Player Matchup

Bakasura
Bakasura
RumiruGabrys
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
683W - 594L
1,617 Elo+
Solo
Atlas
Atlas
Tr867ip
Atlas
Level 96
God Stats
20W - 6L
1,795 SR
Queue Stats
98W - 80L
1,536 Elo+
Party 1
Merlin
Merlin
alejox188
Merlin
Level 108
God Stats
8W - 21L
1,285 SR
Queue Stats
388W - 381L
1,479 Elo+
Solo
Hades
Hades
nikolaija
Hades
Level 159
God Stats
2W - 3L
1,685 SR
Queue Stats
67W - 63L
1,604 Elo+
Party 1
Eset
Eset
pigeonsneedlove
Eset
Level 125
God Stats
5W - 3L
1,549 SR
Queue Stats
99W - 87L
1,492 Elo+
Party 1
Team Averages
Level 129
1,563 SR
1,545 Elo+

VS

Team Averages
Level 123
1,471 SR
1,505 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
NerfsAnubis
Hades
Level 129
God Stats
19W - 12L
1,622 SR
Queue Stats
58W - 49L
1,513 Elo+
Party 2
Rama
Rama
NerfsHades
Rama
Level 146
God Stats
3W - 1L
1,491 SR
Queue Stats
425W - 418L
1,536 Elo+
Party 2
Ra
Ra
Plashen
Ra
Level 146
God Stats
41W - 30L
1,615 SR
Queue Stats
182W - 158L
1,548 Elo+
Solo
Chang'e
Chang'e
synkiluvya
Chang'e
Level 46
God Stats
1W - 8L
1,126 SR
Queue Stats
98W - 120L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RumiruGabrys
Bakasura
13
3 / 3 / 1
7,019
540
9,466
14,678
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
Tr867ip
Atlas
11
0 / 3 / 0
6,223
479
4,930
7,985
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
alejox188
Merlin
12
0 / 3 / 1
6,769
521
5,177
6,361
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hades
nikolaija
Hades
13
2 / 1 / 0
7,275
560
5,852
9,092
3,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,733
441
3,114
8,599
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 0 / 4
7,475
575
5,906
11,672
8,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 0 / 4
6,875
529
6,246
8,325
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 4
8,062
620
7,641
10,073
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 0
9,133
703
7,322
7,383
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
synkiluvya
Chang'e
13
0 / 2 / 1
7,869
605
4,210
8,889
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
12
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
4
5
W
1
0
4
3
W
2
3
4
1.33
W
6
1
0
6
L
Bakasura
RumiruGabrys
Bakasura
3
3
1
1.17
L
Atlas
Tr867ip
Atlas
0
3
0
0
L
Merlin
alejox188
Merlin
0
3
1
0.17
L
Hades
nikolaija
Hades
2
1
0
2
L
0
2
1
0.25
W
Chang'e
synkiluvya
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,539
Damage
31,325
46,715
Taken
46,342
20,950
Mitigated
20,052
14,752
Healing
26,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,906
623
1,448
4,112
11,672
8,494
0
5,276
5,078
0
22,366
W
6,246
1,067
790
6,761
8,325
3,081
0
1,281
6,487
57,012
1,324
W
7,641
6,094
0
3,169
10,073
3,370
551
2,890
6,441
0
68,736
W
7,322
846
1,410
2,893
7,383
2,670
0
4,354
2,539
65,496
0
L
Bakasura
RumiruGabrys
Bakasura
9,466
5,454
0
4,529
14,678
6,460
0
4,221
10,219
0
49,154
L
Atlas
Tr867ip
Atlas
4,930
2,044
159
1,483
7,985
5,112
0
786
7,085
36,201
222
L
Merlin
alejox188
Merlin
5,177
248
0
785
6,361
1,335
0
3,274
2,753
49,385
0
L
Hades
nikolaija
Hades
5,852
686
40
5,541
9,092
3,672
0
5,787
3,257
49,590
0
L
3,114
850
48
2,167
8,599
4,371
0
2,267
6,076
16,754
0
W
Chang'e
synkiluvya
Chang'e
4,210
354
118
5,676
8,889
2,437
212
4,468
4,240
55,101
2,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
39,414
386
Minions Killed
488
0
Camps Cleared
0
1,289,038
Distance Traveled
1,407,525
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,475
575
21
2
0
299,435
4
W
Hades
6,875
529
93
7
0
302,753
0
W
Rama
8,062
620
125
10
0
231,307
0
W
Ra
9,133
703
140
11
0
311,998
4
L
Bakasura
7,019
540
117
9
0
297,362
2
L
Atlas
6,223
479
43
3
0
266,271
0
L
Merlin
6,769
521
96
7
0
219,992
3
L
Hades
7,275
560
96
7
0
250,737
4
L
Eset
5,733
441
34
3
0
254,676
2
W
Chang'e
7,869
605
109
8
0
262,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role