Player Matchup

Ravana
Ravana
Cesar_RdR1
Ravana
Level 147
God Stats
20W - 16L
1,596 SR
Queue Stats
286W - 247L
1,604 Elo+
Solo
Surtr
Surtr
DeGOAT1234
Surtr
Level 122
God Stats
8W - 1L
1,776 SR
Queue Stats
193W - 188L
1,552 Elo+
Party 1
Izanami
Izanami
NyPandaa
Izanami
Level 5
God Stats
7W - 2L
1,787 SR
Queue Stats
7W - 3L
1,760 Elo+
Party 1
Jormungandr
Jormungandr
Shαkα
Jormungandr
Level 144
God Stats
3W - 1L
1,476 SR
Queue Stats
109W - 68L
1,634 Elo+
Solo
Eset
Eset
iMissPushing-
Eset
Level 124
God Stats
8W - 2L
1,976 SR
Queue Stats
203W - 178L
1,556 Elo+
Party 1
Team Averages
Level 108
1,722 SR
1,621 Elo+

VS

Team Averages
Level 136
1,562 SR
1,473 Elo+
Hun Batz
Hun Batz
FormlessHD
Hun Batz
Level 84
God Stats
1W - 3L
1,554 SR
Queue Stats
99W - 119L
1,503 Elo+
Party 2
Charybdis
Charybdis
JokesterRyan
Charybdis
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 48L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
LadyHokage
Baron Samedi
Level 113
God Stats
1W - 3L
1,568 SR
Queue Stats
108W - 134L
1,457 Elo+
Party 2
Bellona
Bellona
ORIONPAX009
Bellona
Level 159
God Stats
7W - 6L
1,688 SR
Queue Stats
316W - 336L
1,428 Elo+
Party 2
Ra
Ra
iTsUnCLe ChumP
Ra
Level 175
God Stats
2W - 4L
1,499 SR
Queue Stats
191W - 175L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cesar_RdR1
Ravana
12
2 / 1 / 3
7,128
713
6,143
4,856
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Surtr
12
5 / 1 / 3
6,369
637
5,577
6,436
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
NyPandaa
Izanami
9
2 / 4 / 4
5,551
555
2,871
5,955
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Shαkα
Jormungandr
10
4 / 2 / 1
5,786
579
6,354
5,905
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 0 / 0
6,477
648
3,101
2,968
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FormlessHD
Hun Batz
9
1 / 2 / 0
4,887
489
3,144
6,855
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
JokesterRyan
Charybdis
10
3 / 3 / 3
5,650
565
5,985
7,243
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LadyHokage
Baron Samedi
9
1 / 4 / 2
5,624
562
1,718
8,826
4,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ORIONPAX009
Bellona
8
3 / 5 / 1
5,215
522
4,620
9,457
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,329
533
1,125
3,622
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
8
8
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
Cesar_RdR1
Ravana
2
1
3
3.5
W
Surtr
5
1
3
6.5
L
Hun Batz
FormlessHD
Hun Batz
1
2
0
0.5
L
Charybdis
JokesterRyan
Charybdis
3
3
3
1.5
L
Baron Samedi
LadyHokage
Baron Samedi
1
4
2
0.5
W
Izanami
NyPandaa
Izanami
2
4
4
1
L
Bellona
ORIONPAX009
Bellona
3
5
1
0.7
W
Jormungandr
Shαkα
Jormungandr
4
2
1
2.25
W
2
0
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
16,592
26,120
Taken
36,003
8,843
Mitigated
15,140
6,150
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Cesar_RdR1
Ravana
6,143
1,896
0
1,147
4,856
1,514
0
0
4,673
0
52,692
W
Surtr
5,577
2,646
0
2,988
6,436
2,442
1
583
5,685
823
40,163
L
Hun Batz
FormlessHD
Hun Batz
3,144
935
0
3,064
6,855
1,875
0
675
6,124
0
33,979
L
Charybdis
JokesterRyan
Charybdis
5,985
3,619
0
2,940
7,243
2,325
62
2,646
4,058
0
35,155
L
Baron Samedi
LadyHokage
Baron Samedi
1,718
307
1,067
1,960
8,826
4,589
86
3,082
5,345
23,642
0
W
Izanami
NyPandaa
Izanami
2,871
2,161
0
381
5,955
1,712
627
959
4,960
0
22,608
L
Bellona
ORIONPAX009
Bellona
4,620
1,811
0
2,269
9,457
5,454
0
537
8,799
0
21,803
W
Jormungandr
Shαkα
Jormungandr
6,354
716
0
555
5,905
2,412
0
422
5,413
28,865
538
W
3,101
130
0
1,079
2,968
763
0
601
2,260
49,675
1,452
L
1,125
44
144
1,653
3,622
897
0
1,420
2,202
34,869
770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
26,705
363
Minions Killed
282
0
Camps Cleared
0
994,839
Distance Traveled
998,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,128
713
92
9
0
193,622
0
W
Surtr
6,369
637
69
7
0
229,268
0
L
Hun Batz
4,887
489
63
6
0
216,810
0
L
Charybdis
5,650
565
62
6
0
187,571
0
L
Baron Samedi
5,624
562
36
4
0
175,993
0
W
Izanami
5,551
555
46
5
0
179,478
0
L
Bellona
5,215
522
36
4
0
196,844
0
W
Jormungandr
5,786
579
46
5
0
189,788
0
W
Eset
6,477
648
110
11
0
202,683
0
L
Ra
5,329
533
85
9
0
221,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role