Player Matchup

Heimdallr
Heimdallr
CommanderZero624
Heimdallr
Level 43
God Stats
9W - 9L
1,516 SR
Queue Stats
58W - 64L
1,402 Elo+
Party 1
Zeus
Zeus
CrispyNutzzz
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 1
Set
Set
EMRAN_N_70
Set
Level 108
God Stats
3W - 2L
1,569 SR
Queue Stats
155W - 134L
1,512 Elo+
Solo
Achilles
Achilles
godslayeru
Achilles
Level 93
God Stats
4W - 7L
1,493 SR
Queue Stats
218W - 208L
1,474 Elo+
Solo
Ymir
Ymir
vNukez
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,484 Elo+
Party 1
Team Averages
Level 58
1,516 SR
1,411 Elo+

VS

Team Averages
Level 114
1,413 SR
1,437 Elo+
Eset
Eset
 
Eset
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AngryAnemone550
Horus
Level 126
God Stats
3W - 0L
1,323 SR
Queue Stats
26W - 24L
1,367 Elo+
Party 2
Camazotz
Camazotz
Christian CCP
Camazotz
Level 160
God Stats
14W - 21L
1,429 SR
Queue Stats
375W - 351L
1,512 Elo+
Solo
Medusa
Medusa
Curving3233
Medusa
Level 63
God Stats
4W - 7L
1,309 SR
Queue Stats
23W - 22L
1,384 Elo+
Party 2
Aphrodite
Aphrodite
Jdawg20047497
Aphrodite
Level 88
God Stats
55W - 52L
1,503 SR
Queue Stats
265W - 276L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
0 / 4 / 0
6,383
456
6,960
9,021
3,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 8 / 0
5,432
388
2,753
7,051
1,941
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 1
6,711
479
2,313
12,142
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
godslayeru
Achilles
11
2 / 4 / 0
6,300
450
6,159
12,202
11,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
vNukez
Ymir
9
0 / 2 / 0
6,065
433
1,887
9,686
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
11 / 0 / 1
9,244
660
9,593
5,873
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 10
7,719
551
5,138
8,991
7,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Camazotz
Christian CCP
Camazotz
13
2 / 0 / 6
7,196
514
3,831
10,341
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
14
5 / 0 / 0
8,424
602
8,700
5,829
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Jdawg20047497
Aphrodite
13
1 / 2 / 1
7,987
571
4,102
7,241
4,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
20
20
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
11
0
1
11.5
W
1
0
10
6
W
Camazotz
Christian CCP
Camazotz
2
0
6
5
L
Heimdallr
0
4
0
0
L
0
8
0
0
W
Medusa
5
0
0
5
L
0
2
1
0.25
W
Aphrodite
Jdawg20047497
Aphrodite
1
2
1
0.75
L
Achilles
godslayeru
Achilles
2
4
0
0.5
L
Ymir
vNukez
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,072
Damage
31,364
50,102
Taken
38,275
28,715
Mitigated
19,584
9,259
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,593
789
111
786
5,873
2,109
65
1,711
4,162
59,680
1,653
W
5,138
2,539
486
3,208
8,991
7,099
292
1,969
7,022
0
15,408
W
Camazotz
Christian CCP
Camazotz
3,831
962
0
5,094
10,341
4,209
0
529
9,812
0
45,840
L
Heimdallr
6,960
2,847
0
2,262
9,021
3,330
0
0
9,021
0
56,194
L
2,753
634
0
5
7,051
1,941
0
4,470
2,239
23,156
0
W
Medusa
8,700
2,754
0
500
5,829
2,145
0
431
5,398
0
60,540
L
2,313
1,081
0
3,368
12,142
5,762
0
2,014
9,988
0
61,243
W
Aphrodite
Jdawg20047497
Aphrodite
4,102
1,347
103
4,525
7,241
4,022
1,357
0
7,241
49,636
0
L
Achilles
godslayeru
Achilles
6,159
1,341
0
2,599
12,202
11,490
7
6,052
5,992
0
31,371
L
Ymir
vNukez
Ymir
1,887
267
0
1,025
9,686
6,192
0
447
9,229
16,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
40,570
292
Minions Killed
422
0
Camps Cleared
0
1,221,949
Distance Traveled
1,454,030
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,244
660
126
9
0
306,829
2
W
Horus
7,719
551
20
1
0
309,943
0
W
Camazotz
7,196
514
73
5
0
350,096
1
L
Heimdallr
6,383
456
96
7
0
242,773
0
L
Zeus
5,432
388
25
2
0
188,136
0
W
Medusa
8,424
602
107
8
0
301,921
0
L
Set
6,711
479
101
7
0
287,883
0
W
Aphrodite
7,987
571
96
7
0
185,241
0
L
Achilles
6,300
450
43
3
0
224,905
1
L
Ymir
6,065
433
27
2
0
278,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role