Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
LoifPudloF
Ratatoskr
Level 87
God Stats
15W - 12L
1,620 SR
Queue Stats
382W - 391L
1,509 Elo+
Party 2
Anhur
Anhur
Nicol0c0
Anhur
Level 218
God Stats
22W - 21L
1,574 SR
Queue Stats
266W - 223L
1,592 Elo+
Solo
Ra
Ra
Yoxtie
Ra
Level 216
God Stats
10W - 13L
1,680 SR
Queue Stats
508W - 428L
1,579 Elo+
Solo
Khepri
Khepri
ltIsHighNoon
Khepri
Level 157
God Stats
1W - 4L
1,341 SR
Queue Stats
795W - 752L
1,518 Elo+
Party 2
Team Averages
Level 160
1,543 SR
1,540 Elo+

VS

Team Averages
Level 106
1,604 SR
1,513 Elo+
Hera
Hera
AEO94027
Hera
Level 42
God Stats
3W - 2L
1,598 SR
Queue Stats
36W - 33L
1,443 Elo+
Solo
Medusa
Medusa
SgtBlaster
Medusa
Level 128
God Stats
19W - 11L
1,600 SR
Queue Stats
307W - 282L
1,517 Elo+
Party 1
Ravana
Ravana
SkeleTON80835
Ravana
Level 105
God Stats
25W - 23L
1,581 SR
Queue Stats
380W - 338L
1,529 Elo+
Party 1
Maui
Maui
WiltingWillow
Maui
Level 109
God Stats
96W - 78L
1,569 SR
Queue Stats
228W - 200L
1,501 Elo+
Party 1
Odin
Odin
quepasapuessss
Odin
Level 146
God Stats
4W - 0L
1,671 SR
Queue Stats
216W - 156L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 6 / 0
5,895
590
3,832
11,279
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
LoifPudloF
Ratatoskr
10
6 / 2 / 2
5,977
598
4,715
10,428
4,167
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
Nicol0c0
Anhur
9
1 / 5 / 4
5,502
550
7,535
7,367
1,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
12
6 / 2 / 2
6,831
683
5,351
5,354
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
8
1 / 3 / 4
5,400
540
3,690
8,667
5,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 5 / 0
5,917
592
4,840
5,660
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
SgtBlaster
Medusa
10
3 / 3 / 4
6,218
622
6,844
7,399
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
9 / 4 / 3
7,395
740
7,922
6,113
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 2 / 8
5,630
563
4,078
9,623
4,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
5 / 0 / 5
7,387
739
7,657
6,872
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
14
Kills
18
18
Deaths
14
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
0
0
W
Hera
1
5
0
0.2
L
Ratatoskr
LoifPudloF
Ratatoskr
6
2
2
3.5
L
Anhur
Nicol0c0
Anhur
1
5
4
0.6
W
Medusa
SgtBlaster
Medusa
3
3
4
1.67
W
9
4
3
2.63
W
0
2
8
2
L
Ra
6
2
2
3.5
L
Khepri
1
3
4
1
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,123
Damage
31,341
43,095
Taken
35,667
19,046
Mitigated
14,620
11,044
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,832
1,432
0
2,955
11,279
5,931
315
0
10,815
818
40,564
W
Hera
4,840
480
0
928
5,660
1,410
0
2,390
3,096
29,794
654
L
Ratatoskr
LoifPudloF
Ratatoskr
4,715
1,015
0
2,440
10,428
4,167
0
3,092
7,033
0
33,142
L
Anhur
Nicol0c0
Anhur
7,535
4,036
0
1,279
7,367
1,954
0
1,848
5,439
0
35,611
W
Medusa
SgtBlaster
Medusa
6,844
3,461
0
500
7,399
1,580
0
1,830
5,533
0
38,038
W
7,922
2,601
0
1,872
6,113
2,031
0
1,624
4,315
0
40,285
W
4,078
1,966
289
1,476
9,623
4,749
0
2,439
7,081
17,879
0
L
Ra
5,351
448
453
1,981
5,354
1,760
0
1,433
3,670
37,945
276
L
Khepri
3,690
433
128
1,808
8,667
5,234
0
1,717
6,780
15,286
2,194
W
7,657
1,780
0
2,988
6,872
4,850
0
496
6,364
0
44,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
32,547
291
Minions Killed
284
0
Camps Cleared
0
1,077,152
Distance Traveled
1,112,630
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,895
590
71
7
0
183,552
0
W
Hera
5,917
592
69
7
0
208,171
0
L
Ratatoskr
5,977
598
51
5
0
250,361
0
L
Anhur
5,502
550
63
6
0
184,128
2
W
Medusa
6,218
622
67
7
0
234,638
0
W
Ravana
7,395
740
55
6
0
243,384
0
W
Maui
5,630
563
15
2
0
218,532
8
L
Ra
6,831
683
83
8
0
225,004
0
L
Khepri
5,400
540
23
2
0
234,107
1
W
Odin
7,387
739
78
8
0
207,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role