Player Matchup

Sun Wukong
Sun Wukong
ImTryingHere84
Sun Wukong
Level 127
God Stats
5W - 3L
1,715 SR
Queue Stats
326W - 322L
1,503 Elo+
Solo
Sol
Sol
deefaye
Sol
Level 159
God Stats
9W - 10L
1,553 SR
Queue Stats
309W - 347L
1,468 Elo+
Solo
Bastet
Bastet
notpsd
Bastet
Level 140
God Stats
5W - 5L
1,498 SR
Queue Stats
372W - 386L
1,564 Elo+
Solo
Agni
Agni
oOShiftyOneOo
Agni
Level 133
God Stats
1W - 1L
1,702 SR
Queue Stats
280W - 304L
1,460 Elo+
Solo
Nut
Nut
spidermite
Nut
Level 84
God Stats
1W - 7L
1,478 SR
Queue Stats
97W - 109L
1,438 Elo+
Solo
Team Averages
Level 129
1,589 SR
1,487 Elo+

VS

Team Averages
Level 124
1,479 SR
1,465 Elo+
Anubis
Anubis
HankScorpi007
Anubis
Level 159
God Stats
10W - 9L
1,511 SR
Queue Stats
934W - 975L
1,494 Elo+
Solo
Bakasura
Bakasura
Memory0706
Bakasura
Level 105
God Stats
2W - 3L
1,459 SR
Queue Stats
657W - 730L
1,443 Elo+
Solo
Medusa
Medusa
Phragture
Medusa
Level 89
God Stats
2W - 1L
1,352 SR
Queue Stats
174W - 211L
1,428 Elo+
Solo
Cerberus
Cerberus
WompWomp5955
Cerberus
Level 144
God Stats
7W - 5L
1,556 SR
Queue Stats
588W - 616L
1,455 Elo+
Solo
Shiva
Shiva
lichbane1
Shiva
Level 124
God Stats
4W - 3L
1,520 SR
Queue Stats
303W - 293L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImTryingHere84
Sun Wukong
15
2 / 4 / 5
7,915
720
7,003
11,590
13,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
16
2 / 2 / 7
8,196
745
15,309
8,884
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
notpsd
Bastet
15
4 / 5 / 7
8,187
744
13,264
10,779
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 4
7,216
656
6,958
6,757
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 7 / 6
7,832
712
10,112
11,956
3,659
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 17
9,162
833
9,764
10,121
6,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Memory0706
Bakasura
15
4 / 2 / 13
9,545
868
5,178
15,427
15,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Phragture
Medusa
16
9 / 1 / 8
10,055
914
6,622
10,644
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
WompWomp5955
Cerberus
17
7 / 2 / 16
10,836
985
11,251
17,640
19,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
lichbane1
Shiva
16
4 / 3 / 13
9,140
831
14,328
15,665
18,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
11
Kills
25
25
Deaths
12
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
1
4
17
2.38
L
Sun Wukong
ImTryingHere84
Sun Wukong
2
4
5
1.13
W
Bakasura
Memory0706
Bakasura
4
2
13
5.25
W
Medusa
Phragture
Medusa
9
1
8
13
W
Cerberus
WompWomp5955
Cerberus
7
2
16
7.5
L
Sol
2
2
7
2.75
W
Shiva
lichbane1
Shiva
4
3
13
3.5
L
Bastet
notpsd
Bastet
4
5
7
1.5
L
1
7
4
0.43
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,646
Damage
47,143
49,966
Taken
69,497
24,124
Mitigated
64,890
12,957
Healing
28,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,764
0
1,409
805
10,121
6,735
329
3,286
6,641
21,218
0
L
Sun Wukong
ImTryingHere84
Sun Wukong
7,003
755
579
3,171
11,590
13,234
0
4,700
6,017
0
16,735
W
Bakasura
Memory0706
Bakasura
5,178
3,025
1,754
4,578
15,427
15,960
1,419
5,667
9,369
0
10,294
W
Medusa
Phragture
Medusa
6,622
2,473
1,206
1,854
10,644
4,571
1,761
2,734
7,600
0
19,882
W
Cerberus
WompWomp5955
Cerberus
11,251
603
2,905
6,193
17,640
19,092
176
4,194
13,268
20,783
718
L
Sol
15,309
2,975
726
3,970
8,884
2,266
0
5,118
3,596
32,768
0
W
Shiva
lichbane1
Shiva
14,328
896
3,554
3,901
15,665
18,532
216
4,938
10,352
0
22,815
L
Bastet
notpsd
Bastet
13,264
2,582
372
1,875
10,779
3,331
0
3,783
6,065
0
22,982
L
6,958
246
0
0
6,757
1,634
0
2,535
4,095
11,444
0
L
10,112
5,176
463
1,801
11,956
3,659
0
4,561
6,897
0
18,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,346
Gold Earned
48,738
116
Minions Killed
170
0
Camps Cleared
0
936,228
Distance Traveled
1,124,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,162
833
26
2
0
199,374
0
L
Sun Wukong
7,915
720
12
1
0
203,847
0
W
Bakasura
9,545
868
43
4
0
217,424
0
W
Medusa
10,055
914
34
3
0
250,626
0
W
Cerberus
10,836
985
46
4
0
222,143
0
L
Sol
8,196
745
50
5
0
173,620
0
W
Shiva
9,140
831
21
2
0
234,664
0
L
Bastet
8,187
744
25
2
0
210,938
0
L
Agni
7,216
656
13
1
0
159,913
0
L
Nut
7,832
712
16
1
0
187,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role