Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Donger2413
Ares
Level 57
God Stats
1W - 3L
1,589 SR
Queue Stats
20W - 23L
1,455 Elo+
Solo
Neith
Neith
KushQuebec
Neith
Level 30
God Stats
0W - 4L
1,348 SR
Queue Stats
4W - 13L
1,285 Elo+
Solo
Team Averages
Level 70
1,479 SR
1,413 Elo+

VS

Team Averages
Level 122
1,629 SR
1,485 Elo+
Neith
Neith
Sterlingyp
Neith
Level 69
God Stats
1W - 0L
1,527 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
introcession
Fenrir
Level 174
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
mllecharnelle
Discordia
Level 123
God Stats
32W - 13L
1,650 SR
Queue Stats
175W - 166L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 2 / 0
7,092
709
3,484
8,836
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 4 / 1
6,380
638
2,040
8,021
4,970
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
12
0 / 3 / 1
6,888
689
2,520
7,655
2,801
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 0 / 9
8,025
803
6,521
2,583
812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
14
6 / 0 / 3
8,811
881
6,469
6,781
7,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
mllecharnelle
Discordia
14
3 / 1 / 6
8,715
872
7,896
2,558
721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
0
0.5
L
0
4
1
0.13
L
Neith
0
3
1
0.17
W
Neith
0
0
9
4.5
W
Fenrir
6
0
3
7.5
W
Discordia
mllecharnelle
Discordia
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,044
Damage
20,886
24,512
Taken
11,922
11,961
Mitigated
8,538
2,712
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,484
397
0
1,146
8,836
4,190
0
2,724
6,095
0
15,111
L
2,040
75
0
720
8,021
4,970
0
1,730
6,279
6,808
646
L
Neith
2,520
472
0
846
7,655
2,801
0
3,442
4,204
0
22,678
W
Neith
6,521
2,009
0
1,294
2,583
812
656
610
1,973
0
33,039
W
Fenrir
6,469
1,418
0
2,292
6,781
7,005
296
635
6,146
0
16,277
W
Discordia
mllecharnelle
Discordia
7,896
320
0
350
2,558
721
0
487
2,071
36,125
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,360
Gold Earned
25,551
88
Minions Killed
138
0
Camps Cleared
0
510,938
Distance Traveled
579,612
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,092
709
35
4
0
201,318
2
L
Ares
6,380
638
19
2
0
127,203
2
L
Neith
6,888
689
34
3
0
182,417
0
W
Neith
8,025
803
58
6
0
199,204
0
W
Fenrir
8,811
881
23
2
0
193,352
0
W
Discordia
8,715
872
57
6
0
187,056
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role