Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BurnedThomas
Hades
Level 128
God Stats
28W - 13L
1,693 SR
Queue Stats
185W - 164L
1,461 Elo+
Party 2
Artemis
Artemis
Cptncrybaby
Artemis
Level 122
God Stats
4W - 4L
1,567 SR
Queue Stats
43W - 34L
1,588 Elo+
Party 1
Hercules
Hercules
Junior_Senju
Hercules
Level 106
God Stats
8W - 1L
1,798 SR
Queue Stats
112W - 104L
1,441 Elo+
Party 2
Arachne
Arachne
NativeKryptek
Arachne
Level 140
God Stats
6W - 1L
1,853 SR
Queue Stats
277W - 251L
1,572 Elo+
Party 1
Team Averages
Level 129
1,682 SR
1,513 Elo+

VS

Team Averages
Level 155
1,556 SR
1,494 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Corrupt xChris
Cerberus
Level 170
God Stats
6W - 12L
1,552 SR
Queue Stats
366W - 372L
1,466 Elo+
Solo
Jing Wei
Jing Wei
Warcelo
Jing Wei
Level 78
God Stats
2W - 2L
1,749 SR
Queue Stats
89W - 86L
1,504 Elo+
Solo
Da Ji
Da Ji
jrldgr21
Da Ji
Level 155
God Stats
4W - 7L
1,480 SR
Queue Stats
147W - 134L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 2 / 1
5,918
658
4,391
6,995
4,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 2
5,465
607
2,553
4,871
1,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Cptncrybaby
Artemis
9
2 / 2 / 1
5,072
564
5,253
4,507
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
Junior_Senju
Hercules
7
1 / 0 / 1
4,724
525
1,608
4,967
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
11
5 / 0 / 1
5,862
651
4,726
6,927
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 4 / 0
5,011
557
2,565
4,580
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
8
1 / 3 / 0
4,748
528
2,412
6,888
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
9
1 / 0 / 1
4,892
544
2,044
4,755
2,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Warcelo
Jing Wei
9
1 / 2 / 1
5,009
557
3,251
5,743
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
jrldgr21
Da Ji
10
2 / 4 / 0
5,074
564
3,722
8,074
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
13
Kills
5
5
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
2
1
1.75
L
Ah Puch
 
Ah Puch
0
4
0
0
L
King Arthur
 
King Arthur
1
3
0
0.33
W
2
1
2
3
L
Cerberus
1
0
1
1.5
W
Artemis
Cptncrybaby
Artemis
2
2
1
1.25
W
Hercules
Junior_Senju
Hercules
1
0
1
1.5
W
Arachne
5
0
1
5.5
L
Jing Wei
Warcelo
Jing Wei
1
2
1
0.75
L
Da Ji
jrldgr21
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,531
Damage
13,994
28,267
Taken
30,040
11,686
Mitigated
12,017
14,703
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,391
943
0
3,124
6,995
4,460
295
897
6,098
37,741
0
L
Ah Puch
 
Ah Puch
2,565
52
0
485
4,580
1,376
451
1,845
2,735
31,801
0
L
King Arthur
 
King Arthur
2,412
188
0
1,347
6,888
3,411
0
3,352
3,536
0
21,831
W
2,553
121
109
2,495
4,871
1,552
0
1,742
3,129
24,701
1,840
L
Cerberus
2,044
108
0
2,065
4,755
2,826
0
335
4,420
21,576
0
W
Artemis
Cptncrybaby
Artemis
5,253
2,150
0
1,377
4,507
1,344
0
654
3,853
0
33,453
W
Hercules
Junior_Senju
Hercules
1,608
577
230
2,612
4,967
2,110
0
227
4,740
0
12,417
W
Arachne
4,726
2,652
0
4,756
6,927
2,220
0
1,089
5,838
0
39,350
L
Jing Wei
Warcelo
Jing Wei
3,251
2,355
0
1,372
5,743
1,565
0
0
5,743
0
28,503
L
Da Ji
jrldgr21
Da Ji
3,722
539
0
2,021
8,074
2,839
0
1,347
6,727
0
36,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
24,734
290
Minions Killed
241
0
Camps Cleared
0
844,586
Distance Traveled
769,587
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,918
658
80
9
0
159,270
0
L
Ah Puch
5,011
557
58
6
0
146,666
1
L
King Arthur
4,748
528
37
4
0
119,455
0
W
Hades
5,465
607
78
9
0
152,660
0
L
Cerberus
4,892
544
23
3
0
157,246
1
W
Artemis
5,072
564
51
6
0
148,903
0
W
Hercules
4,724
525
12
1
0
162,447
1
W
Arachne
5,862
651
69
8
0
221,306
0
L
Jing Wei
5,009
557
59
7
0
174,032
0
L
Da Ji
5,074
564
64
7
0
172,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role