Player Matchup

Cabrakan
Cabrakan
BatedScorpion63
Cabrakan
Level 102
God Stats
16W - 12L
1,530 SR
Queue Stats
119W - 110L
1,550 Elo+
Solo
Vulcan
Vulcan
Luxlib
Vulcan
Level 134
God Stats
87W - 73L
1,531 SR
Queue Stats
283W - 303L
1,436 Elo+
Solo
King Arthur
King Arthur
XICO LAMA
King Arthur
Level 120
God Stats
17W - 18L
1,517 SR
Queue Stats
500W - 446L
1,526 Elo+
Solo
Team Averages
Level 119
1,526 SR
1,504 Elo+

VS

Team Averages
Level 90
1,661 SR
1,543 Elo+
Nu Wa
Nu Wa
Claystar25
Nu Wa
Level 144
God Stats
57W - 32L
1,679 SR
Queue Stats
236W - 239L
1,568 Elo+
Solo
Danzaburou
Danzaburou
HighPriestKiller
Danzaburou
Level 98
God Stats
11W - 9L
1,666 SR
Queue Stats
18W - 24L
1,568 Elo+
Party 1
Geb
Geb
SrCerveza
Geb
Level 28
God Stats
7W - 8L
1,637 SR
Queue Stats
87W - 83L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
7 / 1 / 6
11,490
958
6,795
9,903
5,260
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Luxlib
Vulcan
16
3 / 1 / 9
10,435
870
7,351
4,551
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
XICO LAMA
King Arthur
17
3 / 1 / 10
11,024
919
7,854
13,766
10,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 4 / 0
10,310
859
10,532
6,210
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
HighPriestKiller
Danzaburou
13
0 / 5 / 1
8,707
726
2,176
7,919
2,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 2
8,816
735
4,308
12,613
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
7
1
6
10
L
Nu Wa
3
4
0
0.75
L
Danzaburou
HighPriestKiller
Danzaburou
0
5
1
0.1
W
Vulcan
Luxlib
Vulcan
3
1
9
7.5
L
0
4
2
0.25
W
King Arthur
XICO LAMA
King Arthur
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,000
Damage
17,016
28,220
Taken
26,742
17,495
Mitigated
16,636
9,244
Healing
2,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
6,795
640
0
3,430
9,903
5,260
443
5,212
4,124
48,129
2,488
L
Nu Wa
10,532
3,624
0
149
6,210
2,290
330
3,013
3,104
48,785
0
L
Danzaburou
HighPriestKiller
Danzaburou
2,176
1,249
0
650
7,919
2,677
1,433
4,739
3,118
0
15,763
W
Vulcan
Luxlib
Vulcan
7,351
37
254
1,372
4,551
1,288
1,921
2,585
1,723
44,058
0
L
4,308
154
0
1,476
12,613
11,669
119
6,045
6,454
18,863
71
W
King Arthur
XICO LAMA
King Arthur
7,854
736
0
4,188
13,766
10,947
453
5,719
7,286
0
43,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
27,833
227
Minions Killed
143
0
Camps Cleared
0
738,886
Distance Traveled
605,552
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,490
958
76
6
0
236,697
0
L
Nu Wa
10,310
859
80
7
0
161,299
2
L
Danzaburou
8,707
726
34
3
0
208,433
4
W
Vulcan
10,435
870
73
6
0
241,975
3
L
Geb
8,816
735
29
2
0
235,820
1
W
King Arthur
11,024
919
78
7
0
260,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role