Player Matchup

Hera
Hera
Azrael-Prime27
Hera
Level 61
God Stats
1W - 2L
1,139 SR
Queue Stats
76W - 91L
1,488 Elo+
Solo
Freya
Freya
Bigdadcoco
Freya
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Odin
Odin
Fnuuuu
Odin
Level 92
God Stats
2W - 0L
1,911 SR
Queue Stats
14W - 11L
1,514 Elo+
Party 1
Nemesis
Nemesis
SolisLuna7
Nemesis
Level 89
God Stats
2W - 0L
1,262 SR
Queue Stats
8W - 5L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
paniclasagna
Nu Wa
Level 76
God Stats
26W - 25L
1,501 SR
Queue Stats
79W - 82L
1,414 Elo+
Solo
Team Averages
Level 66
1,462 SR
1,490 Elo+

VS

Team Averages
Level 162
1,517 SR
1,495 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Boadisafa
Skadi
Level 145
God Stats
13W - 12L
1,573 SR
Queue Stats
666W - 668L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GorditoII
Ne Zha
Level 104
God Stats
1W - 2L
1,514 SR
Queue Stats
50W - 53L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,082
514
8
2,622
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Freya
6
4 / 2 / 1
4,196
699
3,139
3,200
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
Fnuuuu
Odin
6
0 / 0 / 7
4,090
682
1,662
3,403
1,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
SolisLuna7
Nemesis
8
2 / 1 / 2
4,161
694
3,203
4,360
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 0
4,508
751
1,783
1,671
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 1 / 1
4,253
709
1,903
2,119
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
 
Ganesha
5
0 / 2 / 2
3,567
595
991
4,376
1,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
 
Horus
6
0 / 1 / 0
3,452
575
1,320
3,811
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Skadi
Boadisafa
Skadi
7
2 / 2 / 0
3,966
661
1,790
2,513
627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
GorditoII
Ne Zha
7
2 / 2 / 1
3,943
657
1,764
4,254
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
4
4
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
1
0.5
L
Ganesha
 
Ganesha
0
2
2
0.5
L
Horus
 
Horus
0
1
0
0
W
0
1
0
0
W
Freya
4
2
1
2.25
L
Skadi
Boadisafa
Skadi
2
2
0
1
W
Odin
Fnuuuu
Odin
0
0
7
3.5
L
Ne Zha
GorditoII
Ne Zha
2
2
1
1.25
W
Nemesis
SolisLuna7
Nemesis
2
1
2
3
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,795
Damage
7,768
15,256
Taken
17,073
4,877
Mitigated
5,310
3,659
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,903
0
0
394
2,119
464
34
195
1,924
25,489
563
L
Ganesha
 
Ganesha
991
93
0
1,124
4,376
1,783
0
1,584
2,492
4,850
0
L
Horus
 
Horus
1,320
745
40
1,389
3,811
1,296
0
1,194
2,577
0
14,041
W
8
0
0
419
2,622
593
0
1,388
956
9,967
0
W
Freya
3,139
1,214
0
780
3,200
746
0
540
2,660
10,549
978
L
Skadi
Boadisafa
Skadi
1,790
143
0
0
2,513
627
0
676
1,773
0
22,684
W
Odin
Fnuuuu
Odin
1,662
472
0
980
3,403
1,719
0
425
2,978
0
7,867
L
Ne Zha
GorditoII
Ne Zha
1,764
702
0
1,860
4,254
1,140
0
806
3,408
0
15,921
W
Nemesis
SolisLuna7
Nemesis
3,203
1,835
0
792
4,360
1,504
0
119
4,201
0
24,766
W
1,783
424
0
688
1,671
315
0
0
1,671
22,082
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,037
Gold Earned
19,181
126
Minions Killed
149
0
Camps Cleared
0
590,639
Distance Traveled
516,297
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,253
709
55
9
0
101,197
0
L
Ganesha
3,567
595
0
0
0
73,670
1
L
Horus
3,452
575
26
4
0
92,378
0
W
Hera
3,082
514
12
2
0
97,101
0
W
Freya
4,196
699
21
4
0
130,961
0
L
Skadi
3,966
661
44
7
0
115,043
0
W
Odin
4,090
682
14
2
0
127,609
0
L
Ne Zha
3,943
657
24
4
0
134,009
0
W
Nemesis
4,161
694
45
8
0
143,525
0
W
Nu Wa
4,508
751
34
6
0
91,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role