Player Matchup

Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Truthfulsix66
Cabrakan
Level 110
God Stats
1W - 1L
1,744 SR
Queue Stats
41W - 38L
1,536 Elo+
Party 1
Persephone
Persephone
itzthyhazardz
Persephone
Level 145
God Stats
2W - 3L
1,517 SR
Queue Stats
131W - 126L
1,547 Elo+
Solo
Team Averages
Level 127
1,552 SR
1,517 Elo+

VS

Team Averages
Level 131
1,573 SR
1,492 Elo+
Fafnir
Fafnir
 
Fafnir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dark Iichigo
Odin
Level 149
God Stats
0W - 1L
1,647 SR
Queue Stats
223W - 220L
1,511 Elo+
Party 2
Serqet
Serqet
Elpachigupi
Serqet
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 53L
1,459 Elo+
Solo
Chang'e
Chang'e
StorableSoup661
Chang'e
Level 119
God Stats
19W - 10L
1,717 SR
Queue Stats
322W - 309L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 1 / 0
5,194
742
3,949
5,699
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
 
Danzaburou
8
1 / 0 / 0
4,667
667
2,446
2,488
644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
 
Bacchus
7
0 / 0 / 0
3,896
557
2,217
4,987
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Truthfulsix66
Cabrakan
7
0 / 1 / 1
4,118
588
1,861
5,409
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
itzthyhazardz
Persephone
8
0 / 2 / 0
4,716
674
1,724
3,604
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 0 / 0
4,226
604
2,009
5,346
4,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
 
Apollo
6
0 / 1 / 1
3,590
513
1,303
2,029
449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 0
4,633
662
2,636
5,696
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
7
1 / 1 / 0
3,888
555
2,018
5,256
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 1
4,768
681
1,521
3,627
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
0
1
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Bacchus
 
Bacchus
0
0
0
0
L
Fafnir
 
Fafnir
0
0
0
0
L
Apollo
 
Apollo
0
1
1
0.5
L
1
0
0
1
L
Serqet
1
1
0
1
L
1
0
1
1.5
W
Cabrakan
Truthfulsix66
Cabrakan
0
1
1
0.5
W
Persephone
itzthyhazardz
Persephone
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,197
Damage
9,487
22,187
Taken
21,954
9,746
Mitigated
10,097
9,001
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,949
1,364
0
2,541
5,699
3,171
0
0
5,699
0
32,527
W
Danzaburou
 
Danzaburou
2,446
698
0
1,412
2,488
644
296
296
2,192
0
27,734
W
Bacchus
 
Bacchus
2,217
207
0
1,200
4,987
2,031
0
1,324
3,519
12,319
392
L
Fafnir
 
Fafnir
2,009
248
0
2,072
5,346
4,046
0
1,494
3,496
10,606
901
L
Apollo
 
Apollo
1,303
818
0
706
2,029
449
0
527
1,377
0
14,276
L
2,636
444
0
2,092
5,696
2,746
0
461
5,235
0
27,451
L
Serqet
2,018
254
0
1,001
5,256
1,856
0
918
4,298
0
19,905
L
1,521
37
160
1,860
3,627
1,000
9
1,629
1,998
26,673
379
W
Cabrakan
Truthfulsix66
Cabrakan
1,861
346
0
2,845
5,409
3,041
0
152
5,107
21,365
534
W
Persephone
itzthyhazardz
Persephone
1,724
179
0
1,003
3,604
859
0
1,485
2,113
28,169
338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,591
Gold Earned
21,105
227
Minions Killed
193
0
Camps Cleared
0
737,235
Distance Traveled
734,367
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,194
742
68
10
0
168,444
2
W
Danzaburou
4,667
667
50
7
0
136,897
0
W
Bacchus
3,896
557
21
3
0
144,127
0
L
Fafnir
4,226
604
21
3
0
154,691
0
L
Apollo
3,590
513
24
3
0
92,712
0
L
Odin
4,633
662
61
9
0
153,300
0
L
Serqet
3,888
555
38
5
0
174,582
2
L
Chang'e
4,768
681
49
7
0
159,082
0
W
Cabrakan
4,118
588
38
5
0
152,337
0
W
Persephone
4,716
674
50
7
0
135,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role