Player Matchup

Poseidon
Poseidon
FaithedShotz
Poseidon
Level 145
God Stats
4W - 10L
1,376 SR
Queue Stats
445W - 430L
1,463 Elo+
Solo
Ra
Ra
GiantEnemyRock
Ra
Level 69
God Stats
4W - 5L
1,492 SR
Queue Stats
142W - 132L
1,502 Elo+
Party 2
Discordia
Discordia
SideshowR0
Discordia
Level 103
God Stats
3W - 1L
1,836 SR
Queue Stats
75W - 79L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
SmokingKeyboard
Heimdallr
Level 105
God Stats
0W - 1L
1,477 SR
Queue Stats
62W - 57L
1,495 Elo+
Party 2
Ares
Ares
ThEleventhBlade
Ares
Level 92
God Stats
3W - 1L
1,898 SR
Queue Stats
75W - 83L
1,451 Elo+
Party 1
Team Averages
Level 103
1,616 SR
1,476 Elo+

VS

Team Averages
Level 66
1,493 SR
1,454 Elo+
Tiamat
Tiamat
CookiesCreams
Tiamat
Level 27
God Stats
2W - 1L
1,465 SR
Queue Stats
63W - 82L
1,463 Elo+
Solo
Chiron
Chiron
Gae-Jae
Chiron
Level 92
God Stats
17W - 11L
1,580 SR
Queue Stats
574W - 596L
1,443 Elo+
Solo
Ares
Ares
SVMBiN0
Ares
Level 62
God Stats
7W - 2L
1,645 SR
Queue Stats
105W - 126L
1,446 Elo+
Solo
Ganesha
Ganesha
The_Qaurz
Ganesha
Level 85
God Stats
2W - 0L
1,714 SR
Queue Stats
288W - 285L
1,443 Elo+
Solo
Sylvanus
Sylvanus
gaster47sans
Sylvanus
Level 63
God Stats
1W - 0L
1,061 SR
Queue Stats
32W - 36L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FaithedShotz
Poseidon
14
2 / 5 / 8
8,877
683
12,970
11,130
5,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
5 / 2 / 4
10,257
789
15,715
9,134
4,244
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
SideshowR0
Discordia
16
2 / 5 / 5
9,228
710
14,301
13,432
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SmokingKeyboard
Heimdallr
15
2 / 5 / 7
9,086
699
9,043
11,652
3,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
2 / 5 / 7
9,669
744
8,012
19,861
24,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 13
12,045
927
17,398
11,317
7,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
Gae-Jae
Chiron
16
6 / 2 / 10
10,692
822
15,624
13,357
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
SVMBiN0
Ares
17
8 / 5 / 12
11,337
872
12,100
20,652
21,104
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
The_Qaurz
Ganesha
16
0 / 4 / 17
10,098
777
6,675
16,720
20,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
gaster47sans
Sylvanus
14
0 / 2 / 15
8,958
689
5,715
18,124
12,293
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
13
Kills
22
22
Deaths
14
31
Assists
67
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
L
Poseidon
FaithedShotz
Poseidon
2
5
8
1.2
W
Chiron
Gae-Jae
Chiron
6
2
10
5.5
L
5
2
4
3.5
W
Ares
SVMBiN0
Ares
8
5
12
2.8
L
Discordia
SideshowR0
Discordia
2
5
5
0.9
L
Heimdallr
SmokingKeyboard
Heimdallr
2
5
7
1.1
L
2
5
7
1.1
W
Ganesha
The_Qaurz
Ganesha
0
4
17
2.13
W
Sylvanus
gaster47sans
Sylvanus
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,041
Damage
57,512
65,209
Taken
80,170
43,571
Mitigated
66,966
20,723
Healing
40,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,398
392
1,218
4,183
11,317
7,041
1,117
7,852
3,409
52,251
0
L
Poseidon
FaithedShotz
Poseidon
12,970
1,022
875
2,013
11,130
5,868
498
7,014
4,116
24,893
0
W
Chiron
Gae-Jae
Chiron
15,624
2,407
4,374
2,970
13,357
6,207
2,584
11,071
2,139
0
29,218
L
15,715
589
5,237
3,500
9,134
4,244
47
5,485
3,649
38,988
0
W
Ares
SVMBiN0
Ares
12,100
220
2,524
3,485
20,652
21,104
1,004
6,889
13,498
14,537
1,476
L
Discordia
SideshowR0
Discordia
14,301
83
408
2,765
13,432
5,234
106
7,603
5,829
23,657
683
L
Heimdallr
SmokingKeyboard
Heimdallr
9,043
5,075
0
1,601
11,652
3,966
897
10,013
1,639
0
16,866
L
8,012
399
633
3,691
19,861
24,259
0
11,340
8,521
10,586
161
W
Ganesha
The_Qaurz
Ganesha
6,675
379
971
1,239
16,720
20,321
499
9,238
7,271
14,060
0
W
Sylvanus
gaster47sans
Sylvanus
5,715
1,333
10,179
9,600
18,124
12,293
1,723
14,556
3,270
11,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,117
Gold Earned
53,130
140
Minions Killed
147
0
Camps Cleared
0
1,155,037
Distance Traveled
1,269,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,045
927
79
6
0
260,200
0
L
Poseidon
8,877
683
23
2
0
201,003
0
W
Chiron
10,692
822
39
3
0
249,091
0
L
Ra
10,257
789
58
4
0
268,126
0
W
Ares
11,337
872
12
1
0
253,687
0
L
Discordia
9,228
710
25
2
0
248,307
0
L
Heimdallr
9,086
699
22
2
0
214,696
0
L
Ares
9,669
744
12
1
0
222,905
0
W
Ganesha
10,098
777
0
0
0
263,884
0
W
Sylvanus
8,958
689
17
1
0
242,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role