Player Matchup

Bastet
Bastet
Bombi03
Bastet
Level 130
God Stats
14W - 7L
1,880 SR
Queue Stats
219W - 209L
1,593 Elo+
Party 2
Khepri
Khepri
DodgyViper114
Khepri
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,460 Elo+
Party 3
Tiamat
Tiamat
Evabc2000
Tiamat
Level 159
God Stats
5W - 7L
1,652 SR
Queue Stats
297W - 277L
1,598 Elo+
Party 2
Agni
Agni
PAßU
Agni
Level 154
God Stats
10W - 10L
1,486 SR
Queue Stats
369W - 387L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
WHarper00
Danzaburou
Level 69
God Stats
8W - 5L
1,645 SR
Queue Stats
9W - 10L
1,460 Elo+
Party 3
Team Averages
Level 121
1,632 SR
1,535 Elo+

VS

Team Averages
Level 130
1,555 SR
1,517 Elo+
Bastet
Bastet
DoctorLapp
Bastet
Level 145
God Stats
7W - 7L
1,484 SR
Queue Stats
575W - 542L
1,492 Elo+
Party 1
Bacchus
Bacchus
JhonaA96
Bacchus
Level 157
God Stats
7W - 4L
1,718 SR
Queue Stats
380W - 358L
1,541 Elo+
Party 4
Janus
Janus
LipppM
Janus
Level 102
God Stats
1W - 5L
1,009 SR
Queue Stats
494W - 482L
1,489 Elo+
Party 1
Artemis
Artemis
Portmansito
Artemis
Level 124
God Stats
15W - 5L
1,830 SR
Queue Stats
386W - 370L
1,597 Elo+
Party 4
Osiris
Osiris
TheDoomBadger
Osiris
Level 120
God Stats
4W - 0L
1,731 SR
Queue Stats
41W - 48L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bombi03
Bastet
19
6 / 1 / 5
10,450
581
9,097
15,205
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
0 / 5 / 1
7,655
425
1,055
15,018
9,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Evabc2000
Tiamat
16
1 / 5 / 3
10,073
560
10,463
13,247
14,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
PAßU
Agni
17
4 / 4 / 4
10,648
592
11,906
12,193
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
WHarper00
Danzaburou
11
0 / 5 / 1
7,113
395
3,791
7,987
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DoctorLapp
Bastet
19
4 / 3 / 2
10,261
570
7,564
15,639
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
JhonaA96
Bacchus
15
3 / 2 / 10
10,326
574
7,772
13,759
17,098
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
LipppM
Janus
17
0 / 2 / 2
10,003
556
5,254
7,292
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Portmansito
Artemis
19
11 / 1 / 2
12,103
672
17,939
5,654
2,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 3
10,171
565
9,563
21,676
16,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
20
20
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
Bombi03
Bastet
6
1
5
8.5
W
Bastet
DoctorLapp
Bastet
4
3
2
1.67
L
0
5
1
0.1
L
Tiamat
Evabc2000
Tiamat
1
5
3
0.5
W
Bacchus
JhonaA96
Bacchus
3
2
10
4
W
Janus
LipppM
Janus
0
2
2
0.5
L
Agni
PAßU
Agni
4
4
4
1.5
W
Artemis
Portmansito
Artemis
11
1
2
12
W
2
3
3
1.17
L
Danzaburou
WHarper00
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,312
Damage
48,092
63,650
Taken
64,020
37,410
Mitigated
43,919
14,013
Healing
24,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Bombi03
Bastet
9,097
2,812
0
4,034
15,205
7,094
0
2,190
12,931
0
101,059
W
Bastet
DoctorLapp
Bastet
7,564
1,765
0
9,274
15,639
5,692
0
4,187
10,550
0
91,971
L
1,055
70
917
2,252
15,018
9,528
0
2,460
12,558
28,100
0
L
Tiamat
Evabc2000
Tiamat
10,463
987
0
5,090
13,247
14,135
14
1,179
12,026
63,757
2,307
W
Bacchus
JhonaA96
Bacchus
7,772
674
0
4,430
13,759
17,098
70
2,632
10,181
26,016
1,076
W
Janus
LipppM
Janus
5,254
151
0
1,594
7,292
2,667
0
4,142
2,598
78,988
0
L
Agni
PAßU
Agni
11,906
955
0
430
12,193
4,256
0
5,916
6,005
66,972
1,959
W
Artemis
Portmansito
Artemis
17,939
12,135
0
2,793
5,654
2,361
2,970
1,641
3,932
0
111,936
W
9,563
4,558
0
6,841
21,676
16,101
141
7,758
13,027
1,264
67,687
L
Danzaburou
WHarper00
Danzaburou
3,791
1,258
240
1,050
7,987
2,397
0
1,526
6,461
0
31,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,939
Gold Earned
52,864
552
Minions Killed
618
0
Camps Cleared
0
1,746,685
Distance Traveled
1,967,495
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,450
581
158
9
0
448,772
0
W
Bastet
10,261
570
118
7
0
453,432
0
L
Khepri
7,655
425
38
2
0
316,105
6
L
Tiamat
10,073
560
135
8
0
314,524
0
W
Bacchus
10,326
574
28
2
0
395,125
2
W
Janus
10,003
556
148
8
0
414,259
0
L
Agni
10,648
592
156
9
0
359,048
4
W
Artemis
12,103
672
173
10
0
356,425
2
W
Osiris
10,171
565
151
8
0
348,254
4
L
Danzaburou
7,113
395
65
4
0
308,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role