Player Matchup

Arachne
Arachne
Bigblack768087
Arachne
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
108W - 107L
1,452 Elo+
Solo
Izanami
Izanami
Resrie_
Izanami
Level 127
God Stats
1W - 1L
1,314 SR
Queue Stats
6W - 5L
1,399 Elo+
Solo
Nemesis
Nemesis
calsjr9
Nemesis
Level 145
God Stats
1W - 1L
1,217 SR
Queue Stats
222W - 216L
1,476 Elo+
Party 1
Chiron
Chiron
sbbhkk22
Chiron
Level 128
God Stats
21W - 26L
1,411 SR
Queue Stats
311W - 292L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
zeus_vibrant
Nu Wa
Level 162
God Stats
87W - 78L
1,594 SR
Queue Stats
780W - 756L
1,496 Elo+
Solo
Team Averages
Level 134
1,407 SR
1,462 Elo+

VS

Team Averages
Level 74
1,510 SR
1,499 Elo+
Ao Kuang
Ao Kuang
Banjelsing
Ao Kuang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,497 Elo+
Party 2
Agni
Agni
Heracles
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,565 Elo+
Solo
Artemis
Artemis
RIPVI
Artemis
Level 14
God Stats
0W - 5L
1,313 SR
Queue Stats
0W - 7L
1,104 Elo+
Party 2
Sobek
Sobek
SkyMV32
Sobek
Level 58
God Stats
1W - 1L
1,757 SR
Queue Stats
11W - 5L
1,815 Elo+
Party 2
Gilgamesh
Gilgamesh
ZotroxLg
Gilgamesh
Level 86
God Stats
1W - 4L
1,479 SR
Queue Stats
43W - 37L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,082
708
2,125
4,804
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Resrie_
Izanami
10
4 / 0 / 2
5,761
576
3,084
4,600
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
calsjr9
Nemesis
11
2 / 2 / 2
5,865
587
1,396
7,245
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chiron
sbbhkk22
Chiron
10
2 / 0 / 4
5,499
550
3,051
4,913
1,536
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 1
6,327
633
5,111
4,453
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Banjelsing
Ao Kuang
9
1 / 1 / 0
4,957
496
3,089
7,938
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Agni
10
1 / 3 / 0
5,344
534
2,918
5,161
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RIPVI
Artemis
7
0 / 2 / 0
4,160
416
2,462
4,102
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
SkyMV32
Sobek
7
0 / 3 / 0
4,030
403
1,625
5,892
3,627
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ZotroxLg
Gilgamesh
8
0 / 2 / 0
4,697
470
1,755
5,301
2,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
2
3
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Banjelsing
Ao Kuang
1
1
0
1
W
2
0
0
2
L
Agni
1
3
0
0.33
L
Artemis
RIPVI
Artemis
0
2
0
0
W
Izanami
Resrie_
Izanami
4
0
2
5
L
Sobek
SkyMV32
Sobek
0
3
0
0
L
Gilgamesh
ZotroxLg
Gilgamesh
0
2
0
0
W
Nemesis
calsjr9
Nemesis
2
2
2
1.5
W
Chiron
sbbhkk22
Chiron
2
0
4
4
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,767
Damage
11,849
26,015
Taken
28,394
7,823
Mitigated
10,631
10,937
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Banjelsing
Ao Kuang
3,089
322
0
2,206
7,938
2,582
0
1,496
6,442
31,437
0
W
2,125
1,686
0
3,193
4,804
1,530
0
194
4,448
0
43,604
L
Agni
2,918
53
0
500
5,161
1,285
0
2,880
2,281
38,490
0
L
Artemis
RIPVI
Artemis
2,462
576
0
414
4,102
1,064
0
292
3,810
0
26,354
W
Izanami
Resrie_
Izanami
3,084
1,788
0
1,802
4,600
1,349
761
1,763
2,837
0
34,289
L
Sobek
SkyMV32
Sobek
1,625
66
0
284
5,892
3,627
0
149
5,743
7,061
0
L
Gilgamesh
ZotroxLg
Gilgamesh
1,755
595
115
585
5,301
2,073
0
269
5,032
0
22,750
W
Nemesis
calsjr9
Nemesis
1,396
322
0
3,469
7,245
1,989
0
1,152
6,093
0
41,593
W
Chiron
sbbhkk22
Chiron
3,051
691
261
1,817
4,913
1,536
140
1,042
3,871
0
21,948
W
5,111
1,150
0
395
4,453
1,419
153
3,481
972
45,606
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
23,188
358
Minions Killed
220
0
Camps Cleared
0
974,635
Distance Traveled
980,805
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,957
496
47
5
0
225,001
3
W
Arachne
7,082
708
91
9
0
205,294
0
L
Agni
5,344
534
83
8
0
200,684
1
L
Artemis
4,160
416
37
4
0
166,269
0
W
Izanami
5,761
576
72
7
0
187,835
5
L
Sobek
4,030
403
8
1
0
213,155
0
L
Gilgamesh
4,697
470
45
5
0
175,696
4
W
Nemesis
5,865
587
83
8
0
243,837
0
W
Chiron
5,499
550
35
4
0
146,616
0
W
Nu Wa
6,327
633
77
8
0
191,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role