Player Matchup

Thor
Thor
CamTown
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
887W - 915L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
Sonnyboycrazy
Zhong Kui
Level 104
God Stats
16W - 24L
1,436 SR
Queue Stats
942W - 980L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
Tsunamicleech
Sun Wukong
Level 64
God Stats
3W - 2L
1,891 SR
Queue Stats
284W - 293L
1,448 Elo+
Party 2
Team Averages
Level 91
1,609 SR
1,463 Elo+

VS

Team Averages
Level 102
1,812 SR
1,911 Elo+
Chernobog
Chernobog
CelestialFrog
Chernobog
Level 83
God Stats
5W - 0L
1,919 SR
Queue Stats
26W - 2L
1,912 Elo+
Party 1
Susano
Susano
Neblovesyou
Susano
Level 104
God Stats
2W - 0L
1,518 SR
Queue Stats
26W - 2L
1,904 Elo+
Party 1
Artio
Artio
Tzuhsi
Artio
Level 119
God Stats
2W - 0L
2,000 SR
Queue Stats
27W - 2L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CamTown
Thor
12
0 / 5 / 0
6,802
680
3,994
7,092
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Sonnyboycrazy
Zhong Kui
11
0 / 4 / 0
6,621
662
5,543
8,474
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Tsunamicleech
Sun Wukong
11
0 / 5 / 0
6,539
654
3,654
9,325
6,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CelestialFrog
Chernobog
16
8 / 0 / 6
9,672
967
8,586
6,147
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
15
4 / 0 / 9
8,945
895
8,713
8,164
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Artio
Tzuhsi
Artio
14
2 / 0 / 9
8,131
813
4,050
7,656
5,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
CamTown
Thor
0
5
0
0
W
Chernobog
CelestialFrog
Chernobog
8
0
6
11
W
Susano
4
0
9
8.5
L
Zhong Kui
Sonnyboycrazy
Zhong Kui
0
4
0
0
L
Sun Wukong
Tsunamicleech
Sun Wukong
0
5
0
0
W
Artio
Tzuhsi
Artio
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,191
Damage
21,349
24,891
Taken
21,967
13,097
Mitigated
14,609
1,568
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
CamTown
Thor
3,994
909
0
159
7,092
2,386
0
1,836
5,102
0
15,569
W
Chernobog
CelestialFrog
Chernobog
8,586
5,745
0
2,716
6,147
2,188
1,509
1,066
4,905
0
39,121
W
Susano
8,713
1,158
0
1,183
8,164
6,467
182
2,740
5,008
38
21,544
L
Zhong Kui
Sonnyboycrazy
Zhong Kui
5,543
63
0
596
8,474
4,682
0
891
7,262
12,275
0
L
Sun Wukong
Tsunamicleech
Sun Wukong
3,654
551
0
813
9,325
6,029
25
1,303
7,759
0
17,552
W
Artio
Tzuhsi
Artio
4,050
67
1,237
2,281
7,656
5,954
132
1,448
5,873
23,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,962
Gold Earned
26,748
77
Minions Killed
125
0
Camps Cleared
0
524,019
Distance Traveled
584,488
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,802
680
27
3
0
175,666
1
W
Chernobog
9,672
967
68
7
0
200,903
0
W
Susano
8,945
895
29
3
0
194,270
0
L
Zhong Kui
6,621
662
23
2
0
183,968
0
L
Sun Wukong
6,539
654
27
3
0
164,385
0
W
Artio
8,131
813
28
3
0
189,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role