Player Matchup

Maui
Maui
Bolsucrilhos2022
Maui
Level 24
God Stats
2W - 0L
1,799 SR
Queue Stats
19W - 9L
1,585 Elo+
Party 1
Chang'e
Chang'e
Santiago1544
Chang'e
Level 100
God Stats
2W - 2L
1,648 SR
Queue Stats
24W - 13L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
YeetOnMySkeet
Hun Batz
Level 127
God Stats
3W - 2L
1,850 SR
Queue Stats
103W - 96L
1,467 Elo+
Solo
Osiris
Osiris
Yuri1rina
Osiris
Level 119
God Stats
1W - 1L
1,461 SR
Queue Stats
24W - 14L
1,564 Elo+
Party 1
Artemis
Artemis
azzythemlgpro420
Artemis
Level 107
God Stats
7W - 12L
1,500 SR
Queue Stats
103W - 91L
1,548 Elo+
Solo
Team Averages
Level 95
1,652 SR
1,550 Elo+

VS

Team Averages
Level 103
1,427 SR
1,546 Elo+
Ishtar
Ishtar
Annubus
Ishtar
Level 148
God Stats
2W - 3L
1,527 SR
Queue Stats
214W - 192L
1,566 Elo+
Solo
Lancelot
Lancelot
IamMEATest
Lancelot
Level 61
God Stats
25W - 29L
1,167 SR
Queue Stats
171W - 164L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
LuketheButcher2
Danzaburou
Level 49
God Stats
22W - 18L
1,614 SR
Queue Stats
108W - 90L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
Reppin4oh2
Cthulhu
Level 136
God Stats
0W - 2L
1,350 SR
Queue Stats
112W - 96L
1,568 Elo+
Solo
Janus
Janus
vKING LOUIEv
Janus
Level 119
God Stats
17W - 15L
1,477 SR
Queue Stats
248W - 248L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 4
4,323
721
1,361
4,185
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Santiago1544
Chang'e
7
0 / 1 / 0
4,105
684
521
2,890
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
YeetOnMySkeet
Hun Batz
9
1 / 1 / 0
4,408
735
1,406
4,543
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Yuri1rina
Osiris
9
2 / 1 / 0
5,043
841
3,215
5,856
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
4 / 0 / 0
4,360
727
3,944
3,441
907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Annubus
Ishtar
6
0 / 2 / 0
3,894
649
2,877
5,421
2,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lancelot
IamMEATest
Lancelot
7
2 / 0 / 0
4,205
701
964
4,336
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
LuketheButcher2
Danzaburou
7
0 / 2 / 0
4,078
680
2,185
3,565
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Reppin4oh2
Cthulhu
6
1 / 2 / 0
3,958
660
2,225
4,514
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 2
4,498
750
1,683
2,363
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Annubus
Ishtar
0
2
0
0
W
0
0
4
2
L
Lancelot
IamMEATest
Lancelot
2
0
0
2
L
Danzaburou
LuketheButcher2
Danzaburou
0
2
0
0
L
Cthulhu
Reppin4oh2
Cthulhu
1
2
0
0.5
W
Chang'e
Santiago1544
Chang'e
0
1
0
0
W
Hun Batz
YeetOnMySkeet
Hun Batz
1
1
0
1
W
Osiris
Yuri1rina
Osiris
2
1
0
2
W
4
0
0
4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,447
Damage
9,934
20,915
Taken
20,199
7,820
Mitigated
7,940
9,104
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Annubus
Ishtar
2,877
1,095
0
1,496
5,421
2,699
0
1,124
4,297
0
16,545
W
1,361
453
0
2,180
4,185
2,460
0
0
4,185
5,513
0
L
Lancelot
IamMEATest
Lancelot
964
136
0
3,303
4,336
1,346
0
207
4,129
0
18,285
L
Danzaburou
LuketheButcher2
Danzaburou
2,185
555
0
1,275
3,565
1,054
0
237
3,328
0
24,344
L
Cthulhu
Reppin4oh2
Cthulhu
2,225
423
0
1,140
4,514
2,307
0
0
4,514
17,541
0
W
Chang'e
Santiago1544
Chang'e
521
40
160
964
2,890
651
0
999
1,695
18,937
1,337
W
Hun Batz
YeetOnMySkeet
Hun Batz
1,406
353
0
340
4,543
1,404
0
410
4,055
0
29,250
W
Osiris
Yuri1rina
Osiris
3,215
1,639
0
3,606
5,856
2,398
0
2,225
3,631
0
29,025
W
3,944
1,971
0
1,854
3,441
907
0
0
3,441
0
26,001
L
1,683
151
0
750
2,363
534
0
314
2,049
26,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,239
Gold Earned
20,633
217
Minions Killed
180
0
Camps Cleared
0
700,135
Distance Traveled
609,791
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,894
649
11
2
0
105,479
0
W
Maui
4,323
721
10
2
0
161,965
3
L
Lancelot
4,205
701
35
6
0
160,665
0
L
Danzaburou
4,078
680
45
8
0
128,842
0
L
Cthulhu
3,958
660
34
6
0
74,639
0
W
Chang'e
4,105
684
40
7
0
150,076
1
W
Hun Batz
4,408
735
66
11
0
147,899
0
W
Osiris
5,043
841
55
9
0
120,294
0
W
Artemis
4,360
727
46
8
0
119,901
0
L
Janus
4,498
750
55
9
0
140,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role