Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BobofarealBR
Neith
Level 66
God Stats
5W - 4L
1,732 SR
Queue Stats
73W - 87L
1,407 Elo+
Solo
Nu Wa
Nu Wa
MATTKILLAH
Nu Wa
Level 220
God Stats
10W - 9L
1,532 SR
Queue Stats
223W - 227L
1,476 Elo+
Solo
Lancelot
Lancelot
Posiden3038401
Lancelot
Level 62
God Stats
2W - 1L
1,479 SR
Queue Stats
203W - 213L
1,502 Elo+
Solo
Ymir
Ymir
zFROSTz93
Ymir
Level 48
God Stats
5W - 5L
1,535 SR
Queue Stats
67W - 91L
1,415 Elo+
Solo
Team Averages
Level 89
1,555 SR
1,460 Elo+

VS

Team Averages
Level 68
1,386 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 146
God Stats
392W - 443L
1,488 SR
Queue Stats
1,069W - 1,056L
1,448 Elo+
Solo
Ganesha
Ganesha
CodexBonez
Ganesha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,139 Elo+
Party 2
Surtr
Surtr
TR iDance
Surtr
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 35L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
TenToesDwn2
Danzaburou
Level 68
God Stats
1W - 6L
1,154 SR
Queue Stats
40W - 44L
1,438 Elo+
Party 1
Nut
Nut
milanpronl123
Nut
Level 9
God Stats
0W - 1L
1,291 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
4 / 2 / 1
6,302
630
4,036
6,502
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
10 / 1 / 4
7,157
716
9,535
6,763
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
11
1 / 0 / 1
6,167
617
4,193
2,306
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
11
3 / 0 / 4
6,090
609
4,234
5,358
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
10
4 / 0 / 7
6,772
677
4,445
6,426
4,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
12
0 / 0 / 0
5,868
587
1,200
4,634
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
CodexBonez
Ganesha
6
0 / 5 / 1
4,474
447
1,214
9,930
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Surtr
TR iDance
Surtr
8
2 / 4 / 0
5,357
536
4,326
9,601
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TenToesDwn2
Danzaburou
7
1 / 6 / 0
5,175
518
3,739
7,083
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 7 / 0
4,421
442
2,080
7,266
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
22
Kills
3
3
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
1
2.25
W
10
1
4
12
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
0
0
0
0
L
Ganesha
CodexBonez
Ganesha
0
5
1
0.1
W
Nu Wa
1
0
1
1.5
W
Lancelot
3
0
4
5
L
Surtr
TR iDance
Surtr
2
4
0
0.5
L
Danzaburou
TenToesDwn2
Danzaburou
1
6
0
0.17
L
0
7
0
0
W
Ymir
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
12,559
27,355
Taken
38,514
12,930
Mitigated
14,893
13,610
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,036
820
0
3,474
6,502
3,471
304
361
5,798
0
35,999
W
9,535
3,137
0
3,117
6,763
1,953
576
694
6,036
0
39,299
L
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
1,200
76
0
1,088
4,634
1,654
0
974
3,660
40,522
1,349
L
Ganesha
CodexBonez
Ganesha
1,214
328
0
1,194
9,930
5,348
58
2,159
7,771
11,763
0
W
Nu Wa
4,193
1,811
62
669
2,306
556
353
601
1,651
39,638
831
W
Lancelot
4,234
873
0
2,983
5,358
2,237
988
188
4,982
0
34,227
L
Surtr
TR iDance
Surtr
4,326
1,818
0
2,598
9,601
4,622
0
1,323
7,946
376
23,655
L
Danzaburou
TenToesDwn2
Danzaburou
3,739
1,098
70
752
7,083
1,834
0
1,520
5,563
0
19,238
L
2,080
1,233
0
518
7,266
1,435
17
2,614
4,546
0
19,581
W
Ymir
4,445
1,181
137
3,168
6,426
4,713
286
579
5,746
22,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
25,295
304
Minions Killed
212
0
Camps Cleared
0
941,557
Distance Traveled
913,523
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,302
630
61
6
0
155,284
0
W
Neith
7,157
716
58
6
0
180,466
2
L
Morgan Le Fay
5,868
587
107
11
0
204,919
0
L
Ganesha
4,474
447
4
0
0
187,746
1
W
Nu Wa
6,167
617
74
7
0
179,059
0
W
Lancelot
6,090
609
72
7
0
240,510
0
L
Surtr
5,357
536
43
4
0
171,316
0
L
Danzaburou
5,175
518
31
3
0
178,323
0
L
Nut
4,421
442
27
3
0
171,219
0
W
Ymir
6,772
677
39
4
0
186,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role