Player Matchup

Medusa
Medusa
 
Medusa
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Conquer_Psycho
Aphrodite
Level 129
God Stats
0W - 1L
1,574 SR
Queue Stats
17W - 15L
1,459 Elo+
Solo
Fenrir
Fenrir
infernoleo03
Fenrir
Level 166
God Stats
26W - 28L
1,501 SR
Queue Stats
880W - 840L
1,524 Elo+
Solo
Agni
Agni
nachonahuel1
Agni
Level 154
God Stats
2W - 5L
1,341 SR
Queue Stats
262W - 298L
1,486 Elo+
Solo
Hercules
Hercules
ryanexpress34
Hercules
Level 129
God Stats
5W - 8L
1,450 SR
Queue Stats
285W - 285L
1,463 Elo+
Solo
Team Averages
Level 149
1,473 SR
1,486 Elo+

VS

Team Averages
Level 108
1,412 SR
1,466 Elo+
Sun Wukong
Sun Wukong
DesignFury
Sun Wukong
Level 122
God Stats
1W - 2L
1,214 SR
Queue Stats
23W - 23L
1,468 Elo+
Party 1
Awilix
Awilix
Dumb Jelly
Awilix
Level 57
God Stats
2W - 7L
1,226 SR
Queue Stats
38W - 45L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
LaStMOhIcaN0
Nu Wa
Level 207
God Stats
7W - 6L
1,622 SR
Queue Stats
454W - 426L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
The Snag God
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,355 Elo+
Party 1
Izanami
Izanami
kompaktkaps
Izanami
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 35L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 2 / 0
4,633
421
2,441
4,088
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
Conquer_Psycho
Aphrodite
9
0 / 1 / 0
5,162
469
213
5,106
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
3 / 3 / 0
5,894
536
4,177
9,847
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 2
5,590
508
4,932
5,321
1,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ryanexpress34
Hercules
11
1 / 2 / 0
6,782
617
5,137
6,897
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DesignFury
Sun Wukong
9
1 / 1 / 2
5,611
510
3,597
9,206
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Dumb Jelly
Awilix
13
5 / 1 / 2
6,942
631
3,708
6,248
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 1 / 3
6,456
587
5,775
4,444
2,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baron Samedi
The Snag God
Baron Samedi
10
0 / 3 / 3
5,705
519
2,947
5,802
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
kompaktkaps
Izanami
12
1 / 0 / 2
6,745
613
2,935
3,683
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
6
Kills
10
10
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
Aphrodite
Conquer_Psycho
Aphrodite
0
1
0
0
W
Sun Wukong
DesignFury
Sun Wukong
1
1
2
2
W
Awilix
Dumb Jelly
Awilix
5
1
2
6
W
3
1
3
4.5
W
Baron Samedi
The Snag God
Baron Samedi
0
3
3
0.5
L
Fenrir
3
3
0
1
W
Izanami
kompaktkaps
Izanami
1
0
2
2
L
1
2
2
1
L
Hercules
ryanexpress34
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
18,962
31,259
Taken
29,383
12,586
Mitigated
17,049
9,700
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,441
1,030
0
510
4,088
1,011
0
1,037
3,051
0
18,867
L
Aphrodite
Conquer_Psycho
Aphrodite
213
33
504
2,073
5,106
2,421
0
1,880
3,226
21,794
0
W
Sun Wukong
DesignFury
Sun Wukong
3,597
804
0
4,096
9,206
8,448
0
138
9,068
0
29,081
W
Awilix
Dumb Jelly
Awilix
3,708
1,375
0
1,103
6,248
2,312
69
1,109
5,139
0
58,895
W
5,775
2,560
0
1,490
4,444
2,626
103
789
3,655
20,188
0
W
Baron Samedi
The Snag God
Baron Samedi
2,947
315
74
1,601
5,802
2,511
54
3,046
2,756
30,317
112
L
Fenrir
4,177
1,730
0
2,589
9,847
3,630
0
2,654
7,017
0
41,369
W
Izanami
kompaktkaps
Izanami
2,935
2,128
0
2,061
3,683
1,152
1,565
63
3,620
0
50,923
L
4,932
130
0
2,222
5,321
1,283
0
2,272
3,049
37,823
0
L
Hercules
ryanexpress34
Hercules
5,137
719
0
1,802
6,897
4,241
0
767
5,638
0
46,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
31,459
303
Minions Killed
341
0
Camps Cleared
0
956,057
Distance Traveled
1,077,733
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,633
421
36
3
0
108,192
0
L
Aphrodite
5,162
469
38
3
0
176,600
0
W
Sun Wukong
5,611
510
58
5
0
208,075
0
W
Awilix
6,942
631
83
8
0
269,012
0
W
Nu Wa
6,456
587
27
2
0
185,118
2
W
Baron Samedi
5,705
519
60
5
0
209,686
2
L
Fenrir
5,894
536
67
6
0
243,668
0
W
Izanami
6,745
613
113
10
0
205,842
1
L
Agni
5,590
508
69
6
0
222,638
0
L
Hercules
6,782
617
93
8
0
204,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role