Player Matchup

Ne Zha
Ne Zha
AxlHazama
Ne Zha
Level 167
God Stats
5W - 3L
1,667 SR
Queue Stats
217W - 232L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Just_Salad77
Sylvanus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
OblivionOnion591
Baron Samedi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,481 Elo+
Party 1
Achilles
Achilles
factor213
Achilles
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,595 Elo+
Solo
Cernunnos
Cernunnos
x400jon1478
Cernunnos
Level 16
God Stats
1W - 4L
1,118 SR
Queue Stats
22W - 31L
1,460 Elo+
Party 1
Team Averages
Level 103
1,457 SR
1,507 Elo+

VS

Team Averages
Level 87
1,534 SR
1,479 Elo+
Geb
Geb
MasterBIoke
Geb
Level 52
God Stats
6W - 7L
1,525 SR
Queue Stats
66W - 74L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
PACOMERSELAS
Xbalanque
Level 108
God Stats
12W - 15L
1,483 SR
Queue Stats
587W - 579L
1,483 Elo+
Solo
Tyr
Tyr
Siltyasp13
Tyr
Level 67
God Stats
1W - 3L
1,394 SR
Queue Stats
43W - 50L
1,454 Elo+
Party 2
Bakasura
Bakasura
herojms014
Bakasura
Level 87
God Stats
4W - 5L
1,522 SR
Queue Stats
132W - 144L
1,421 Elo+
Solo
Khepri
Khepri
kayla861
Khepri
Level 122
God Stats
61W - 27L
1,747 SR
Queue Stats
343W - 345L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AxlHazama
Ne Zha
17
5 / 3 / 14
11,232
1,123
17,225
11,085
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Just_Salad77
Sylvanus
16
1 / 1 / 17
11,134
1,113
8,456
12,427
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
OblivionOnion591
Baron Samedi
16
4 / 0 / 14
10,730
1,073
8,748
4,363
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
factor213
Achilles
17
9 / 0 / 11
11,730
1,173
20,198
16,739
16,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
x400jon1478
Cernunnos
16
3 / 1 / 11
10,027
1,003
6,132
7,091
3,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

272

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
9,211
921
10,045
15,645
6,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
PACOMERSELAS
Xbalanque
15
0 / 3 / 3
9,478
948
11,296
10,705
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 0
10,169
1,017
10,296
15,149
13,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
herojms014
Bakasura
15
1 / 6 / 0
9,214
921
9,480
14,644
7,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
kayla861
Khepri
15
0 / 4 / 1
10,065
1,007
7,231
11,093
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
22
Kills
5
5
Deaths
22
67
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AxlHazama
Ne Zha
5
3
14
4
W
Sylvanus
Just_Salad77
Sylvanus
1
1
17
9.5
L
0
5
3
0.3
W
Baron Samedi
OblivionOnion591
Baron Samedi
4
0
14
11
L
Xbalanque
PACOMERSELAS
Xbalanque
0
3
3
0.5
L
4
4
0
1
W
Achilles
factor213
Achilles
9
0
11
14.5
L
Bakasura
herojms014
Bakasura
1
6
0
0.17
L
Khepri
kayla861
Khepri
0
4
1
0.13
W
Cernunnos
x400jon1478
Cernunnos
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,759
Damage
48,348
51,705
Taken
67,236
40,756
Mitigated
44,707
22,237
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AxlHazama
Ne Zha
17,225
2,960
0
3,960
11,085
5,230
0
3,506
7,280
0
48,854
W
Sylvanus
Just_Salad77
Sylvanus
8,456
2,578
3,298
5,021
12,427
13,199
0
3,571
7,132
14,310
1,086
L
10,045
317
0
530
15,645
6,631
0
4,128
11,517
19,928
0
W
Baron Samedi
OblivionOnion591
Baron Samedi
8,748
855
2,914
1,001
4,363
2,594
0
699
3,603
18,104
0
L
Xbalanque
PACOMERSELAS
Xbalanque
11,296
3,736
0
2,283
10,705
4,122
0
2,731
7,974
0
47,841
L
10,296
1,620
0
1,826
15,149
13,042
0
5,354
9,795
0
18,585
W
Achilles
factor213
Achilles
20,198
5,742
0
3,866
16,739
16,349
0
5,357
9,782
4,171
34,444
L
Bakasura
herojms014
Bakasura
9,480
5,196
0
1,584
14,644
7,729
0
3,149
11,495
0
15,591
L
Khepri
kayla861
Khepri
7,231
239
0
1,065
11,093
13,183
0
2,825
8,268
14,395
1,530
W
Cernunnos
x400jon1478
Cernunnos
6,132
2,894
998
1,179
7,091
3,384
0
2,020
4,746
0
17,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,853
Gold Earned
48,137
192
Minions Killed
189
7
Camps Cleared
6
949,767
Distance Traveled
953,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,232
1,123
52
5
5
197,495
0
W
Sylvanus
11,134
1,113
21
2
1
169,361
0
L
Geb
9,211
921
41
4
2
195,240
0
W
Baron Samedi
10,730
1,073
34
3
0
181,321
0
L
Xbalanque
9,478
948
76
8
3
174,243
0
L
Tyr
10,169
1,017
19
2
0
207,298
0
W
Achilles
11,730
1,173
42
4
1
214,771
0
L
Bakasura
9,214
921
36
4
0
177,516
0
L
Khepri
10,065
1,007
17
2
1
199,113
0
W
Cernunnos
10,027
1,003
43
4
0
186,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role