Player Matchup

Poseidon
Poseidon
Diamond II
 
Poseidon
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
 
Ratatoskr
Platinum IV
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
baystan
Thor
Gold I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,707 MMR
Party 2
Izanami
Izanami
Gold I
madamo
Izanami
Gold I
Level 158
God Stats
2W - 1L
1,379 SR
Queue Stats
28W - 26L
1,707 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,476 SR
1,583 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,451 SR
1,653 MMR
Cabrakan
Cabrakan
Diamond II
 
Cabrakan
Diamond II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum IV
ElLibroDeGelo
Ra
Platinum IV
Level 128
God Stats
1W - 2L
1,540 SR
Queue Stats
119W - 114L
1,667 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
LeMonPriMe
Cu Chulainn
Gold II
Level 187
God Stats
1W - 6L
1,270 SR
Queue Stats
125W - 126L
1,633 MMR
Solo
Rama
Rama
Platinum III
ToNINHoH
Rama
Platinum III
Level 159
God Stats
1W - 1L
1,391 SR
Queue Stats
143W - 131L
1,697 MMR
Party 1
Cerberus
Cerberus
Platinum V
gabocorbo
Cerberus
Platinum V
Level 158
God Stats
13W - 10L
1,556 SR
Queue Stats
301W - 292L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 4 / 1
5,928
659
2,749
4,569
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
 
Scylla
11
0 / 1 / 0
5,456
606
1,009
3,245
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
 
Ratatoskr
10
3 / 1 / 3
5,435
604
3,048
4,608
1,554
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
baystan
Thor
9
1 / 3 / 3
5,571
619
3,096
8,836
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
madamo
Izanami
10
2 / 1 / 1
5,699
633
4,559
4,093
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
TiamatAnhurOdinAwilix

VS

Bans
SusanoNe ZhaRavanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 1 / 4
5,893
655
2,466
4,635
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 0 / 2
5,657
629
951
1,251
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
LeMonPriMe
Cu Chulainn
11
4 / 1 / 1
6,592
732
3,517
5,591
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
11
1 / 3 / 2
5,668
630
5,376
7,237
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
gabocorbo
Cerberus
9
2 / 2 / 3
5,506
612
1,655
5,848
2,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
10
10
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
4
1
0.38
W
Scylla
 
Scylla
0
1
0
0
W
Ratatoskr
 
Ratatoskr
3
1
3
4.5
L
Cabrakan
 
Cabrakan
3
1
4
5
L
0
0
2
1
L
Cu Chulainn
LeMonPriMe
Cu Chulainn
4
1
1
4.5
L
Rama
1
3
2
0.67
W
Thor
baystan
Thor
1
3
3
0.83
L
Cerberus
gabocorbo
Cerberus
2
2
3
1.75
W
Izanami
madamo
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,461
Damage
13,965
25,351
Taken
24,562
8,877
Mitigated
11,308
4,779
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,749
216
0
524
4,569
1,170
0
703
3,866
30,722
0
W
Scylla
 
Scylla
1,009
88
0
617
3,245
912
0
1,747
1,357
42,479
0
W
Ratatoskr
 
Ratatoskr
3,048
1,302
0
619
4,608
1,554
0
657
3,913
0
29,579
L
Cabrakan
 
Cabrakan
2,466
322
0
2,034
4,635
3,141
0
773
3,817
33,022
0
L
951
86
478
490
1,251
383
0
0
1,251
39,359
464
L
Cu Chulainn
LeMonPriMe
Cu Chulainn
3,517
424
0
1,201
5,591
2,740
0
2,314
2,964
0
40,462
L
Rama
5,376
4,307
0
2,744
7,237
2,231
0
0
7,237
0
45,713
W
Thor
baystan
Thor
3,096
920
0
1,635
8,836
3,902
0
1,620
7,216
0
16,116
L
Cerberus
gabocorbo
Cerberus
1,655
73
0
1,645
5,848
2,813
0
273
5,535
15,458
773
W
Izanami
madamo
Izanami
4,559
3,616
0
1,384
4,093
1,339
636
370
3,723
0
44,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
29,316
326
Minions Killed
356
0
Camps Cleared
0
999,280
Distance Traveled
923,991
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,928
659
77
9
0
179,723
0
W
Scylla
5,456
606
96
11
0
198,074
0
W
Ratatoskr
5,435
604
48
5
0
242,536
1
L
Cabrakan
5,893
655
73
8
0
203,734
0
L
Ra
5,657
629
87
10
0
174,854
0
L
Cu Chulainn
6,592
732
81
9
0
181,162
1
L
Rama
5,668
630
86
10
0
180,783
0
W
Thor
5,571
619
16
2
0
202,355
2
L
Cerberus
5,506
612
29
3
0
183,458
3
W
Izanami
5,699
633
89
10
0
176,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role