Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum I
TheLastPro55
Kali
Platinum I
Level 156
God Stats
16W - 10L
1,709 SR
Queue Stats
147W - 136L
1,874 MMR
Solo
Mulan
Mulan
Platinum I
TioTresha
Mulan
Platinum I
Level 155
God Stats
6W - 2L
1,829 SR
Queue Stats
92W - 74L
1,681 MMR
Solo
Hera
Hera
Platinum III
WatersideOdin27
Hera
Platinum III
Level 139
God Stats
6W - 7L
1,686 SR
Queue Stats
172W - 161L
1,877 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
kLausㅤ
Kumbhakarna
Platinum II
Level 151
God Stats
3W - 1L
1,949 SR
Queue Stats
82W - 75L
1,805 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,734 SR
1,747 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 184
1,538 SR
1,637 MMR
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
Jhere21F
Scylla
Diamond IV
Level 159
God Stats
6W - 7L
1,554 SR
Queue Stats
483W - 493L
2,122 MMR
Solo
Rama
Rama
Platinum V
NarutoTFD
Rama
Platinum V
Level 173
God Stats
7W - 8L
1,434 SR
Queue Stats
192W - 207L
1,478 MMR
Party 1
Jormungandr
Jormungandr
Gold II
Psicogata
Jormungandr
Gold II
Level 185
God Stats
2W - 2L
1,702 SR
Queue Stats
23W - 15L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 3 / 0
7,810
558
9,075
9,953
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 4
6,598
471
6,561
12,453
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
TioTresha
Mulan
11
0 / 4 / 0
6,513
465
5,150
12,926
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 2
6,951
497
7,130
6,318
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
kLausㅤ
Kumbhakarna
10
0 / 3 / 5
6,268
448
2,972
15,660
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SerqetJanusThanatosThothXing Tian

VS

Bans
RaijinAthenaGebSurtrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 0 / 0
8,870
634
8,294
10,829
11,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
 
Mercury
15
7 / 0 / 7
8,374
598
9,073
9,469
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Jhere21F
Scylla
14
5 / 0 / 5
8,819
630
8,286
6,872
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rama
11
3 / 4 / 5
7,431
531
7,352
8,375
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Psicogata
Jormungandr
11
0 / 3 / 10
7,365
526
6,729
10,063
5,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
19
19
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
3
0
2
W
Hercules
 
Hercules
4
0
0
4
W
Mercury
 
Mercury
7
0
7
10.5
W
Scylla
Jhere21F
Scylla
5
0
5
7.5
W
Rama
3
4
5
1.38
W
Jormungandr
Psicogata
Jormungandr
0
3
10
1.67
L
1
4
4
0.75
L
Mulan
TioTresha
Mulan
0
4
0
0
L
0
5
2
0.2
L
Kumbhakarna
kLausㅤ
Kumbhakarna
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,888
Damage
39,734
57,310
Taken
45,608
30,630
Mitigated
24,646
16,335
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,075
4,984
0
4,087
9,953
3,966
847
2,446
7,507
0
61,763
W
Hercules
 
Hercules
8,294
2,586
0
6,214
10,829
11,700
186
1,313
9,026
11,640
49,908
W
Mercury
 
Mercury
9,073
4,092
0
535
9,469
3,279
0
1,777
7,692
0
61,144
W
Scylla
Jhere21F
Scylla
8,286
282
0
516
6,872
1,938
0
2,248
4,582
64,168
391
W
Rama
7,352
5,505
0
2,000
8,375
1,999
0
1,565
6,810
0
47,211
W
Jormungandr
Psicogata
Jormungandr
6,729
1,881
0
1,412
10,063
5,730
0
3,512
6,551
32,006
366
L
6,561
2,425
0
2,515
12,453
4,477
0
3,119
9,236
0
50,284
L
Mulan
TioTresha
Mulan
5,150
527
0
5,596
12,926
7,136
0
3,081
9,757
0
38,146
L
7,130
1,605
0
573
6,318
1,855
0
2,713
3,405
59,305
0
L
Kumbhakarna
kLausㅤ
Kumbhakarna
2,972
479
0
3,564
15,660
13,196
0
4,599
10,929
12,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
40,859
412
Minions Killed
440
0
Camps Cleared
0
1,381,547
Distance Traveled
1,433,595
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,810
558
114
8
0
253,907
4
W
Hercules
8,870
634
106
8
0
278,794
2
W
Mercury
8,374
598
96
7
0
333,958
1
W
Scylla
8,819
630
116
8
0
290,709
2
W
Rama
7,431
531
80
6
0
247,746
2
W
Jormungandr
7,365
526
42
3
0
282,388
4
L
Kali
6,598
471
83
6
0
281,810
0
L
Mulan
6,513
465
70
5
0
272,595
1
L
Hera
6,951
497
128
9
0
283,259
0
L
Kumbhakarna
6,268
448
17
1
0
289,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role