Player Matchup

Cerberus
Cerberus
Havoc_Thor
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 70L
1,441 Elo+
Party 1
Anubis
Anubis
KillaKilla93
Anubis
Level 120
God Stats
9W - 9L
1,431 SR
Queue Stats
34W - 48L
1,425 Elo+
Solo
Danzaburou
Danzaburou
NickDaTick
Danzaburou
Level 28
God Stats
14W - 30L
1,407 SR
Queue Stats
53W - 68L
1,413 Elo+
Party 1
Mulan
Mulan
Phamt0mZone_
Mulan
Level 142
God Stats
42W - 30L
1,592 SR
Queue Stats
106W - 120L
1,479 Elo+
Party 1
Vulcan
Vulcan
ty4theKILL516
Vulcan
Level 42
God Stats
47W - 58L
1,449 SR
Queue Stats
51W - 70L
1,371 Elo+
Solo
Team Averages
Level 88
1,476 SR
1,426 Elo+

VS

Team Averages
Level 87
1,570 SR
1,522 Elo+
Charon
Charon
NastarWarrior
Charon
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Solo
Hachiman
Hachiman
PipeSabe
Hachiman
Level 156
God Stats
7W - 7L
1,462 SR
Queue Stats
426W - 391L
1,467 Elo+
Solo
Olorun
Olorun
cream_gobbler420
Olorun
Level 60
God Stats
3W - 0L
1,695 SR
Queue Stats
7W - 2L
1,537 Elo+
Party 2
Hercules
Hercules
pipthegod
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,448 Elo+
Party 2
Ravana
Ravana
the_SPECIAL-forc
Ravana
Level 68
God Stats
1W - 0L
1,692 SR
Queue Stats
18W - 18L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Havoc_Thor
Cerberus
8
1 / 3 / 0
4,675
468
1,639
9,026
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
8
0 / 3 / 0
4,798
480
2,560
5,107
1,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
NickDaTick
Danzaburou
8
0 / 1 / 1
4,623
462
2,310
3,841
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 0
6,129
613
3,380
6,749
2,801
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 1
5,055
506
5,600
2,934
790
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,660
566
2,080
3,879
2,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
PipeSabe
Hachiman
9
2 / 1 / 1
5,399
540
4,608
3,429
862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
5,126
513
1,215
7,354
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
pipthegod
Hercules
11
3 / 0 / 0
6,491
649
3,648
6,055
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 0 / 1
5,060
506
1,858
4,645
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
7
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Havoc_Thor
Cerberus
1
3
0
0.33
L
Anubis
0
3
0
0
W
1
0
3
2.5
L
Danzaburou
NickDaTick
Danzaburou
0
1
1
0.5
L
2
0
0
2
W
Hachiman
PipeSabe
Hachiman
2
1
1
2.5
W
1
2
0
0.5
W
Hercules
pipthegod
Hercules
3
0
0
3
W
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,489
Damage
13,409
27,657
Taken
25,362
10,145
Mitigated
9,903
9,279
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Havoc_Thor
Cerberus
1,639
59
73
1,776
9,026
3,881
0
1,699
7,327
13,447
0
L
Anubis
2,560
146
0
1,387
5,107
1,686
0
0
4,877
26,527
0
W
2,080
612
0
899
3,879
2,281
0
558
3,321
12,916
0
L
Danzaburou
NickDaTick
Danzaburou
2,310
462
0
1,835
3,841
987
0
381
3,460
0
25,929
L
3,380
286
0
3,558
6,749
2,801
0
435
6,232
0
49,866
W
Hachiman
PipeSabe
Hachiman
4,608
2,737
0
1,925
3,429
862
0
1,081
2,348
0
38,941
W
1,215
669
330
2,841
7,354
2,025
0
4,403
2,951
30,317
0
W
Hercules
pipthegod
Hercules
3,648
129
0
2,463
6,055
3,202
0
2,560
3,495
0
38,930
W
1,858
331
0
2,503
4,645
1,533
0
1,197
3,448
0
30,219
L
5,600
0
0
650
2,934
790
0
780
2,154
24,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
27,736
286
Minions Killed
310
0
Camps Cleared
0
946,775
Distance Traveled
1,004,577
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,675
468
39
4
0
198,812
2
L
Anubis
4,798
480
56
6
0
142,829
0
W
Charon
5,660
566
21
2
0
200,590
0
L
Danzaburou
4,623
462
46
5
0
192,180
0
L
Mulan
6,129
613
96
10
0
210,233
0
W
Hachiman
5,399
540
79
8
0
188,793
1
W
Olorun
5,126
513
47
5
0
195,419
0
W
Hercules
6,491
649
90
9
0
189,706
0
W
Ravana
5,060
506
73
7
0
230,069
0
L
Vulcan
5,055
506
49
5
0
202,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role