Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BGL ARES
Arachne
Level 64
God Stats
4W - 7L
1,399 SR
Queue Stats
4W - 9L
1,308 Elo+
Solo
Cthulhu
Cthulhu
Black_RoseReaper
Cthulhu
Level 154
God Stats
6W - 4L
1,637 SR
Queue Stats
252W - 247L
1,490 Elo+
Party 2
Achilles
Achilles
King08W93
Achilles
Level 35
God Stats
6W - 3L
1,702 SR
Queue Stats
11W - 14L
1,420 Elo+
Solo
Neith
Neith
TsukiKagu-tsuchi
Neith
Level 143
God Stats
15W - 16L
1,525 SR
Queue Stats
297W - 304L
1,483 Elo+
Party 2
Team Averages
Level 111
1,553 SR
1,440 Elo+

VS

Team Averages
Level 67
1,477 SR
1,438 Elo+
Apollo
Apollo
DeegulTheGoat
Apollo
Level 67
God Stats
2W - 1L
1,502 SR
Queue Stats
54W - 67L
1,431 Elo+
Party 1
Persephone
Persephone
Demigod2301
Persephone
Level 113
God Stats
14W - 9L
1,572 SR
Queue Stats
35W - 26L
1,506 Elo+
Solo
Surtr
Surtr
DoorbellCat
Surtr
Level 19
God Stats
1W - 1L
1,295 SR
Queue Stats
10W - 19L
1,375 Elo+
Party 1
Atlas
Atlas
imanaH
Atlas
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,435 Elo+
Party 1
Da Ji
Da Ji
lynnia
Da Ji
Level 67
God Stats
34W - 36L
1,517 SR
Queue Stats
53W - 64L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 2 / 0
9,595
640
11,928
6,333
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
BGL ARES
Arachne
9
0 / 5 / 1
5,846
390
2,153
9,547
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 4 / 1
7,622
508
10,370
14,244
12,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
King08W93
Achilles
10
1 / 6 / 2
7,009
467
1,556
12,381
8,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 6 / 3
7,625
508
8,668
13,590
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 4
9,520
635
16,581
12,086
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Demigod2301
Persephone
14
2 / 2 / 3
9,156
610
2,390
6,391
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 2 / 4
7,943
530
8,225
15,931
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Atlas
imanaH
Atlas
12
4 / 1 / 6
8,265
551
5,992
13,825
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Da Ji
lynnia
Da Ji
12
2 / 2 / 5
7,573
505
3,954
11,156
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
11
Kills
22
23
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
2
0
3
L
Arachne
BGL ARES
Arachne
0
5
1
0.1
L
1
4
1
0.38
W
12
4
4
3.5
W
Persephone
Demigod2301
Persephone
2
2
3
1.75
W
2
2
4
2
L
Achilles
King08W93
Achilles
1
6
2
0.33
L
3
6
3
0.75
W
Atlas
imanaH
Atlas
4
1
6
7
W
Da Ji
lynnia
Da Ji
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
37,142
56,095
Taken
59,389
30,887
Mitigated
29,665
7,786
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,928
1,239
0
1,408
6,333
1,990
0
2,113
4,220
53,812
1,631
L
Arachne
BGL ARES
Arachne
2,153
1,685
0
144
9,547
3,182
0
2,397
7,150
0
27,791
L
10,370
510
0
2,244
14,244
12,847
0
1,599
12,000
46,680
2,268
W
16,581
12,620
0
4,262
12,086
4,748
1,245
4,290
7,590
0
69,450
W
Persephone
Demigod2301
Persephone
2,390
314
0
2,963
6,391
1,932
834
3,285
2,823
57,237
1,619
W
8,225
2,874
0
5,280
15,931
8,166
1,201
9,197
6,650
1,708
39,678
L
Achilles
King08W93
Achilles
1,556
788
0
970
12,381
8,085
638
1,119
11,262
0
21,330
L
8,668
2,709
0
3,020
13,590
4,783
0
2,051
11,496
0
54,005
W
Atlas
imanaH
Atlas
5,992
2,625
0
3,332
13,825
10,136
330
1,961
11,758
26,081
1,773
W
Da Ji
lynnia
Da Ji
3,954
660
0
1,842
11,156
4,683
350
2,569
8,479
0
56,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
42,457
365
Minions Killed
434
0
Camps Cleared
0
1,216,528
Distance Traveled
1,404,708
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,595
640
98
7
0
286,866
0
L
Arachne
5,846
390
47
3
0
264,500
0
L
Cthulhu
7,622
508
102
7
0
261,876
3
W
Apollo
9,520
635
115
8
0
264,362
0
W
Persephone
9,156
610
126
8
0
276,624
2
W
Surtr
7,943
530
78
5
0
270,521
0
L
Achilles
7,009
467
29
2
0
173,943
0
L
Neith
7,625
508
89
6
0
229,343
1
W
Atlas
8,265
551
33
2
0
274,284
0
W
Da Ji
7,573
505
82
5
0
318,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role