Player Matchup

Zhong Kui
Zhong Kui
Instinct Ryaz
Zhong Kui
Level 73
God Stats
10W - 16L
1,381 SR
Queue Stats
246W - 243L
1,404 Elo+
Party 2
Ymir
Ymir
JPtomplati
Ymir
Level 99
God Stats
2W - 4L
1,296 SR
Queue Stats
221W - 250L
1,413 Elo+
Solo
Set
Set
Umbla200
Set
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,467 Elo+
Solo
Hel
Hel
niccmar
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,455 Elo+
Solo
Danzaburou
Danzaburou
xxTANMAN19xx
Danzaburou
Level 68
God Stats
3W - 3L
1,507 SR
Queue Stats
99W - 112L
1,376 Elo+
Party 2
Team Averages
Level 103
1,437 SR
1,423 Elo+

VS

Team Averages
Level 62
1,473 SR
1,404 Elo+
Cu Chulainn
Cu Chulainn
BiscuittSZN
Cu Chulainn
Level 109
God Stats
163W - 128L
1,532 SR
Queue Stats
383W - 366L
1,450 Elo+
Solo
Neith
Neith
BobofarealBR
Neith
Level 66
God Stats
5W - 3L
1,853 SR
Queue Stats
59W - 73L
1,429 Elo+
Solo
Hel
Hel
KlSSYOU
Hel
Level 29
God Stats
1W - 4L
1,379 SR
Queue Stats
15W - 26L
1,337 Elo+
Party 1
Set
Set
WolfitoWG
Set
Level 38
God Stats
1W - 7L
1,248 SR
Queue Stats
47W - 63L
1,315 Elo+
Party 1
Artio
Artio
o_OCALI
Artio
Level 68
God Stats
6W - 9L
1,353 SR
Queue Stats
142W - 126L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Instinct Ryaz
Zhong Kui
13
5 / 2 / 13
8,313
520
8,957
11,564
7,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
3 / 2 / 7
7,703
481
6,947
15,049
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 4
8,589
537
8,220
18,105
11,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hel
13
2 / 4 / 6
8,036
502
7,575
8,706
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
xxTANMAN19xx
Danzaburou
16
12 / 1 / 7
10,299
644
13,570
10,109
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BiscuittSZN
Cu Chulainn
15
2 / 3 / 0
9,207
575
11,242
13,380
10,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 1
5,788
362
3,426
7,181
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hel
15
2 / 3 / 3
8,592
537
12,476
8,949
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 5 / 1
9,388
587
13,638
17,450
7,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
o_OCALI
Artio
10
0 / 9 / 4
6,735
421
2,253
18,421
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
24
Kills
12
12
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BiscuittSZN
Cu Chulainn
2
3
0
0.67
L
0
4
1
0.13
W
Zhong Kui
Instinct Ryaz
Zhong Kui
5
2
13
5.75
W
3
2
7
3.25
L
Hel
2
3
3
1.17
W
2
3
4
1.33
L
8
5
1
1.7
W
Hel
2
4
6
1.25
L
Artio
o_OCALI
Artio
0
9
4
0.22
W
Danzaburou
xxTANMAN19xx
Danzaburou
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,269
Damage
43,035
63,533
Taken
65,381
32,290
Mitigated
37,386
22,997
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BiscuittSZN
Cu Chulainn
11,242
1,286
0
1,283
13,380
10,931
510
2,501
10,879
3,926
61,540
L
3,426
237
0
2,023
7,181
1,824
0
1,357
5,824
0
23,201
W
Zhong Kui
Instinct Ryaz
Zhong Kui
8,957
2,096
0
4,026
11,564
7,360
1,123
3,444
8,120
32,923
0
W
6,947
893
0
1,723
15,049
6,747
51
4,692
10,357
39,454
0
L
Hel
12,476
1,000
1,044
3,926
8,949
2,834
275
4,899
4,050
63,458
617
W
8,220
3,959
0
5,417
18,105
11,728
71
1,918
16,187
0
62,167
L
13,638
6,528
0
5,593
17,450
7,736
53
6,756
10,694
0
83,413
W
Hel
7,575
111
3,382
3,434
8,706
2,658
92
2,648
6,058
38,597
145
L
Artio
o_OCALI
Artio
2,253
33
200
2,719
18,421
14,061
0
7,919
10,502
13,254
0
W
Danzaburou
xxTANMAN19xx
Danzaburou
13,570
7,947
0
5,015
10,109
3,797
1,806
2,760
7,349
0
71,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
39,710
383
Minions Killed
378
0
Camps Cleared
0
1,545,280
Distance Traveled
1,356,166
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,207
575
102
6
0
278,000
0
L
Neith
5,788
362
38
2
0
157,832
0
W
Zhong Kui
8,313
520
46
3
0
305,573
4
W
Ymir
7,703
481
54
3
0
347,587
2
L
Hel
8,592
537
99
6
0
302,884
0
W
Set
8,589
537
102
6
0
289,231
0
L
Set
9,388
587
123
8
0
334,578
0
W
Hel
8,036
502
55
3
0
303,172
6
L
Artio
6,735
421
16
1
0
282,872
0
W
Danzaburou
10,299
644
126
8
0
299,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role