Player Matchup

Surtr
Surtr
Pdviolette
Surtr
Level 182
God Stats
22W - 9L
1,762 SR
Queue Stats
334W - 145L
1,817 Elo+
Party 1
Serqet
Serqet
Raphael880
Serqet
Level 214
God Stats
13W - 3L
1,820 SR
Queue Stats
385W - 154L
1,786 Elo+
Party 1
Fafnir
Fafnir
Shollycon
Fafnir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,325 Elo+
Solo
Apollo
Apollo
Zen Zoso Solo
Apollo
Level 159
God Stats
38W - 27L
1,755 SR
Queue Stats
818W - 794L
1,511 Elo+
Solo
Baba Yaga
Baba Yaga
supbroimawesome
Baba Yaga
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
370W - 131L
1,785 Elo+
Party 1
Team Averages
Level 173
1,667 SR
1,645 Elo+

VS

Team Averages
Level 133
1,608 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bol8ussaur
Ah Muzen Cab
Level 142
God Stats
6W - 3L
1,779 SR
Queue Stats
91W - 94L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Crooked Red Fox
Nu Wa
Level 119
God Stats
127W - 113L
1,550 SR
Queue Stats
273W - 291L
1,501 Elo+
Solo
Merlin
Merlin
FreakinEpic9
Merlin
Level 146
God Stats
3W - 4L
1,404 SR
Queue Stats
318W - 325L
1,475 Elo+
Solo
Ganesha
Ganesha
HOLY_FIRE_4
Ganesha
Level 146
God Stats
15W - 13L
1,598 SR
Queue Stats
679W - 657L
1,484 Elo+
Solo
Kali
Kali
TheLeatherDaddy
Kali
Level 113
God Stats
1W - 1L
1,712 SR
Queue Stats
103W - 109L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
3 / 0 / 1
9,793
653
7,395
12,254
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Serqet
Raphael880
Serqet
15
6 / 0 / 3
8,638
576
6,925
9,966
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Shollycon
Fafnir
12
0 / 0 / 3
7,354
490
1,110
9,542
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
6,364
424
1,865
9,667
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
supbroimawesome
Baba Yaga
16
3 / 0 / 2
8,999
600
7,748
5,908
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bol8ussaur
Ah Muzen Cab
14
3 / 1 / 0
7,875
525
7,135
4,249
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 1
6,947
463
7,001
7,211
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
14
0 / 3 / 1
7,844
523
2,972
7,507
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
HOLY_FIRE_4
Ganesha
12
0 / 2 / 3
7,771
518
3,686
9,297
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 0
6,217
414
2,455
11,508
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
3
3
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bol8ussaur
Ah Muzen Cab
3
1
0
3
L
0
3
1
0.17
L
Merlin
0
3
1
0.17
L
Ganesha
HOLY_FIRE_4
Ganesha
0
2
3
0.75
W
Surtr
3
0
1
3.5
W
Serqet
Raphael880
Serqet
6
0
3
7.5
W
Fafnir
Shollycon
Fafnir
0
0
3
1.5
L
0
3
0
0
W
0
3
2
0.33
W
Baba Yaga
supbroimawesome
Baba Yaga
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,043
Damage
23,249
47,337
Taken
39,772
28,483
Mitigated
19,198
11,777
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bol8ussaur
Ah Muzen Cab
7,135
3,160
0
491
4,249
1,422
1,178
59
4,064
0
70,566
L
7,001
1,285
0
1,468
7,211
2,370
0
1,068
5,680
46,801
0
L
Merlin
2,972
33
0
2,400
7,507
2,580
0
3,525
3,829
62,601
114
L
Ganesha
HOLY_FIRE_4
Ganesha
3,686
622
149
3,230
9,297
8,221
0
1,745
7,040
32,153
0
W
Surtr
7,395
2,570
0
3,991
12,254
8,262
4
4,916
6,883
2,826
82,063
W
Serqet
Raphael880
Serqet
6,925
2,069
0
704
9,966
4,152
0
1,359
8,495
0
74,035
W
Fafnir
Shollycon
Fafnir
1,110
166
0
1,564
9,542
9,612
56
2,281
7,104
23,917
107
L
2,455
1,557
0
1,327
11,508
4,605
0
2,645
8,823
0
40,630
W
1,865
1,042
0
4,233
9,667
2,883
0
1,798
7,817
0
39,869
W
Baba Yaga
supbroimawesome
Baba Yaga
7,748
385
0
1,285
5,908
3,574
0
2,362
3,435
75,208
1,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
36,654
523
Minions Killed
480
0
Camps Cleared
0
1,583,021
Distance Traveled
1,522,435
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,875
525
154
10
0
307,101
0
L
Nu Wa
6,947
463
100
7
0
299,987
5
L
Merlin
7,844
523
146
10
0
274,822
0
L
Ganesha
7,771
518
10
1
0
298,005
6
W
Surtr
9,793
653
161
11
0
267,583
0
W
Serqet
8,638
576
107
7
0
394,448
0
W
Fafnir
7,354
490
43
3
0
289,714
0
L
Kali
6,217
414
70
5
0
342,520
5
W
Apollo
6,364
424
81
5
0
294,333
8
W
Baba Yaga
8,999
600
131
9
0
336,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role