Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Nuotrok
Medusa
Level 159
God Stats
10W - 6L
1,573 SR
Queue Stats
445W - 456L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
RPMSantos
Sun Wukong
Level 128
God Stats
1W - 3L
1,560 SR
Queue Stats
100W - 182L
1,400 Elo+
Solo
Nemesis
Nemesis
Shreadar
Nemesis
Level 157
God Stats
5W - 7L
1,498 SR
Queue Stats
414W - 435L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
mOOnWaLkerr5000
Zhong Kui
Level 148
God Stats
12W - 13L
1,446 SR
Queue Stats
289W - 284L
1,534 Elo+
Solo
Team Averages
Level 149
1,516 SR
1,481 Elo+

VS

Team Averages
Level 136
1,487 SR
1,488 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Holaakoo
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,480 Elo+
Solo
Jormungandr
Jormungandr
IIuzdets
Jormungandr
Level 109
God Stats
15W - 10L
1,623 SR
Queue Stats
668W - 666L
1,475 Elo+
Solo
Cerberus
Cerberus
KVMVDEVA
Cerberus
Level 126
God Stats
1W - 0L
1,311 SR
Queue Stats
223W - 212L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 0
5,088
848
826
7,093
4,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Nuotrok
Medusa
12
1 / 2 / 1
5,759
960
9,097
4,094
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
RPMSantos
Sun Wukong
11
2 / 2 / 0
6,004
1,001
3,130
6,228
4,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nemesis
Shreadar
Nemesis
9
0 / 1 / 0
4,796
799
2,653
4,158
1,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
mOOnWaLkerr5000
Zhong Kui
5
1 / 1 / 0
4,692
782
1,065
912
385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 0 / 4
6,560
1,093
4,652
1,147
653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
 
Artemis
11
2 / 2 / 5
6,241
1,040
5,429
4,340
1,877
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Holaakoo
Guan Yu
10
1 / 1 / 5
5,874
979
2,319
5,659
3,560
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
IIuzdets
Jormungandr
11
2 / 1 / 4
6,796
1,133
4,261
5,322
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
KVMVDEVA
Cerberus
11
0 / 0 / 7
6,365
1,061
3,346
6,238
6,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
8
8
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
W
Kukulkan
 
Kukulkan
3
0
4
5
W
Artemis
 
Artemis
2
2
5
2.25
W
Guan Yu
Holaakoo
Guan Yu
1
1
5
3.5
W
Jormungandr
IIuzdets
Jormungandr
2
1
4
4
W
Cerberus
KVMVDEVA
Cerberus
0
0
7
3.5
L
Medusa
Nuotrok
Medusa
1
2
1
0.75
L
Sun Wukong
RPMSantos
Sun Wukong
2
2
0
1
L
Nemesis
Shreadar
Nemesis
0
1
0
0
L
Zhong Kui
mOOnWaLkerr5000
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
20,007
22,485
Taken
22,706
11,707
Mitigated
17,840
7,259
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
826
369
1,929
2,796
7,093
4,467
0
3,764
3,329
0
2,734
W
Kukulkan
 
Kukulkan
4,652
228
0
137
1,147
653
665
197
950
15,754
673
W
Artemis
 
Artemis
5,429
1,613
908
511
4,340
1,877
302
996
3,344
0
12,129
W
Guan Yu
Holaakoo
Guan Yu
2,319
403
2,024
1,711
5,659
3,560
0
456
5,203
0
6,870
W
Jormungandr
IIuzdets
Jormungandr
4,261
473
726
879
5,322
5,203
323
298
5,024
7,600
738
W
Cerberus
KVMVDEVA
Cerberus
3,346
31
230
1,712
6,238
6,547
398
361
5,877
6,695
0
L
Medusa
Nuotrok
Medusa
9,097
4,196
569
290
4,094
1,201
0
2,196
1,898
0
19,920
L
Sun Wukong
RPMSantos
Sun Wukong
3,130
36
0
904
6,228
4,256
0
3,243
2,985
3,264
6,206
L
Nemesis
Shreadar
Nemesis
2,653
81
86
678
4,158
1,398
0
2,158
2,000
0
3,641
L
Zhong Kui
mOOnWaLkerr5000
Zhong Kui
1,065
122
0
7
912
385
27
139
773
1,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
31,836
43
Minions Killed
68
0
Camps Cleared
0
476,525
Distance Traveled
658,312
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,088
848
3
1
0
92,075
0
W
Kukulkan
6,560
1,093
33
6
0
131,519
0
W
Artemis
6,241
1,040
12
2
0
113,658
0
W
Guan Yu
5,874
979
9
2
0
136,930
0
W
Jormungandr
6,796
1,133
8
1
0
151,543
0
W
Cerberus
6,365
1,061
6
1
0
124,662
1
L
Medusa
5,759
960
27
5
0
132,678
0
L
Sun Wukong
6,004
1,001
11
2
0
110,942
0
L
Nemesis
4,796
799
2
0
0
126,323
0
L
Zhong Kui
4,692
782
0
0
0
14,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role