Player Matchup

Aphrodite
Aphrodite
NotDyin23
Aphrodite
Level 148
God Stats
55W - 45L
1,585 SR
Queue Stats
418W - 427L
1,522 Elo+
Party 2
Horus
Horus
frankade
Horus
Level 121
God Stats
2W - 1L
1,204 SR
Queue Stats
27W - 20L
1,602 Elo+
Solo
Arachne
Arachne
werewolfhunter11
Arachne
Level 103
God Stats
7W - 3L
1,641 SR
Queue Stats
44W - 37L
1,528 Elo+
Party 2
Team Averages
Level 124
1,477 SR
1,551 Elo+

VS

Team Averages
Level 162
1,455 SR
1,559 Elo+
Ymir
Ymir
MrPunisher2u
Ymir
Level 215
God Stats
0W - 1L
1,516 SR
Queue Stats
64W - 76L
1,469 Elo+
Solo
Vulcan
Vulcan
OXIFER
Vulcan
Level 154
God Stats
15W - 11L
1,607 SR
Queue Stats
100W - 62L
1,615 Elo+
Party 1
Anhur
Anhur
cherritos117
Anhur
Level 117
God Stats
0W - 2L
1,241 SR
Queue Stats
93W - 71L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NotDyin23
Aphrodite
15
3 / 1 / 2
8,918
892
5,848
6,324
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
frankade
Horus
15
1 / 1 / 4
8,154
815
4,008
8,657
6,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 3
8,237
824
3,671
11,605
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,244
724
2,306
6,177
6,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
OXIFER
Vulcan
16
4 / 2 / 0
9,321
932
13,235
4,562
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 4
7,687
769
3,961
4,953
1,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
4
4
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Aphrodite
NotDyin23
Aphrodite
3
1
2
4
L
Vulcan
OXIFER
Vulcan
4
2
0
2
L
0
2
4
1
W
Horus
frankade
Horus
1
1
4
3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,527
Damage
19,502
26,586
Taken
15,692
13,693
Mitigated
9,358
14,515
Healing
1,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,306
33
0
972
6,177
6,328
0
1,683
4,494
21,533
0
W
Aphrodite
NotDyin23
Aphrodite
5,848
320
5,188
4,350
6,324
2,748
25
3,749
2,366
39,528
685
L
Vulcan
OXIFER
Vulcan
13,235
210
0
113
4,562
1,610
462
2,155
2,407
37,899
439
L
3,961
2,090
0
177
4,953
1,420
1,134
2,046
2,907
0
19,099
W
Horus
frankade
Horus
4,008
1,432
484
1,725
8,657
6,322
82
3,413
4,951
0
13,425
W
3,671
1,512
0
2,768
11,605
4,623
0
7,269
3,850
0
23,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
24,252
140
Minions Killed
156
0
Camps Cleared
0
632,761
Distance Traveled
515,951
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,244
724
30
3
0
159,290
0
W
Aphrodite
8,918
892
74
7
0
207,195
4
L
Vulcan
9,321
932
85
9
0
184,776
0
L
Anhur
7,687
769
41
4
0
171,885
0
W
Horus
8,154
815
20
2
0
220,899
4
W
Arachne
8,237
824
46
5
0
204,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role