Player Matchup

Cupid
Cupid
Vossinbreh
Cupid
Level 22
God Stats
3W - 3L
1,456 SR
Queue Stats
35W - 41L
1,460 Elo+
Party 1
Surtr
Surtr
iFrankhh
Surtr
Level 181
God Stats
6W - 7L
1,548 SR
Queue Stats
193W - 168L
1,595 Elo+
Solo
Raijin
Raijin
jmart2415
Raijin
Level 149
God Stats
4W - 5L
1,569 SR
Queue Stats
246W - 226L
1,546 Elo+
Solo
Chronos
Chronos
shadosmoke
Chronos
Level 128
God Stats
10W - 6L
1,646 SR
Queue Stats
287W - 224L
1,574 Elo+
Solo
Sylvanus
Sylvanus
xOnlyDanzx
Sylvanus
Level 159
God Stats
46W - 41L
1,575 SR
Queue Stats
332W - 323L
1,506 Elo+
Party 1
Team Averages
Level 128
1,559 SR
1,536 Elo+

VS

Team Averages
Level 145
1,544 SR
1,527 Elo+
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ALEXKLAVE
Cthulhu
Level 149
God Stats
29W - 21L
1,648 SR
Queue Stats
74W - 60L
1,556 Elo+
Solo
Hera
Hera
Killing987
Hera
Level 116
God Stats
9W - 8L
1,591 SR
Queue Stats
226W - 219L
1,484 Elo+
Solo
King Arthur
King Arthur
Luvving
King Arthur
Level 152
God Stats
5W - 10L
1,483 SR
Queue Stats
638W - 550L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 4 / 2
5,858
488
4,242
8,454
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Surtr
iFrankhh
Surtr
14
5 / 1 / 3
8,730
728
10,051
10,862
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
jmart2415
Raijin
14
2 / 2 / 1
7,710
643
2,220
6,005
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
shadosmoke
Chronos
12
5 / 1 / 2
6,762
564
5,573
8,941
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
xOnlyDanzx
Sylvanus
10
0 / 2 / 3
6,018
502
3,042
8,453
5,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 2 / 3
6,424
535
4,770
5,827
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
 
Bacchus
11
1 / 2 / 1
5,754
480
4,692
6,657
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ALEXKLAVE
Cthulhu
10
4 / 1 / 2
6,139
512
7,952
5,754
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 0
7,051
588
5,297
6,396
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Luvving
King Arthur
9
1 / 5 / 0
5,525
460
4,285
11,342
8,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
10
10
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
3
1.25
L
Bacchus
 
Bacchus
1
2
1
0.75
L
Cthulhu
ALEXKLAVE
Cthulhu
4
1
2
5
L
3
3
0
1
L
King Arthur
Luvving
King Arthur
1
5
0
0.2
W
Cupid
1
4
2
0.5
W
Surtr
iFrankhh
Surtr
5
1
3
6.5
W
Raijin
jmart2415
Raijin
2
2
1
1.25
W
Chronos
shadosmoke
Chronos
5
1
2
6
W
Sylvanus
xOnlyDanzx
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
26,996
42,715
Taken
35,976
19,623
Mitigated
17,648
19,870
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,770
913
0
997
5,827
1,522
404
2,779
3,048
0
45,841
L
Bacchus
 
Bacchus
4,692
666
0
2,977
6,657
3,276
0
1,821
4,836
33,613
935
L
Cthulhu
ALEXKLAVE
Cthulhu
7,952
170
0
526
5,754
2,300
342
2,146
3,608
26,489
0
L
5,297
1,114
0
626
6,396
2,252
0
2,944
3,448
44,761
3,663
L
King Arthur
Luvving
King Arthur
4,285
265
0
1,920
11,342
8,298
0
2,203
9,139
2,815
33,572
W
Cupid
4,242
1,577
324
1,617
8,454
2,484
0
3,918
3,931
0
38,352
W
Surtr
iFrankhh
Surtr
10,051
4,063
0
6,418
10,862
6,766
287
2,820
8,042
2,785
60,651
W
Raijin
jmart2415
Raijin
2,220
100
0
2,108
6,005
1,816
0
3,621
2,142
62,803
0
W
Chronos
shadosmoke
Chronos
5,573
2,673
0
4,233
8,941
2,735
0
3,999
4,684
51,000
0
W
Sylvanus
xOnlyDanzx
Sylvanus
3,042
641
1,185
3,985
8,453
5,822
40
2,629
5,380
12,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
30,893
413
Minions Killed
357
0
Camps Cleared
0
1,147,673
Distance Traveled
1,189,561
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,424
535
87
7
0
222,889
0
L
Bacchus
5,754
480
68
6
0
291,290
0
L
Cthulhu
6,139
512
50
4
0
249,728
6
L
Hera
7,051
588
101
8
0
220,288
0
L
King Arthur
5,525
460
51
4
0
205,366
0
W
Cupid
5,858
488
75
6
0
202,491
2
W
Surtr
8,730
728
112
9
0
251,808
2
W
Raijin
7,710
643
125
10
0
227,128
0
W
Chronos
6,762
564
87
7
0
285,164
0
W
Sylvanus
6,018
502
14
1
0
181,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role