Player Matchup

Artio
Artio
Silver I
BuddhaandFerb
Artio
Silver I
Level 108
God Stats
6W - 5L
1,427 SR
Queue Stats
55W - 61L
1,201 MMR
Party 1
Janus
Janus
Silver I
GrimGlizzzzy
Janus
Silver I
Level 66
God Stats
1W - 2L
1,214 SR
Queue Stats
62W - 68L
1,201 MMR
Party 1
Medusa
Medusa
Silver III
RAPIDxINSANITYx
Medusa
Silver III
Level 99
God Stats
5W - 9L
1,160 SR
Queue Stats
23W - 40L
1,161 MMR
Solo
Nu Wa
Nu Wa
Silver II
Yayi8995
Nu Wa
Silver II
Level 148
God Stats
23W - 15L
1,608 SR
Queue Stats
259W - 288L
1,224 MMR
Solo
Fenrir
Fenrir
Bronze IV
veruchii
Fenrir
Bronze IV
Level 156
God Stats
3W - 0L
1,516 SR
Queue Stats
15W - 25L
1,064 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,385 SR
1,170 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,462 SR
1,263 MMR
Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze V
Crodiiee
Hachiman
Bronze V
Level 61
God Stats
0W - 1L
1,310 SR
Queue Stats
7W - 19L
1,226 MMR
Solo
Persephone
Persephone
Silver I
charlysure
Persephone
Silver I
Level 154
God Stats
64W - 60L
1,557 SR
Queue Stats
233W - 243L
1,166 MMR
Solo
Kukulkan
Kukulkan
Silver II
naughhtybear
Kukulkan
Silver II
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 265L
1,206 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
temp-84579507
Baron Samedi
Silver I
Level 66
God Stats
4W - 8L
1,445 SR
Queue Stats
176W - 201L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
6,818
455
4,680
8,885
6,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 1 / 1
7,927
528
3,097
6,315
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 0 / 1
7,226
482
5,104
7,675
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
Yayi8995
Nu Wa
16
9 / 1 / 5
10,159
677
11,363
8,805
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
veruchii
Fenrir
13
4 / 0 / 2
7,541
503
3,179
10,334
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangArachneChironAthena

VS

Bans
DanzaburouThanatosKumbhakarnaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 3 / 0
5,827
388
2,182
6,428
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Crodiiee
Hachiman
14
0 / 2 / 0
7,215
481
3,941
8,613
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
charlysure
Persephone
13
1 / 2 / 0
7,778
519
5,184
6,231
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
naughhtybear
Kukulkan
12
0 / 2 / 1
6,449
430
3,374
7,109
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
temp-84579507
Baron Samedi
11
1 / 7 / 0
6,849
457
5,277
13,161
4,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
2
2
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
0
0
W
2
0
2
3
L
Hachiman
Crodiiee
Hachiman
0
2
0
0
W
0
1
1
0.5
W
1
0
1
1.5
W
Nu Wa
Yayi8995
Nu Wa
9
1
5
11.5
L
Persephone
charlysure
Persephone
1
2
0
0.5
L
Kukulkan
naughhtybear
Kukulkan
0
2
1
0.25
L
Baron Samedi
temp-84579507
Baron Samedi
1
7
0
0.14
W
Fenrir
veruchii
Fenrir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,423
Damage
19,958
42,014
Taken
41,542
18,286
Mitigated
12,447
11,608
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,182
324
541
1,962
6,428
2,037
0
3,047
3,229
17,482
557
W
4,680
340
160
3,367
8,885
6,056
24
1,932
6,935
24,727
0
L
Hachiman
Crodiiee
Hachiman
3,941
2,838
0
3,337
8,613
2,581
0
3,074
5,479
0
57,943
W
3,097
85
0
1,656
6,315
2,030
0
3,954
2,233
64,005
778
W
5,104
1,617
0
380
7,675
2,595
0
2,087
5,588
0
63,940
W
Nu Wa
Yayi8995
Nu Wa
11,363
3,378
48
4,711
8,805
2,828
2,737
5,634
3,127
63,868
0
L
Persephone
charlysure
Persephone
5,184
0
0
519
6,231
1,271
0
2,915
3,029
58,675
0
L
Kukulkan
naughhtybear
Kukulkan
3,374
270
0
4,044
7,109
1,590
0
2,723
4,132
47,849
0
L
Baron Samedi
temp-84579507
Baron Samedi
5,277
339
229
2,666
13,161
4,968
0
6,321
6,517
46,017
939
W
Fenrir
veruchii
Fenrir
3,179
559
0
1,286
10,334
4,777
344
1,866
8,366
0
44,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,671
Gold Earned
34,118
470
Minions Killed
402
0
Camps Cleared
0
1,484,254
Distance Traveled
1,197,361
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,827
388
33
2
0
153,306
0
W
Artio
6,818
455
36
2
0
328,687
7
L
Hachiman
7,215
481
100
7
0
263,100
0
W
Janus
7,927
528
132
9
0
273,639
0
W
Medusa
7,226
482
115
8
0
304,131
4
W
Nu Wa
10,159
677
114
8
0
243,024
0
L
Persephone
7,778
519
112
7
0
271,812
4
L
Kukulkan
6,449
430
83
6
0
287,266
0
L
Baron Samedi
6,849
457
74
5
0
221,877
3
W
Fenrir
7,541
503
73
5
0
334,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role