Player Matchup

Cthulhu
Cthulhu
JumpyGhostFace4
Cthulhu
Level 84
God Stats
2W - 0L
1,799 SR
Queue Stats
26W - 20L
1,508 Elo+
Party 1
Vulcan
Vulcan
Killerwolf11
Vulcan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,456 Elo+
Solo
Neith
Neith
TH3SLAY3R02
Neith
Level 134
God Stats
7W - 7L
1,462 SR
Queue Stats
661W - 292L
1,664 Elo+
Party 1
Zhong Kui
Zhong Kui
lubzu
Zhong Kui
Level 138
God Stats
3W - 0L
1,896 SR
Queue Stats
964W - 469L
1,646 Elo+
Party 1
King Arthur
King Arthur
quaniss
King Arthur
Level 157
God Stats
3W - 2L
1,515 SR
Queue Stats
310W - 201L
1,612 Elo+
Party 1
Team Averages
Level 112
1,634 SR
1,577 Elo+

VS

Team Averages
Level 127
1,447 SR
1,462 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FallingBear67
Hou Yi
Level 164
God Stats
0W - 1L
1,221 SR
Queue Stats
111W - 91L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
Glizzy19997374
Sylvanus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,230 Elo+
Solo
Nike
Nike
KaosInACan
Nike
Level 149
God Stats
3W - 3L
1,534 SR
Queue Stats
149W - 128L
1,519 Elo+
Party 2
Thor
Thor
TheDirtyBubble2
Thor
Level 116
God Stats
1W - 1L
1,481 SR
Queue Stats
68W - 54L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,076
1,015
2,996
5,669
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
10
1 / 2 / 2
5,480
1,096
3,115
3,035
983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 5
5,464
1,093
3,624
3,317
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
lubzu
Zhong Kui
10
1 / 1 / 3
5,356
1,071
2,462
3,916
2,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
quaniss
King Arthur
11
3 / 1 / 2
5,896
1,179
5,795
5,172
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 0
5,472
1,094
4,945
2,708
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 3
5,215
1,043
3,095
4,588
1,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
7
0 / 1 / 0
4,779
956
52
1,204
484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 2 / 3
5,856
1,171
2,804
5,877
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 1 / 1
5,468
1,094
4,401
5,998
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
7
Kills
6
6
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
0
1
L
0
2
3
0.75
L
Sylvanus
0
1
0
0
W
1
2
1
0.75
L
3
2
3
2.25
W
Vulcan
1
2
2
1
W
1
0
5
3.5
L
2
1
1
2.5
W
Zhong Kui
lubzu
Zhong Kui
1
1
3
2.5
W
King Arthur
quaniss
King Arthur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
15,297
21,109
Taken
20,375
10,512
Mitigated
9,765
4,969
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,945
236
0
590
2,708
799
0
1,343
1,152
18,724
0
L
3,095
1,031
0
1,090
4,588
1,500
0
1,679
2,905
0
11,784
L
Sylvanus
52
52
427
96
1,204
484
0
532
672
258
0
W
2,996
156
0
321
5,669
3,733
0
1,583
4,028
6,095
0
L
2,804
0
0
1,543
5,877
3,278
87
2,613
3,196
0
10,213
W
Vulcan
3,115
44
0
641
3,035
983
0
1,207
1,722
8,944
174
W
3,624
221
0
1,076
3,317
1,062
45
1,398
1,883
0
12,002
L
4,401
681
0
1,606
5,998
3,704
0
2,092
3,877
0
9,202
W
Zhong Kui
lubzu
Zhong Kui
2,462
176
0
1,818
3,916
2,345
0
726
3,124
10,373
0
W
King Arthur
quaniss
King Arthur
5,795
1,165
72
1,041
5,172
2,389
0
83
4,880
0
11,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
26,790
88
Minions Killed
99
0
Camps Cleared
0
604,776
Distance Traveled
455,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,472
1,094
33
7
0
87,751
0
L
Hou Yi
5,215
1,043
27
5
0
111,039
0
L
Sylvanus
4,779
956
0
0
0
28,711
0
W
Cthulhu
5,076
1,015
9
2
0
118,415
0
L
Nike
5,856
1,171
20
4
0
112,057
0
W
Vulcan
5,480
1,096
15
3
0
107,228
0
W
Neith
5,464
1,093
23
5
0
127,489
0
L
Thor
5,468
1,094
19
4
0
116,380
0
W
Zhong Kui
5,356
1,071
21
4
0
127,550
0
W
King Arthur
5,896
1,179
20
4
0
124,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role