Player Matchup

Chaac
Chaac
BlackyyChann96
Chaac
Level 46
God Stats
3W - 0L
1,843 SR
Queue Stats
54W - 69L
1,478 Elo+
Solo
Anhur
Anhur
JustReps
Anhur
Level 152
God Stats
6W - 2L
1,703 SR
Queue Stats
87W - 82L
1,597 Elo+
Party 1
Terra
Terra
Reddy2bPetty
Terra
Level 158
God Stats
37W - 26L
1,612 SR
Queue Stats
394W - 393L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
chillociraptor
Baron Samedi
Level 158
God Stats
27W - 12L
1,703 SR
Queue Stats
124W - 121L
1,547 Elo+
Party 1
Thanatos
Thanatos
oP V1P
Thanatos
Level 106
God Stats
50W - 58L
1,543 SR
Queue Stats
485W - 476L
1,504 Elo+
Solo
Team Averages
Level 124
1,681 SR
1,538 Elo+

VS

Team Averages
Level 148
1,541 SR
1,558 Elo+
Achilles
Achilles
AmissFortune
Achilles
Level 144
God Stats
8W - 6L
1,632 SR
Queue Stats
258W - 253L
1,510 Elo+
Solo
Bellona
Bellona
DoomBringer1201
Bellona
Level 159
God Stats
27W - 18L
1,574 SR
Queue Stats
443W - 435L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
Tavi
Zhong Kui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 156L
1,537 Elo+
Solo
Hachiman
Hachiman
YoSoyPol
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,696 Elo+
Solo
Janus
Janus
hanshotfirst421
Janus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 3
10,372
610
9,569
16,209
8,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
JustReps
Anhur
14
1 / 3 / 1
8,829
519
5,909
11,635
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 2 / 6
8,693
511
6,832
16,093
12,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
chillociraptor
Baron Samedi
15
2 / 3 / 3
9,057
533
6,219
8,041
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
oP V1P
Thanatos
15
4 / 3 / 2
8,908
524
6,217
10,588
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AmissFortune
Achilles
15
8 / 5 / 3
9,583
564
10,393
16,228
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 4 / 1
7,598
447
6,253
9,778
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Tavi
Zhong Kui
14
4 / 1 / 3
8,878
522
7,873
12,584
12,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
YoSoyPol
Hachiman
14
0 / 1 / 4
7,781
458
7,337
10,405
3,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 4 / 3
7,748
456
7,441
7,468
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
14
Kills
14
14
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
AmissFortune
Achilles
8
5
3
1.9
W
7
3
3
2.83
L
1
4
1
0.38
W
Anhur
JustReps
Anhur
1
3
1
0.5
W
0
2
6
1.5
L
Zhong Kui
Tavi
Zhong Kui
4
1
3
5.5
L
Hachiman
YoSoyPol
Hachiman
0
1
4
2
W
Baron Samedi
chillociraptor
Baron Samedi
2
3
3
1.17
L
1
4
3
0.63
W
Thanatos
oP V1P
Thanatos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,746
Damage
39,297
62,566
Taken
56,463
32,725
Mitigated
32,767
28,333
Healing
18,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AmissFortune
Achilles
10,393
2,740
0
5,860
16,228
8,384
711
3,049
13,179
0
57,627
W
9,569
2,786
0
6,997
16,209
8,783
494
1,648
14,465
0
70,577
L
6,253
3,719
0
2,630
9,778
5,709
0
200
9,578
0
50,473
W
Anhur
JustReps
Anhur
5,909
2,813
0
3,555
11,635
4,020
1,833
3,276
8,319
0
54,853
W
6,832
645
3,936
4,608
16,093
12,962
310
4,644
11,386
43,776
0
L
Zhong Kui
Tavi
Zhong Kui
7,873
950
2,392
4,169
12,584
12,724
0
3,792
8,792
34,274
2,361
L
Hachiman
YoSoyPol
Hachiman
7,337
3,854
0
3,058
10,405
3,322
0
2,166
8,239
0
61,465
W
Baron Samedi
chillociraptor
Baron Samedi
6,219
234
290
2,112
8,041
2,683
392
4,068
3,451
66,861
391
L
7,441
167
0
750
7,468
2,628
0
3,977
3,491
46,857
844
W
Thanatos
oP V1P
Thanatos
6,217
1,277
0
6,835
10,588
4,277
0
891
9,697
0
57,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
41,588
482
Minions Killed
420
0
Camps Cleared
0
1,687,746
Distance Traveled
1,432,418
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,583
564
97
6
0
372,153
0
W
Chaac
10,372
610
108
6
0
319,614
2
L
Bellona
7,598
447
86
5
0
159,684
0
W
Anhur
8,829
519
110
6
0
315,362
2
W
Terra
8,693
511
61
4
0
359,227
1
L
Zhong Kui
8,878
522
37
2
0
326,832
4
L
Hachiman
7,781
458
108
6
0
327,468
1
W
Baron Samedi
9,057
533
125
7
0
314,599
4
L
Janus
7,748
456
92
5
0
246,281
4
W
Thanatos
8,908
524
78
5
0
378,944
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role