Player Matchup

Hel
Hel
BillyTheGoat1124
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 297L
1,476 Elo+
Party 2
Charybdis
Charybdis
XX_HOOD-XX10
Charybdis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 202L
1,499 Elo+
Party 2
Chaac
Chaac
werewolfhunter11
Chaac
Level 103
God Stats
1W - 1L
1,670 SR
Queue Stats
44W - 37L
1,530 Elo+
Solo
Team Averages
Level 125
1,557 SR
1,502 Elo+

VS

Team Averages
Level 165
1,626 SR
1,488 Elo+
Chaac
Chaac
DetsukaJ
Chaac
Level 151
God Stats
57W - 40L
1,592 SR
Queue Stats
337W - 319L
1,537 Elo+
Solo
Vulcan
Vulcan
Thanatos_YourEnd
Vulcan
Level 157
God Stats
10W - 6L
1,667 SR
Queue Stats
252W - 284L
1,480 Elo+
Party 1
Tyr
Tyr
ZeroTallent
Tyr
Level 187
God Stats
7W - 4L
1,619 SR
Queue Stats
274W - 312L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,657
666
3,461
9,640
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
XX_HOOD-XX10
Charybdis
11
0 / 4 / 0
6,656
666
3,808
9,586
2,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 0
6,638
664
5,406
13,019
10,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DetsukaJ
Chaac
15
7 / 0 / 5
9,229
923
14,563
11,509
10,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 0 / 10
8,440
844
7,814
3,724
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 4
9,183
918
7,144
4,621
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
14
14
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Chaac
DetsukaJ
Chaac
7
0
5
9.5
W
1
0
10
6
L
Charybdis
XX_HOOD-XX10
Charybdis
0
4
0
0
W
6
0
4
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,675
Damage
29,521
32,245
Taken
19,854
16,772
Mitigated
14,178
11,604
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,461
40
2,642
3,866
9,640
3,257
0
2,229
7,178
13,178
0
W
Chaac
DetsukaJ
Chaac
14,563
1,398
54
4,765
11,509
10,888
212
2,345
9,164
0
27,412
W
7,814
0
0
0
3,724
1,182
282
683
3,041
27,778
0
L
Charybdis
XX_HOOD-XX10
Charybdis
3,808
1,968
0
2,036
9,586
2,894
0
2,684
6,572
0
18,383
W
7,144
328
0
383
4,621
2,108
0
433
4,188
0
33,829
L
5,406
587
0
3,060
13,019
10,621
0
2,912
9,486
0
21,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,951
Gold Earned
26,852
104
Minions Killed
138
0
Camps Cleared
0
485,596
Distance Traveled
607,884
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,657
666
33
3
0
168,483
4
W
Chaac
9,229
923
29
3
0
200,339
2
W
Vulcan
8,440
844
50
5
0
204,929
1
L
Charybdis
6,656
666
40
4
0
135,788
0
W
Tyr
9,183
918
59
6
0
202,616
0
L
Chaac
6,638
664
31
3
0
181,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role