Player Matchup

Nike
Nike
Frecklefrown
Nike
Level 127
God Stats
4W - 2L
1,607 SR
Queue Stats
96W - 75L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
GreenGlass57
Nu Wa
Level 101
God Stats
2W - 3L
1,336 SR
Queue Stats
75W - 79L
1,478 Elo+
Solo
Sol
Sol
Prophet_elite11
Sol
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 146L
1,489 Elo+
Solo
Geb
Geb
XxnooblettxX
Geb
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 76L
1,521 Elo+
Party 1
Hera
Hera
rrahshon
Hera
Level 121
God Stats
8W - 2L
1,572 SR
Queue Stats
217W - 206L
1,462 Elo+
Solo
Team Averages
Level 98
1,503 SR
1,500 Elo+

VS

Team Averages
Level 84
1,556 SR
1,462 Elo+
Heimdallr
Heimdallr
DrToxic827
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dravock
Tsukuyomi
Level 102
God Stats
16W - 8L
1,764 SR
Queue Stats
267W - 287L
1,481 Elo+
Party 2
Artemis
Artemis
JuicyThndrCack
Artemis
Level 23
God Stats
1W - 2L
1,308 SR
Queue Stats
24W - 43L
1,353 Elo+
Solo
Bellona
Bellona
TapeableBrick26
Bellona
Level 107
God Stats
1W - 2L
1,672 SR
Queue Stats
188W - 183L
1,570 Elo+
Solo
Cernunnos
Cernunnos
tashia_jones
Cernunnos
Level 99
God Stats
11W - 13L
1,535 SR
Queue Stats
267W - 279L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 4 / 8
10,030
1,003
14,906
16,352
22,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 1 / 15
8,585
859
7,309
4,415
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 0 / 6
9,090
909
7,265
6,398
2,339
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 3 / 10
9,396
940
4,710
11,522
16,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Hera
18
9 / 2 / 11
10,722
1,072
14,710
7,552
3,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrToxic827
Heimdallr
14
1 / 5 / 9
7,543
754
4,999
8,464
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Dravock
Tsukuyomi
15
7 / 5 / 2
9,424
942
12,570
11,318
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 7 / 5
7,449
745
8,272
11,042
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
0 / 6 / 5
6,694
669
3,456
11,952
11,066
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Cernunnos
tashia_jones
Cernunnos
14
1 / 5 / 7
7,483
748
5,148
8,354
2,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
28
Kills
10
10
Deaths
28
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DrToxic827
Heimdallr
1
5
9
1.1
L
Tsukuyomi
Dravock
Tsukuyomi
7
5
2
1.6
W
13
4
8
4.25
W
0
1
15
7.5
L
1
7
5
0.5
W
3
0
6
6
L
0
6
5
0.42
W
3
3
10
2.67
W
Hera
9
2
11
7.25
L
Cernunnos
tashia_jones
Cernunnos
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,900
Damage
34,445
46,239
Taken
51,130
46,332
Mitigated
23,510
12,592
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DrToxic827
Heimdallr
4,999
1,393
933
590
8,464
2,561
0
7,111
1,353
0
14,572
L
Tsukuyomi
Dravock
Tsukuyomi
12,570
1,412
483
1,916
11,318
4,261
0
7,950
3,368
0
31,395
W
14,906
257
994
1,254
16,352
22,771
322
0
16,156
3,303
20,843
W
7,309
1,258
1,576
570
4,415
1,649
1,622
0
4,415
17,729
0
L
8,272
2,113
805
1,092
11,042
3,125
0
7,748
3,294
0
18,872
W
7,265
1,773
897
2,720
6,398
2,339
2,511
0
6,323
24,897
0
L
3,456
640
401
1,102
11,952
11,066
0
7,032
4,920
0
8,338
W
4,710
58
292
859
11,522
16,515
81
0
11,522
6,308
1,305
W
Hera
14,710
1,867
1,580
1,850
7,552
3,058
1,819
0
7,440
26,938
768
L
Cernunnos
tashia_jones
Cernunnos
5,148
1,768
561
604
8,354
2,497
0
5,181
3,173
0
19,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,823
Gold Earned
38,593
121
Minions Killed
115
0
Camps Cleared
0
1,058,770
Distance Traveled
826,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,543
754
22
2
0
166,482
0
L
Tsukuyomi
9,424
942
25
3
0
169,518
0
W
Nike
10,030
1,003
17
2
0
222,996
0
W
Nu Wa
8,585
859
23
2
0
195,812
0
L
Artemis
7,449
745
29
3
0
158,861
0
W
Sol
9,090
909
37
4
0
213,970
0
L
Bellona
6,694
669
10
1
0
169,701
0
W
Geb
9,396
940
11
1
0
232,078
0
W
Hera
10,722
1,072
33
3
0
193,914
0
L
Cernunnos
7,483
748
29
3
0
162,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role