Distance Traveled
552,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,888
1,178
13
3
0
97,574
0
W
Ravana
6,319
1,264
6
1
0
117,715
0
L
Sol
5,900
1,180
8
2
0
102,486
0
L
Lancelot
4,321
864
0
0
0
21,009
0
W
Bake Kujira
5,490
1,098
2
0
0
111,192
0
W
Cerberus
6,073
1,215
18
4
0
114,659
0
W
Jing Wei
6,940
1,388
19
4
0
102,540
0
L
Bakasura
5,870
1,174
5
1
0
93,625
0
L
King Arthur
4,925
985
1
0
0
77,962
0
W
Morgan Le Fay
6,459
1,292
12
2
0
106,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role