Player Matchup

Terra
Terra
IDuvan
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,579 Elo+
Solo
Fafnir
Fafnir
Jellolard
Fafnir
Level 127
God Stats
11W - 11L
1,600 SR
Queue Stats
155W - 140L
1,544 Elo+
Party 2
Izanami
Izanami
Jokertegn
Izanami
Level 156
God Stats
7W - 7L
1,570 SR
Queue Stats
186W - 168L
1,556 Elo+
Party 2
Nemesis
Nemesis
Mxmlcl
Nemesis
Level 144
God Stats
0W - 2L
1,263 SR
Queue Stats
306W - 305L
1,555 Elo+
Solo
Persephone
Persephone
Mythicaleo
Persephone
Level 154
God Stats
43W - 23L
1,651 SR
Queue Stats
338W - 237L
1,532 Elo+
Solo
Team Averages
Level 145
1,517 SR
1,553 Elo+

VS

Team Averages
Level 131
1,582 SR
1,544 Elo+
Khepri
Khepri
Applesoap
Khepri
Level 11
God Stats
11W - 11L
1,575 SR
Queue Stats
48W - 35L
1,547 Elo+
Party 3
Ullr
Ullr
D0na1dPump
Ullr
Level 126
God Stats
11W - 9L
1,568 SR
Queue Stats
111W - 105L
1,466 Elo+
Party 3
Gilgamesh
Gilgamesh
ElBestoFurro
Gilgamesh
Level 141
God Stats
21W - 15L
1,663 SR
Queue Stats
400W - 350L
1,541 Elo+
Solo
Eset
Eset
SPLITPUSHBOT
Eset
Level 165
God Stats
3W - 1L
1,530 SR
Queue Stats
265W - 232L
1,581 Elo+
Party 1
Ra
Ra
xxxsuhhdude420
Ra
Level 210
God Stats
15W - 14L
1,575 SR
Queue Stats
349W - 294L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
IDuvan
Terra
12
3 / 1 / 2
6,664
606
5,281
9,366
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Jellolard
Fafnir
10
2 / 2 / 1
6,662
606
3,857
8,477
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Jokertegn
Izanami
12
3 / 2 / 2
6,762
615
8,768
8,350
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Mxmlcl
Nemesis
12
2 / 3 / 2
6,201
564
4,997
9,199
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Mythicaleo
Persephone
10
1 / 7 / 0
6,362
578
4,871
7,755
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Applesoap
Khepri
10
1 / 1 / 3
6,219
565
3,724
8,614
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 3 / 1
6,014
547
6,366
10,361
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
ElBestoFurro
Gilgamesh
10
3 / 1 / 3
5,964
542
5,016
8,358
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
8 / 2 / 2
8,106
737
9,089
7,833
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
6,633
603
6,109
8,943
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
11
Kills
15
15
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
Applesoap
Khepri
1
1
3
2.5
W
2
3
1
0.83
W
Gilgamesh
ElBestoFurro
Gilgamesh
3
1
3
4.5
L
Terra
IDuvan
Terra
3
1
2
4
L
Fafnir
Jellolard
Fafnir
2
2
1
1.25
L
Izanami
Jokertegn
Izanami
3
2
2
2
L
Nemesis
Mxmlcl
Nemesis
2
3
2
1
L
Persephone
Mythicaleo
Persephone
1
7
0
0.14
W
8
2
2
4.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,774
Damage
30,304
43,147
Taken
44,109
21,365
Mitigated
16,590
12,103
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Applesoap
Khepri
3,724
241
1,951
2,545
8,614
4,347
0
1,590
7,024
21,493
0
W
6,366
2,559
0
2,434
10,361
3,329
827
1,902
8,459
0
45,482
W
Gilgamesh
ElBestoFurro
Gilgamesh
5,016
1,751
0
1,707
8,358
3,626
0
1,581
6,777
0
32,373
L
Terra
IDuvan
Terra
5,281
833
158
4,494
9,366
6,895
0
5,455
3,858
40,431
0
L
Fafnir
Jellolard
Fafnir
3,857
1,071
0
2,730
8,477
6,983
0
2,385
6,008
9,926
1,126
L
Izanami
Jokertegn
Izanami
8,768
6,057
0
3,201
8,350
3,051
712
1,992
6,358
0
65,634
L
Nemesis
Mxmlcl
Nemesis
4,997
2,420
0
1,096
9,199
2,997
0
2,595
6,450
0
49,624
L
Persephone
Mythicaleo
Persephone
4,871
100
0
424
7,755
1,439
0
5,621
1,750
28,830
0
W
9,089
1,120
0
2,620
7,833
2,425
0
4,195
3,638
55,938
1,074
W
6,109
544
108
3,257
8,943
2,863
0
4,495
4,448
46,326
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
32,936
348
Minions Killed
358
0
Camps Cleared
0
1,137,004
Distance Traveled
1,083,482
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,219
565
26
2
0
216,563
6
W
Ullr
6,014
547
77
7
0
193,879
0
W
Gilgamesh
5,964
542
48
4
0
269,559
0
L
Terra
6,664
606
80
7
0
235,906
0
L
Fafnir
6,662
606
25
2
0
223,522
4
L
Izanami
6,762
615
117
11
0
207,143
4
L
Nemesis
6,201
564
78
7
0
255,740
0
L
Persephone
6,362
578
48
4
0
214,693
2
W
Eset
8,106
737
117
11
0
214,553
1
W
Ra
6,633
603
90
8
0
188,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role