Player Matchup

Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Diamond II
Kytinha
Tiamat
Diamond II
Level 89
God Stats
3W - 4L
1,392 SR
Queue Stats
178W - 145L
2,140 MMR
Solo
Ymir
Ymir
Diamond II
Sharto
Ymir
Diamond II
Level 157
God Stats
2W - 4L
1,407 SR
Queue Stats
114W - 90L
2,234 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,460 SR
1,775 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,649 SR
2,052 MMR
Amaterasu
Amaterasu
Platinum I
 
Amaterasu
Platinum I
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
 
Ares
Diamond V
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
Malvakrai
Raijin
Diamond V
Level 155
God Stats
7W - 2L
1,678 SR
Queue Stats
161W - 153L
1,935 MMR
Solo
Ravana
Ravana
Platinum II
baneameAloki
Ravana
Platinum II
Level 125
God Stats
4W - 1L
1,789 SR
Queue Stats
95W - 90L
1,976 MMR
Solo
Maman Brigitte
Maman Brigitte
Grandmaster
nnog
Maman Brigitte
Grandmaster
Level 148
God Stats
3W - 1L
1,776 SR
Queue Stats
328W - 202L
3,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
2 / 0 / 3
4,126
825
2,410
2,797
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
 
Mercury
6
1 / 2 / 3
3,473
695
1,075
4,043
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
 
Chaac
1
0 / 0 / 0
2,406
481
0
0
0
Tiamat
Kytinha
Tiamat
7
3 / 1 / 1
3,828
766
3,139
3,047
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
Sharto
Ymir
6
3 / 1 / 4
4,145
829
2,920
3,578
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeAo KuangSobekXing Tian

VS

Bans
GebAthenaXbalanqueSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 0 / 0
4,005
801
0
1,628
793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ares
 
Ares
5
1 / 2 / 1
3,540
708
2,502
4,035
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
Malvakrai
Raijin
5
0 / 5 / 1
2,910
582
1,824
3,231
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
6
1 / 1 / 0
3,310
662
1,444
2,378
727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
nnog
Maman Brigitte
7
2 / 1 / 2
3,892
778
2,611
3,076
763
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
0
3
3.5
L
Mercury
 
Mercury
1
2
3
1.25
L
Chaac
 
Chaac
0
0
0
0
W
Amaterasu
 
Amaterasu
0
0
0
0
W
Ares
 
Ares
1
2
1
0.75
L
Tiamat
Kytinha
Tiamat
3
1
1
3.5
W
Raijin
Malvakrai
Raijin
0
5
1
0.1
L
Ymir
Sharto
Ymir
3
1
4
5
W
Ravana
1
1
0
1
W
Maman Brigitte
nnog
Maman Brigitte
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,544
Damage
8,381
13,465
Taken
14,348
5,044
Mitigated
5,361
4,742
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,410
1,653
0
1,803
2,797
822
0
1,397
1,308
0
27,463
L
Mercury
 
Mercury
1,075
446
0
1,130
4,043
1,110
0
739
3,304
0
13,218
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
 
Amaterasu
0
0
0
852
1,628
793
0
0
1,628
0
26,301
W
Ares
 
Ares
2,502
708
0
1,337
4,035
2,215
0
1,844
2,091
7,205
0
L
Tiamat
Kytinha
Tiamat
3,139
404
0
765
3,047
1,447
0
2,034
1,013
12,395
0
W
Raijin
Malvakrai
Raijin
1,824
555
0
90
3,231
863
0
1,499
1,716
11,132
203
L
Ymir
Sharto
Ymir
2,920
1,375
0
1,044
3,578
1,665
0
2,530
943
6,550
1,204
W
Ravana
1,444
440
0
1,200
2,378
727
0
555
1,751
0
13,375
W
Maman Brigitte
nnog
Maman Brigitte
2,611
216
0
980
3,076
763
0
1,557
1,198
18,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,978
Gold Earned
17,657
99
Minions Killed
149
0
Camps Cleared
0
417,982
Distance Traveled
555,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,126
825
39
8
0
87,493
0
L
Mercury
3,473
695
24
5
0
124,779
0
L
Chaac
2,406
481
0
0
0
24
0
W
Amaterasu
4,005
801
57
11
0
111,217
0
W
Ares
3,540
708
5
1
0
107,710
0
L
Tiamat
3,828
766
24
5
0
109,161
0
W
Raijin
2,910
582
23
5
0
100,115
0
L
Ymir
4,145
829
12
2
0
96,525
0
W
Ravana
3,310
662
38
8
0
121,959
0
W
Maman Brigitte
3,892
778
26
5
0
114,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role