Player Matchup

Hou Yi
Hou Yi
Gold II
Crackman09
Hou Yi
Gold II
Level 158
God Stats
36W - 34L
1,676 SR
Queue Stats
132W - 130L
1,682 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
Yaminoōji
Cliodhna
Platinum IV
Level 66
God Stats
2W - 0L
1,728 SR
Queue Stats
41W - 24L
1,747 MMR
Party 2
Cabrakan
Cabrakan
Platinum II
cantseehits
Cabrakan
Platinum II
Level 158
God Stats
1W - 2L
1,387 SR
Queue Stats
271W - 265L
1,721 MMR
Solo
Janus
Janus
Gold I
guywithnoname3
Janus
Gold I
Level 128
God Stats
1W - 2L
1,283 SR
Queue Stats
70W - 72L
1,734 MMR
Solo
Pele
Pele
Platinum III
śasori
Pele
Platinum III
Level 69
God Stats
2W - 1L
1,593 SR
Queue Stats
33W - 18L
1,634 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,533 SR
1,703 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,565 SR
1,711 MMR
Bacchus
Bacchus
Gold I
Perrobiejo
Bacchus
Gold I
Level 97
God Stats
0W - 2L
1,318 SR
Queue Stats
162W - 156L
1,662 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Rmariscal23
Cthulhu
Gold II
Level 146
God Stats
20W - 18L
1,537 SR
Queue Stats
713W - 714L
1,555 MMR
Party 1
Vamana
Vamana
Platinum III
Skraat
Vamana
Platinum III
Level 155
God Stats
2W - 8L
1,728 SR
Queue Stats
114W - 108L
1,829 MMR
Solo
Hun Batz
Hun Batz
Platinum III
WetLikeUrSister
Hun Batz
Platinum III
Level 105
God Stats
19W - 18L
1,569 SR
Queue Stats
141W - 129L
1,835 MMR
Solo
Scylla
Scylla
Platinum III
zLoveMyyScxpe2
Scylla
Platinum III
Level 103
God Stats
22W - 13L
1,673 SR
Queue Stats
123W - 112L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Crackman09
Hou Yi
7
0 / 0 / 2
3,481
696
2,023
2,304
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
Yaminoōji
Cliodhna
8
1 / 0 / 1
4,438
888
1,817
2,865
677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
cantseehits
Cabrakan
7
2 / 0 / 0
3,997
799
1,998
2,974
1,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 1 / 2
3,655
731
1,446
2,021
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
śasori
Pele
7
3 / 0 / 0
4,092
818
1,646
3,344
957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
He BoThanatosChaacArachneAo Kuang

VS

Bans
RavanaMaman BrigitteAwilixThothKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Perrobiejo
Bacchus
4
0 / 2 / 0
2,886
577
413
2,736
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Rmariscal23
Cthulhu
5
0 / 1 / 0
3,082
616
1,425
3,211
1,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Skraat
Vamana
5
0 / 1 / 0
2,971
594
1,179
2,721
973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
7
1 / 1 / 0
3,403
681
1,253
3,724
840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
3,371
674
1,572
2,474
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Crackman09
Hou Yi
0
0
2
1
L
Bacchus
Perrobiejo
Bacchus
0
2
0
0
L
Cthulhu
Rmariscal23
Cthulhu
0
1
0
0
L
Vamana
Skraat
Vamana
0
1
0
0
L
Hun Batz
1
1
0
1
W
Cliodhna
Yaminoōji
Cliodhna
1
0
1
1.5
W
Cabrakan
cantseehits
Cabrakan
2
0
0
2
W
0
1
2
1
L
0
1
1
0.5
W
Pele
śasori
Pele
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,930
Damage
5,842
13,508
Taken
14,866
4,669
Mitigated
5,417
5,019
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Crackman09
Hou Yi
2,023
1,218
0
1,356
2,304
659
0
739
1,504
0
20,511
L
Bacchus
Perrobiejo
Bacchus
413
45
0
880
2,736
1,316
0
0
2,736
6,207
0
L
Cthulhu
Rmariscal23
Cthulhu
1,425
124
54
977
3,211
1,774
0
1,297
1,914
10,788
0
L
Vamana
Skraat
Vamana
1,179
0
0
570
2,721
973
0
504
2,217
0
11,309
L
Hun Batz
1,253
358
0
1,920
3,724
840
0
448
3,276
0
14,934
W
Cliodhna
Yaminoōji
Cliodhna
1,817
471
0
1,231
2,865
677
0
293
2,452
0
25,376
W
Cabrakan
cantseehits
Cabrakan
1,998
625
0
1,345
2,974
1,892
0
686
2,148
8,917
2,245
W
1,446
106
0
360
2,021
484
0
760
1,261
16,734
0
L
1,572
341
0
1,000
2,474
514
0
998
1,476
15,119
0
W
Pele
śasori
Pele
1,646
394
0
727
3,344
957
0
812
2,532
0
19,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,663
Gold Earned
15,713
149
Minions Killed
127
0
Camps Cleared
0
565,020
Distance Traveled
507,015
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,481
696
33
7
0
100,621
0
L
Bacchus
2,886
577
15
3
0
50,899
0
L
Cthulhu
3,082
616
17
3
0
114,664
0
L
Vamana
2,971
594
26
5
0
115,591
0
L
Hun Batz
3,403
681
34
7
0
120,284
0
W
Cliodhna
4,438
888
37
7
0
117,983
0
W
Cabrakan
3,997
799
12
2
0
105,244
0
W
Janus
3,655
731
26
5
0
111,520
1
L
Scylla
3,371
674
35
7
0
105,577
0
W
Pele
4,092
818
41
8
0
129,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role