Player Matchup

Thor
Thor
ALxDOTY 25
Thor
Level 149
God Stats
5W - 8L
1,491 SR
Queue Stats
232W - 225L
1,482 Elo+
Party 3
Arachne
Arachne
BigBroat
Arachne
Level 143
God Stats
23W - 25L
1,497 SR
Queue Stats
154W - 149L
1,502 Elo+
Party 3
Sol
Sol
Blushie_rose
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,308 Elo+
Party 1
Chiron
Chiron
Zoach nL
Chiron
Level 141
God Stats
21W - 13L
1,636 SR
Queue Stats
215W - 217L
1,453 Elo+
Party 3
Hades
Hades
kungpowkickass
Hades
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,707 Elo+
Party 1
Team Averages
Level 115
1,525 SR
1,490 Elo+

VS

Team Averages
Level 110
1,550 SR
1,492 Elo+
Hades
Hades
CoachCaliQ
Hades
Level 191
God Stats
10W - 3L
1,906 SR
Queue Stats
160W - 150L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
FormingOrb245
Tsukuyomi
Level 124
God Stats
1W - 1L
1,310 SR
Queue Stats
55W - 58L
1,478 Elo+
Solo
Apollo
Apollo
NeroEden
Apollo
Level 63
God Stats
17W - 14L
1,531 SR
Queue Stats
153W - 166L
1,487 Elo+
Party 2
Charybdis
Charybdis
Quinn6943
Charybdis
Level 105
God Stats
4W - 5L
1,472 SR
Queue Stats
46W - 53L
1,490 Elo+
Solo
Ymir
Ymir
WhatThaHhell
Ymir
Level 69
God Stats
68W - 46L
1,531 SR
Queue Stats
162W - 170L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,573
429
6,514
9,601
4,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
BigBroat
Arachne
12
1 / 3 / 1
6,424
494
6,412
12,481
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 1 / 1
5,809
447
2,047
4,851
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chiron
Zoach nL
Chiron
13
2 / 2 / 1
7,019
540
6,667
6,585
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 0
6,281
483
2,660
7,742
3,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
0 / 0 / 5
6,965
536
4,935
7,275
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
FormingOrb245
Tsukuyomi
14
5 / 2 / 1
8,122
625
9,466
9,059
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
NeroEden
Apollo
13
1 / 0 / 1
8,015
617
4,664
7,314
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Quinn6943
Charybdis
12
1 / 1 / 1
6,648
511
4,717
8,582
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 1 / 2
6,728
518
3,399
8,957
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
8
9
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Arachne
BigBroat
Arachne
1
3
1
0.5
L
0
1
1
0.5
W
Hades
0
0
5
2.5
W
Tsukuyomi
FormingOrb245
Tsukuyomi
5
2
1
2.75
W
Apollo
NeroEden
Apollo
1
0
1
1.5
W
Charybdis
Quinn6943
Charybdis
1
1
1
1.5
W
1
1
2
2
L
Chiron
Zoach nL
Chiron
2
2
1
1.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
27,181
41,260
Taken
41,187
16,252
Mitigated
19,566
13,393
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,514
856
0
1,551
9,601
4,598
0
3,502
6,099
0
22,106
L
Arachne
BigBroat
Arachne
6,412
3,829
0
4,371
12,481
4,736
0
2,352
10,129
0
57,266
L
2,047
382
0
1,734
4,851
1,133
0
917
3,934
24,021
493
W
Hades
4,935
429
110
4,060
7,275
3,272
660
366
6,909
58,214
0
W
Tsukuyomi
FormingOrb245
Tsukuyomi
9,466
2,385
0
3,564
9,059
3,365
322
1,483
7,576
0
65,789
W
Apollo
NeroEden
Apollo
4,664
3,755
0
3,676
7,314
2,427
1,201
2,613
4,701
0
58,166
W
Charybdis
Quinn6943
Charybdis
4,717
2,052
0
4,551
8,582
2,684
338
0
8,582
0
50,949
W
3,399
225
0
2,455
8,957
7,818
210
128
8,829
23,365
0
L
Chiron
Zoach nL
Chiron
6,667
1,936
381
2,368
6,585
1,790
0
1,210
5,375
0
52,879
L
2,660
879
4
2,984
7,742
3,995
0
353
7,389
30,795
2,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
36,478
344
Minions Killed
451
0
Camps Cleared
0
1,236,897
Distance Traveled
1,288,906
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,573
429
20
2
0
268,265
0
L
Arachne
6,424
494
108
8
0
253,408
0
L
Sol
5,809
447
43
3
0
251,160
2
W
Hades
6,965
536
98
8
0
275,095
0
W
Tsukuyomi
8,122
625
114
9
0
275,135
0
W
Apollo
8,015
617
103
8
0
233,304
0
W
Charybdis
6,648
511
98
8
0
233,875
2
W
Ymir
6,728
518
38
3
0
271,497
1
L
Chiron
7,019
540
104
8
0
242,922
2
L
Hades
6,281
483
69
5
0
221,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role