Player Matchup

Hel
Hel
 
Hel
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Daidalor
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,348 Elo+
Solo
Sobek
Sobek
FALLINGBLOOD08
Sobek
Level 99
God Stats
3W - 1L
1,892 SR
Queue Stats
281W - 262L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
OG-KILL-A-BIT297
Danzaburou
Level 143
God Stats
2W - 3L
1,577 SR
Queue Stats
383W - 401L
1,455 Elo+
Party 2
Neith
Neith
TAKENKINGKILLER
Neith
Level 87
God Stats
2W - 2L
1,719 SR
Queue Stats
186W - 175L
1,456 Elo+
Party 2
Team Averages
Level 106
1,638 SR
1,443 Elo+

VS

Team Averages
Level 120
1,510 SR
1,448 Elo+
Cthulhu
Cthulhu
Keenpixie
Cthulhu
Level 109
God Stats
1W - 2L
1,151 SR
Queue Stats
85W - 122L
1,416 Elo+
Solo
Vulcan
Vulcan
LordKaquito
Vulcan
Level 69
God Stats
5W - 4L
1,656 SR
Queue Stats
190W - 211L
1,485 Elo+
Solo
Charybdis
Charybdis
OneSkunkFunk
Charybdis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,387 Elo+
Party 1
Yemoja
Yemoja
TheEndedNate
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,493 Elo+
Party 1
Surtr
Surtr
volunteerfan1
Surtr
Level 135
God Stats
2W - 0L
1,743 SR
Queue Stats
53W - 55L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 0 / 0
4,289
858
0
27
9
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
7
0 / 3 / 1
4,452
890
1,375
3,615
1,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 2
4,971
994
1,388
4,347
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
OG-KILL-A-BIT297
Danzaburou
12
2 / 1 / 1
5,779
1,156
3,913
4,178
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
2 / 1 / 1
5,357
1,071
5,368
3,403
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Keenpixie
Cthulhu
10
0 / 0 / 4
5,897
1,179
1,681
4,032
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
12
3 / 0 / 3
6,706
1,341
6,121
919
343
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
OneSkunkFunk
Charybdis
10
1 / 1 / 3
5,932
1,186
989
2,679
779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
9
1 / 2 / 2
5,599
1,120
2,011
4,569
2,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

10
1 / 1 / 4
6,340
1,268
2,638
7,208
4,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
6
6
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
L
Kali
0
3
1
0.17
L
0
1
2
1
W
Cthulhu
Keenpixie
Cthulhu
0
0
4
2
W
Vulcan
3
0
3
4.5
L
Danzaburou
OG-KILL-A-BIT297
Danzaburou
2
1
1
2.5
W
Charybdis
OneSkunkFunk
Charybdis
1
1
3
2.5
L
2
1
1
2.5
W
Yemoja
1
2
2
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,044
Damage
13,440
15,570
Taken
19,407
8,282
Mitigated
11,598
4,510
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
27
9
0
0
27
0
0
L
Kali
1,375
483
0
697
3,615
1,085
0
2,096
1,519
0
2,642
L
1,388
152
219
1,229
4,347
4,135
0
2,736
1,611
3,810
0
W
Cthulhu
Keenpixie
Cthulhu
1,681
164
399
1,086
4,032
3,017
108
72
3,960
4,914
0
W
Vulcan
6,121
505
341
74
919
343
323
220
699
15,931
0
L
Danzaburou
OG-KILL-A-BIT297
Danzaburou
3,913
639
146
1,156
4,178
1,768
0
2,471
1,707
0
18,239
W
Charybdis
OneSkunkFunk
Charybdis
989
625
517
505
2,679
779
998
69
2,610
0
9,045
L
5,368
603
0
1,063
3,403
1,285
0
2,410
993
0
10,353
W
Yemoja
2,011
295
2,002
941
4,569
2,744
30
365
4,204
3,305
1,182
W
2,638
661
0
2,896
7,208
4,715
0
662
6,546
116
6,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
30,474
56
Minions Killed
67
0
Camps Cleared
0
377,436
Distance Traveled
500,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,289
858
0
0
0
20,250
0
L
Kali
4,452
890
3
1
0
67,967
0
L
Sobek
4,971
994
6
1
0
95,996
0
W
Cthulhu
5,897
1,179
10
2
0
99,395
0
W
Vulcan
6,706
1,341
13
3
0
126,038
0
L
Danzaburou
5,779
1,156
32
6
0
95,518
0
W
Charybdis
5,932
1,186
30
6
0
84,087
0
L
Neith
5,357
1,071
15
3
0
97,705
0
W
Yemoja
5,599
1,120
7
1
0
80,941
0
W
Surtr
6,340
1,268
7
1
0
110,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role